Searched defs:vbo_save_vertex_list (Results 1 – 1 of 1) sorted by relevance
63 struct vbo_save_vertex_list { struct64 GLbitfield64 enabled; /**< mask of enabled vbo arrays. */65 GLubyte attrsz[VBO_ATTRIB_MAX];66 GLenum attrtype[VBO_ATTRIB_MAX];67 GLuint vertex_size; /**< size in GLfloats */73 fi_type *current_data;97 aligned_vertex_buffer_offset(const struct vbo_save_vertex_list *node) in aligned_vertex_buffer_offset() argument