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Searched defs:use_mask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlinker.cpp2832 const unsigned use_mask = (1 << slots) - 1; in assign_attribute_or_color_locations() local
2999 const unsigned use_mask = (1 << to_assign[i].slots) - 1; in assign_attribute_or_color_locations() local