Searched defs:texture_height (Results 1 – 4 of 4) sorted by relevance
707 glw::GLubyte getMipmapLevelCount(glw::GLsizei texture_width, glw::GLsizei texture_height) in getMipmapLevelCount()875 glw::GLsizei texture_width, glw::GLsizei texture_height, const T* components) in prepareDataForTexture()909 glw::GLsizei texture_height) in prepareDataForColorFloatTexture()937 glw::GLsizei texture_height) in prepareDataForColorIntTexture()962 glw::GLsizei texture_height) in prepareDataForDepthFloatTexture()987 glw::GLsizei texture_height) in prepareDataForStencilUIntTexture()1012 glw::GLsizei texture_height) in prepareDepthTextureFace()1227 glw::GLsizei texture_height) in prepareRGBAIntegerTextureFace()1264 glw::GLsizei texture_height) in prepareRGBATextureFace()1300 glw::GLsizei texture_height) in prepareStencilTextureFace()[all …]
45 unsigned texture_width, texture_height; member
42 unsigned texture_width, texture_height, texture_mask; member
2109 glw::GLint texture_height, glw::GLint texture_width, in initTextureStorage()2708 const int texture_height = 32; in initTestRuns() local