Searched defs:transition_number (Results 1 – 3 of 3) sorted by relevance
38 HeapObjectReference** TransitionArray::GetKeySlot(int transition_number) { in GetKeySlot()58 Name* TransitionArray::GetKey(int transition_number) { in GetKey()63 Name* TransitionsAccessor::GetKey(int transition_number) { in GetKey()79 void TransitionArray::SetKey(int transition_number, Name* key) { in SetKey()85 HeapObjectReference** TransitionArray::GetTargetSlot(int transition_number) { in GetTargetSlot()106 MaybeObject* TransitionArray::GetRawTarget(int transition_number) { in GetRawTarget()111 Map* TransitionArray::GetTarget(int transition_number) { in GetTarget()116 Map* TransitionsAccessor::GetTarget(int transition_number) { in GetTarget()130 void TransitionArray::SetRawTarget(int transition_number, MaybeObject* value) { in SetRawTarget()136 bool TransitionArray::GetTargetIfExists(int transition_number, Isolate* isolate, in GetTargetIfExists()[all …]
227 Name* GetSortedKey(int transition_number) { in GetSortedKey()230 int GetSortedKeyIndex(int transition_number) { return transition_number; } in GetSortedKeyIndex()254 static int ToKeyIndex(int transition_number) { in ToKeyIndex()258 static int ToTargetIndex(int transition_number) { in ToTargetIndex()
8027 TNode<TransitionArray> transitions, TNode<Uint32T> transition_number) { in GetSortedKeyIndex()