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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_BUFFER_H
27 #define SVGA_BUFFER_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
33 
34 #include "svga_screen_cache.h"
35 #include "svga_screen.h"
36 #include "svga_cmd.h"
37 #include "svga_context.h"
38 
39 
40 /**
41  * Maximum number of discontiguous ranges
42  */
43 #define SVGA_BUFFER_MAX_RANGES 32
44 
45 
46 struct svga_context;
47 struct svga_winsys_buffer;
48 struct svga_winsys_surface;
49 
50 
51 extern struct u_resource_vtbl svga_buffer_vtbl;
52 
53 struct svga_buffer_range
54 {
55    unsigned start;
56    unsigned end;
57 };
58 
59 struct svga_3d_update_gb_image;
60 
61 /**
62  * This structure describes the bind flags and cache key associated
63  * with the host surface.
64  */
65 struct svga_buffer_surface
66 {
67    struct list_head list;
68    unsigned bind_flags;
69    struct svga_host_surface_cache_key key;
70    struct svga_winsys_surface *handle;
71 };
72 
73 /**
74  * SVGA pipe buffer.
75  */
76 struct svga_buffer
77 {
78    struct u_resource b;
79 
80    /** This is a superset of b.b.bind */
81    unsigned bind_flags;
82 
83    /**
84     * Regular (non DMA'able) memory.
85     *
86     * Used for user buffers or for buffers which we know before hand that can
87     * never be used by the virtual hardware directly, such as constant buffers.
88     */
89    void *swbuf;
90 
91    /**
92     * Whether swbuf was created by the user or not.
93     */
94    boolean user;
95 
96    /**
97     * Creation key for the host surface handle.
98     *
99     * This structure describes all the host surface characteristics so that it
100     * can be looked up in cache, since creating a host surface is often a slow
101     * operation.
102     */
103    struct svga_host_surface_cache_key key;
104 
105    /**
106     * Host surface handle.
107     *
108     * This is a platform independent abstraction for host SID. We create when
109     * trying to bind.
110     *
111     * Only set for non-user buffers.
112     */
113    struct svga_winsys_surface *handle;
114 
115    /**
116     * List of surfaces created for this buffer resource to support
117     * incompatible bind flags.
118     */
119    struct list_head surfaces;
120 
121    /**
122     * Information about ongoing and past map operations.
123     */
124    struct {
125       /**
126        * Number of concurrent mappings.
127        */
128       unsigned count;
129 
130       /**
131        * Dirty ranges.
132        *
133        * Ranges that were touched by the application and need to be uploaded to
134        * the host.
135        *
136        * This information will be copied into dma.boxes, when emiting the
137        * SVGA3dCmdSurfaceDMA command.
138        */
139       struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
140       unsigned num_ranges;
141    } map;
142 
143    /**
144     * Information about uploaded version of user buffers.
145     */
146    struct {
147       struct pipe_resource *buffer;
148 
149       /**
150        * We combine multiple user buffers into the same hardware buffer. This
151        * is the relative offset within that buffer.
152        */
153       unsigned offset;
154 
155       /**
156        * Range of user buffer that is uploaded in @buffer at @offset.
157        */
158       unsigned start;
159       unsigned end;
160    } uploaded;
161 
162    /**
163     * DMA'ble memory.
164     *
165     * A piece of GMR memory, with the same size of the buffer. It is created
166     * when mapping the buffer, and will be used to upload vertex data to the
167     * host.
168     *
169     * Only set for non-user buffers.
170     */
171    struct svga_winsys_buffer *hwbuf;
172 
173    /**
174     * Information about pending DMA uploads.
175     *
176     */
177    struct {
178       /**
179        * Whether this buffer has an unfinished DMA upload command.
180        *
181        * If not set then the rest of the information is null.
182        */
183       boolean pending;
184 
185       SVGA3dSurfaceDMAFlags flags;
186 
187       /**
188        * Pointer to the DMA copy box *inside* the command buffer.
189        */
190       SVGA3dCopyBox *boxes;
191 
192       /**
193        * Pointer to the sequence of update commands
194        * *inside* the command buffer.
195        */
196       struct svga_3d_update_gb_image *updates;
197 
198       /**
199        * Context that has the pending DMA to this buffer.
200        */
201       struct svga_context *svga;
202    } dma;
203 
204    /**
205     * Linked list head, used to gather all buffers with pending dma uploads on
206     * a context. It is only valid if the dma.pending is set above.
