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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp261 const char* tname2 = glu::getDataTypeName(output->varType.getBasicType()); in generateVertexShader() local
549 const char* tname2 = glu::getDataTypeName(output->varType.getBasicType()); in generateFragmentShader() local