Searched defs:until (Results 1 – 7 of 7) sorted by relevance
112 const FrameRenderTracker::Info *until, bool dropIncomplete) { in checkFencesAndGetRenderedFrames()
1438 void ACodec::notifyOfRenderedFrames(bool dropIncomplete, FrameRenderTracker::Info *until) { in notifyOfRenderedFrames()
719 int freq, String until, int count, int interval, in verifyRecurType()
52 public String until; field in EventRecurrence741 Time until = new Time(); in parsePart() local
759 Time until = mUntil; in expand() local
1014 private float remainingMS(long now, long until) { in remainingMS()
125 … void snoozeNotificationUntilFromListener(in INotificationListener token, String key, long until); in snoozeNotificationUntilFromListener()