207     */
208    struct list_head head;
209 
210    unsigned size;  /**< Approximate size in bytes */
211 
212    boolean dirty;  /**< Need to do a readback before mapping? */
213 
214    /** In some cases we try to keep the results of the translate_indices()
215     * function from svga_draw_elements.c
216     */
217    struct {
218       enum pipe_prim_type orig_prim, new_prim;
219       struct pipe_resource *buffer;
220       unsigned index_size;
221       unsigned offset;  /**< first index */
222       unsigned count;   /**< num indices */
223    } translated_indices;
224 };
225 
226 
227 static inline struct svga_buffer *
svga_buffer(struct pipe_resource * resource)228 svga_buffer(struct pipe_resource *resource)
229 {
230    struct svga_buffer *buf = (struct svga_buffer *) resource;
231    assert(buf == NULL || buf->b.vtbl == &svga_buffer_vtbl);
232    return buf;
233 }
234 
235 
236 /**
237  * Returns TRUE for user buffers.  We may
238  * decide to use an alternate upload path for these buffers.
239  */
240 static inline boolean
svga_buffer_is_user_buffer(struct pipe_resource * buffer)241 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
242 {
243    if (buffer) {
244       return svga_buffer(buffer)->user;
245    } else {
246       return FALSE;
247    }
248 }
249 
250 /**
251  * Returns a pointer to a struct svga_winsys_screen given a
252  * struct svga_buffer.
253  */
254 static inline struct svga_winsys_screen *
svga_buffer_winsys_screen(struct svga_buffer * sbuf)255 svga_buffer_winsys_screen(struct svga_buffer *sbuf)
256 {
257    return svga_screen(sbuf->b.b.screen)->sws;
258 }
259 
260 
261 /**
262  * Returns whether a buffer has hardware storage that is
263  * visible to the GPU.
264  */
265 static inline boolean
svga_buffer_has_hw_storage(struct svga_buffer * sbuf)266 svga_buffer_has_hw_storage(struct svga_buffer *sbuf)
267 {
268    if (svga_buffer_winsys_screen(sbuf)->have_gb_objects)
269       return (sbuf->handle ? TRUE : FALSE);
270    else
271       return (sbuf->hwbuf ? TRUE : FALSE);
272 }
273 
274 /**
275  * Map the hardware storage of a buffer.
276  * \param flags  bitmask of PIPE_TRANSFER_* flags
277  */
278 static inline void *
svga_buffer_hw_storage_map(struct svga_context * svga,struct svga_buffer * sbuf,unsigned flags,boolean * retry)279 svga_buffer_hw_storage_map(struct svga_context *svga,
280                            struct svga_buffer *sbuf,
281                            unsigned flags, boolean *retry)
282 {
283    struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
284 
285    svga->hud.num_buffers_mapped++;
286 
287    if (sws->have_gb_objects) {
288       return svga->swc->surface_map(svga->swc, sbuf->handle, flags, retry);
289    } else {
290       *retry = FALSE;
291       return sws->buffer_map(sws, sbuf->hwbuf, flags);
292    }
293 }
294 
295 /**
296  * Unmap the hardware storage of a buffer.
297  */
298 static inline void
svga_buffer_hw_storage_unmap(struct svga_context * svga,struct svga_buffer * sbuf)299 svga_buffer_hw_storage_unmap(struct svga_context *svga,
300                              struct svga_buffer *sbuf)
301 {
302    struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
303 
304    if (sws->have_gb_objects) {
305       struct svga_winsys_context *swc = svga->swc;
306       boolean rebind;
307       swc->surface_unmap(swc, sbuf->handle, &rebind);
308       if (rebind) {
309          enum pipe_error ret;
310          ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
311          if (ret != PIPE_OK) {
312             /* flush and retry */
313             svga_context_flush(svga, NULL);
314             ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
315             assert(ret == PIPE_OK);
316          }
317       }
318    } else
319       sws->buffer_unmap(sws, sbuf->hwbuf);
320 }
321 
322 
323 struct pipe_resource *
324 svga_user_buffer_create(struct pipe_screen *screen,
325                         void *ptr,
326                         unsigned bytes,
327 			unsigned usage);
328 
329 struct pipe_resource *
330 svga_buffer_create(struct pipe_screen *screen,
331 		   const struct pipe_resource *template);
332 
333 
334 
335 /**
336  * Get the host surface handle for this buffer.
337  *
338  * This will ensure the host surface is updated, issuing DMAs as needed.
339  *
340  * NOTE: This may insert new commands in the context, so it *must* be called
341  * before reserving command buffer space. And, in order to insert commands
342  * it may need to call svga_context_flush().
343  */
344 struct svga_winsys_surface *
345 svga_buffer_handle(struct svga_context *svga,
346                    struct pipe_resource *buf,
347                    unsigned tobind_flags);
348 
349 void
350 svga_context_flush_buffers(struct svga_context *svga);
351 
352 struct svga_winsys_buffer *
353 svga_winsys_buffer_create(struct svga_context *svga,
354                           unsigned alignment,
355                           unsigned usage,
356                           unsigned size);
357 
358 #endif /* SVGA_BUFFER_H */
359