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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "pipe/p_context.h"
30 #include "pipe/p_defines.h"
31 #include "util/u_inlines.h"
32 #include "util/u_draw_quad.h"
33 #include "util/u_memory.h"
34 #include "cso_cache/cso_context.h"
35 
36 
37 /**
38  * Draw a simple vertex buffer / primitive.
39  * Limited to float[4] vertex attribs, tightly packed.
40  */
41 void
util_draw_vertex_buffer(struct pipe_context * pipe,struct cso_context * cso,struct pipe_resource * vbuf,uint vbuf_slot,uint offset,uint prim_type,uint num_verts,uint num_attribs)42 util_draw_vertex_buffer(struct pipe_context *pipe,
43                         struct cso_context *cso,
44                         struct pipe_resource *vbuf,
45                         uint vbuf_slot,
46                         uint offset,
47                         uint prim_type,
48                         uint num_verts,
49                         uint num_attribs)
50 {
51    struct pipe_vertex_buffer vbuffer;
52 
53    assert(num_attribs <= PIPE_MAX_ATTRIBS);
54 
55    /* tell pipe about the vertex buffer */
56    memset(&vbuffer, 0, sizeof(vbuffer));
57    vbuffer.buffer.resource = vbuf;
58    vbuffer.stride = num_attribs * 4 * sizeof(float);  /* vertex size */
59    vbuffer.buffer_offset = offset;
60 
61    /* note: vertex elements already set by caller */
62 
63    if (cso) {
64       cso_set_vertex_buffers(cso, vbuf_slot, 1, &vbuffer);
65       cso_draw_arrays(cso, prim_type, 0, num_verts);
66    } else {
67       pipe->set_vertex_buffers(pipe, vbuf_slot, 1, &vbuffer);
68       util_draw_arrays(pipe, prim_type, 0, num_verts);
69    }
70 }
71 
72 
73 /**
74  * Draw a simple vertex buffer / primitive.
75  * Limited to float[4] vertex attribs, tightly packed.
76  */
77 void
util_draw_user_vertex_buffer(struct cso_context * cso,void * buffer,uint prim_type,uint num_verts,uint num_attribs)78 util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer,
79                              uint prim_type, uint num_verts, uint num_attribs)
80 {
81    struct pipe_vertex_buffer vbuffer = {0};
82 
83    assert(num_attribs <= PIPE_MAX_ATTRIBS);
84 
85    vbuffer.is_user_buffer = true;
86    vbuffer.buffer.user = buffer;
87    vbuffer.stride = num_attribs * 4 * sizeof(float);  /* vertex size */
88 
89    /* note: vertex elements already set by caller */
90 
91    cso_set_vertex_buffers(cso, 0, 1, &vbuffer);
92    cso_draw_arrays(cso, prim_type, 0, num_verts);
93 }
94