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Searched defs:textureTarget (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureStateQueryTests.cpp201 …ntext, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) in TextureCase()
231 …ramVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum val… in TextureWrapCase()
272 …ntext, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) in TextureMagFilterCase()
309 …ntext, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget) in TextureMinFilterCase()
379 GLenum textureTarget; in init() member
/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp174 …const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MUL… in init() local
560 …const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_MUL… in drawOneIteration() local
612 …const deUint32 textureTarget = (m_numRequestedSamples == 0) ? (GL_TEXTURE_2D) : (GL_TEXTURE_2D_… in drawOneIteration() local
Des31fTextureMultisampleTests.cpp1124 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXTU… in init() local
1475 …const glw::GLenum textureTarget = (m_isArrayType) ? (GL_TEXTURE_2D_MULTISAMPLE_ARRAY) : (GL_TEXT… in sampleTexture() local
Des31fCopyImageTests.cpp504 string getTextureImageName (int textureTarget, int mipLevel, int imageIndex) in getTextureImageName()
523 string getTextureImageDescription (int textureTarget, int mipLevel, int imageIndex) in getTextureImageDescription()
Des31fShaderImageLoadStoreTests.cpp698 const deUint32 textureTarget = getGLTextureTarget(imageType); in setTextureStorage() local
770 const deUint32 textureTarget = getGLTextureTarget(src.getImageType()); in uploadTexture() local
/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DBackgroundRenderer.java76 int textureTarget = GLES11Ext.GL_TEXTURE_EXTERNAL_OES; in createOnGlThread() local
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_ext_rendertexture.c71 translate_target(unsigned textureTarget) in translate_target()
Dstw_ext_pbuffer.c90 int textureTarget = WGL_NO_TEXTURE_ARB; in wglCreatePbufferARB() local
Dstw_framebuffer.h94 unsigned textureTarget; /**< WGL_NO_TEXTURE or WGL_TEXTURE_1D/2D/ member
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DBackgroundRenderer.java76 int textureTarget = GLES11Ext.GL_TEXTURE_EXTERNAL_OES; in createOnGlThread() local
/external/swiftshader/src/OpenGL/libEGL/
DSurface.hpp101 EGLenum textureTarget = EGL_NO_TEXTURE; // Type of texture: 2D or no texture member in egl::Surface
DSurface.cpp424 … EGLenum textureFormat, EGLenum textureTarget, EGLenum clientBufferFormat, in PBufferSurface()
DDisplay.cpp345 EGLenum textureTarget = EGL_NO_TEXTURE; in createPBufferSurface() local
/external/mesa3d/src/glx/windows/
Dwindowsgl.c393 void windows_setTexBuffer(windowsContext *context, int textureTarget, in windows_setTexBuffer()
399 void windows_releaseTexBuffer(windowsContext *context, int textureTarget, in windows_releaseTexBuffer()
/external/deqp/modules/egl/
DteglQuerySurfaceTests.cpp430 const EGLint textureTarget = eglu::querySurfaceInt(egl, display, *surface, EGL_TEXTURE_TARGET); in executeForConfig() local
/external/mesa3d/src/glx/
Dglxclient.h144 GLenum textureTarget; member
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp4346 GLenum textureTarget = GL_NONE; in validateSharedImage() local
4417 GLenum textureTarget = GL_NONE; in createSharedImage() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1122 const glw::GLenum textureTarget = getGLTextureTarget (); in testTextureSize() local
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp3220 GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); in unbindTextureFBOForPixelOps() local
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3248 GrGLenum textureTarget = static_cast<GrGLTexture*>(surface->asTexture())->target(); in unbindTextureFBOForPixelOps() local