/external/mesa3d/src/mesa/main/ |
D | texenv.c | 51 struct gl_texture_unit *texUnit, in set_env_mode() 91 struct gl_texture_unit *texUnit, in set_env_color() 108 struct gl_texture_unit *texUnit, in set_combiner_mode() 174 struct gl_texture_unit *texUnit, in set_combiner_source() 264 struct gl_texture_unit *texUnit, in set_combiner_operand() 345 struct gl_texture_unit *texUnit, in set_combiner_scale() 389 struct gl_texture_unit *texUnit; in _mesa_TexEnvfv() local 550 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, in get_texenvi() 635 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnvfv() local 701 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnviv() local
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D | texstate.c | 125 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; in _mesa_print_texunit_state() local 287 const GLuint texUnit = texture - GL_TEXTURE0; in active_texture() local 350 GLuint texUnit = texture - GL_TEXTURE0; in _mesa_ClientActiveTexture() local 477 pack_tex_combine(struct gl_texture_unit *texUnit) in pack_tex_combine() 509 update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) in update_tex_combine() 608 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_texgen() local 644 struct gl_texture_unit *texUnit; in update_single_program_texture() local 763 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_ff_texture_state() local 991 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in init_texture_unit() local 1125 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; in _mesa_update_default_objects_texture() local
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D | enable.c | 221 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in enable_texture() local 761 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local 782 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local 1296 const struct gl_texture_unit *const texUnit = in is_texture_enabled() local 1514 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled() local 1527 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled() local
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D | texgen.c | 47 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, in get_texgen() 73 struct gl_texture_unit *texUnit; in _mesa_TexGenfv() local 292 struct gl_texture_unit *texUnit; in _mesa_GetTexGendv() local 329 struct gl_texture_unit *texUnit; in _mesa_GetTexGenfv() local 374 struct gl_texture_unit *texUnit; in _mesa_GetTexGeniv() local
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D | texobj.c | 147 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in _mesa_get_current_tex_object() local 1426 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in unbind_textures_from_unit() local 1645 struct gl_texture_unit *texUnit; in bind_texture_object() local 1923 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[first + i]; in bind_textures() local
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D | context.c | 1268 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in _mesa_initialize_context() local
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D | ff_fragment_shader.cpp | 269 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in make_state_key() local
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D | rastpos.c | 269 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in compute_texgen() local
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D | uniform_query.cpp | 973 const unsigned texUnit = ((unsigned *) values)[i]; in validate_uniform() local
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_texture.c | 61 GLuint texUnit, bool glsl130_or_later, in st_update_single_texture() 128 const GLuint texUnit = prog->SamplerUnits[unit]; in update_textures() local
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D | st_atom_sampler.c | 226 GLuint texUnit) in st_convert_sampler_from_unit()
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D | st_texture.h | 230 const GLuint texUnit = prog->SamplerUnits[unit]; in st_get_texture_object() local
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D | st_texture.c | 512 struct gl_program *prog, GLuint texUnit) in st_create_texture_handle_from_unit()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.cpp | 297 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() 302 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, const RenderParams& params) in renderQuad()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_texstate.c | 220 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200UpdateTextureEnv() local 774 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[j]; in r200UpdateAllTexEnv() local 1089 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200_validate_texgen() local
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D | r200_tex.c | 300 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200TexEnv() local
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_texgen.c | 340 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in texgen() local 492 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in run_texgen_stage() local 516 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in validate_texgen_stage() local
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/external/deqp/framework/opengl/ |
D | gluStrUtil.hpp | 61 const deUint32 texUnit; member in glu::detail::TextureUnitStr
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_texstate.c | 211 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonUpdateTextureEnv() local 801 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeon_validate_texgen() local
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D | radeon_tex.c | 260 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonTexEnv() local
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_texblend.c | 391 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; in emit_texblend() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 116 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in fetch_texel_deriv() local
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D | s_texcombine.c | 651 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in _swrast_texture_span() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 963 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, Texture… in renderQuad() 968 void TextureRenderer::renderQuad (tcu::Surface& result, int texUnit, const float* texCoord, const R… in renderQuad() 983 int texUnit, in renderQuad()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_texture.c | 620 nouveau_bind_texture(struct gl_context *ctx, GLuint texUnit, in nouveau_bind_texture()
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