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Searched defs:texUnit (Results 1 – 25 of 30) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dtexenv.c51 struct gl_texture_unit *texUnit, in set_env_mode()
91 struct gl_texture_unit *texUnit, in set_env_color()
108 struct gl_texture_unit *texUnit, in set_combiner_mode()
174 struct gl_texture_unit *texUnit, in set_combiner_source()
264 struct gl_texture_unit *texUnit, in set_combiner_operand()
345 struct gl_texture_unit *texUnit, in set_combiner_scale()
389 struct gl_texture_unit *texUnit; in _mesa_TexEnvfv() local
550 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, in get_texenvi()
635 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnvfv() local
701 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnviv() local
Dtexstate.c125 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; in _mesa_print_texunit_state() local
287 const GLuint texUnit = texture - GL_TEXTURE0; in active_texture() local
350 GLuint texUnit = texture - GL_TEXTURE0; in _mesa_ClientActiveTexture() local
477 pack_tex_combine(struct gl_texture_unit *texUnit) in pack_tex_combine()
509 update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) in update_tex_combine()
608 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_texgen() local
644 struct gl_texture_unit *texUnit; in update_single_program_texture() local
763 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_ff_texture_state() local
991 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in init_texture_unit() local
1125 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; in _mesa_update_default_objects_texture() local
Denable.c221 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in enable_texture() local
761 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
782 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
1296 const struct gl_texture_unit *const texUnit = in is_texture_enabled() local
1514 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled() local
1527 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled() local
Dtexgen.c47 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, in get_texgen()
73 struct gl_texture_unit *texUnit; in _mesa_TexGenfv() local
292 struct gl_texture_unit *texUnit; in _mesa_GetTexGendv() local
329 struct gl_texture_unit *texUnit; in _mesa_GetTexGenfv() local
374 struct gl_texture_unit *texUnit; in _mesa_GetTexGeniv() local
Dtexobj.c147 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in _mesa_get_current_tex_object() local
1426 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in unbind_textures_from_unit() local
1645 struct gl_texture_unit *texUnit; in bind_texture_object() local
1923 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[first + i]; in bind_textures() local
Dcontext.c1268 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in _mesa_initialize_context() local
Dff_fragment_shader.cpp269 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in make_state_key() local
Drastpos.c269 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in compute_texgen() local
Duniform_query.cpp973 const unsigned texUnit = ((unsigned *) values)[i]; in validate_uniform() local
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c61 GLuint texUnit, bool glsl130_or_later, in st_update_single_texture()
128 const GLuint texUnit = prog->SamplerUnits[unit]; in update_textures() local
Dst_atom_sampler.c226 GLuint texUnit) in st_convert_sampler_from_unit()
Dst_texture.h230 const GLuint texUnit = prog->SamplerUnits[unit]; in st_get_texture_object() local
Dst_texture.c512 struct gl_program *prog, GLuint texUnit) in st_create_texture_handle_from_unit()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad()
302 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, const RenderParams& params) in renderQuad()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c220 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200UpdateTextureEnv() local
774 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[j]; in r200UpdateAllTexEnv() local
1089 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200_validate_texgen() local
Dr200_tex.c300 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200TexEnv() local
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c340 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in texgen() local
492 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in run_texgen_stage() local
516 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in validate_texgen_stage() local
/external/deqp/framework/opengl/
DgluStrUtil.hpp61 const deUint32 texUnit; member in glu::detail::TextureUnitStr
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c211 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonUpdateTextureEnv() local
801 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeon_validate_texgen() local
Dradeon_tex.c260 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonTexEnv() local
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c391 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; in emit_texblend() local
/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c116 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in fetch_texel_deriv() local
Ds_texcombine.c651 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in _swrast_texture_span() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureTestUtil.cpp963 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, Texture… in renderQuad()
968 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const R… in renderQuad()
983 int texUnit, in renderQuad()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c620 nouveau_bind_texture(struct gl_context *ctx, GLuint texUnit, in nouveau_bind_texture()

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