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Searched defs:textureSampling (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Pipeline/
DVertexShader.hpp66 bool textureSampling; member in sw::VertexShader
DVertexRoutine.cpp42 const bool textureSampling = state.textureSampling; in generate() local
137 const bool textureSampling = state.textureSampling; in readStream() local
/external/swiftshader/src/Shader/
DVertexShader.hpp74 bool textureSampling; member in sw::VertexShader
DVertexRoutine.cpp42 const bool textureSampling = state.textureSampling; in generate() local
142 const bool textureSampling = state.textureSampling; in readStream() local
/external/swiftshader/src/Device/
DVertexProcessor.hpp55 bool textureSampling : 1; // TODO: Eliminate by querying shader. member
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp54 bool textureSampling : 1; // TODO: Eliminate by querying shader. member