Searched defs:tex_type (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_format_table.h | 37 uint8_t tex_type; member
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 374 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local 411 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local 449 GLenum tex_type = GL_FLOAT; in CreateTexture2DR() local 484 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTexture2DInt() local 515 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTexture2DArrayInt() local 584 GLenum tex_type = Type().find('u') != std::string::npos ? GL_UNSIGNED_INT : GL_INT; in CreateTextureCubeInt() local 678 GLenum tex_type = GL_UNSIGNED_BYTE; in CreateTextureSRGB() local 714 GLenum tex_type = InternalFormat() == GL_SRGB8_ALPHA8 ? GL_UNSIGNED_BYTE : GL_FLOAT; in CreateTexture2D() local
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_formats.c | 52 uint8_t tex_type; member
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_texture.c | 192 tex_type(unsigned target) in tex_type() function
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_tgsi_private.h | 131 glsl_base_type tex_type:6; variable
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D | st_manager.c | 675 enum st_texture_type tex_type, in st_context_teximage()
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_texture.c | 193 tex_type(unsigned target) in tex_type() function
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 441 GLenum tex_type = GL_FLOAT; in CreateTexture2DRgb() local 474 GLenum tex_type = GL_FLOAT; in CreateTexture2DRg() local 507 GLenum tex_type = GL_FLOAT; in CreateTexture2DR() local
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D | gl4cEnhancedLayoutsTests.cpp | 3205 void Texture::Init(TYPES tex_type, GLuint width, GLuint height, GLuint depth, GLenum internal_forma… in Init() 3286 void Texture::Bind(const Functions& gl, GLuint id, TYPES tex_type) in Bind() 3321 void Texture::Get(const Functions& gl, TYPES tex_type, GLenum format, GLenum type, GLvoid* out_data) in Get() 3375 void Texture::Storage(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint dept… in Storage() 3428 void Texture::Update(const Functions& gl, TYPES tex_type, GLuint width, GLuint height, GLuint depth… in Update()
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