Searched defs:varying_name (Results 1 – 8 of 8) sorted by relevance
264 varying_name(brw_varying_slot slot) in varying_name() function
299 const glw::GLchar* varying_name = "BLOCK_INOUT.value"; in initTest() local
371 const char* const varying_name[] = { "count[0]", "count[1]", "count[2]", "count[3]" }; in SetupTransformFeedback() local
2979 const char* varying_name = "is_size_correct"; in iterate() local
1819 static const GLchar* varying_name = "vs_output_value"; in getProgramDetails() local2285 std::string varying_name; in prepareProgram() local
4284 static const GLchar* varying_name = "out_result"; in iterate() local5220 static const GLchar* varying_name = "out_result"; in iterate() local12285 static const GLchar* varying_name = "out_result"; in test() local
3806 static const glw::GLchar* varying_name = "result"; in prepareProgram() local5513 const glw::GLchar* varying_name = ""; in writeMainBody() local15233 const glw::GLchar* varying_name = getVaryingName(result); in prepareVertexShaderCode() local15277 const glw::GLchar* varying_name = getVaryingName(result); in prepareVertexShaderCode() local
9963 const char* varying_name = "has_passed"; in initProgram() local