• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef VC4_BUFMGR_H
25 #define VC4_BUFMGR_H
26 
27 #include <stdint.h>
28 #include "util/u_hash_table.h"
29 #include "util/u_inlines.h"
30 #include "vc4_qir.h"
31 
32 struct vc4_context;
33 
34 struct vc4_bo {
35         struct pipe_reference reference;
36         struct vc4_screen *screen;
37         void *map;
38         const char *name;
39         uint32_t handle;
40         uint32_t size;
41 
42         /* This will be read/written by multiple threads without a lock -- you
43          * should take a snapshot and use it to see if you happen to be in the
44          * CL's handles at this position, to make most lookups O(1).  It's
45          * volatile to make sure that the compiler doesn't emit multiple loads
46          * from the address, which would make the lookup racy.
47          */
48         volatile uint32_t last_hindex;
49 
50         /** Entry in the linked list of buffers freed, by age. */
51         struct list_head time_list;
52         /** Entry in the per-page-count linked list of buffers freed (by age). */
53         struct list_head size_list;
54         /** Approximate second when the bo was freed. */
55         time_t free_time;
56         /**
57          * Whether only our process has a reference to the BO (meaning that
58          * it's safe to reuse it in the BO cache).
59          */
60         bool private;
61 };
62 
63 struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
64                             const char *name);
65 struct vc4_bo *vc4_bo_alloc_shader(struct vc4_screen *screen, const void *data,
66                                    uint32_t size);
67 void vc4_bo_last_unreference(struct vc4_bo *bo);
68 void vc4_bo_last_unreference_locked_timed(struct vc4_bo *bo, time_t time);
69 struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
70                                 uint32_t winsys_stride);
71 struct vc4_bo *vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd,
72                                   uint32_t winsys_stride);
73 bool vc4_bo_flink(struct vc4_bo *bo, uint32_t *name);
74 int vc4_bo_get_dmabuf(struct vc4_bo *bo);
75 
76 static inline void
vc4_bo_set_reference(struct vc4_bo ** old_bo,struct vc4_bo * new_bo)77 vc4_bo_set_reference(struct vc4_bo **old_bo, struct vc4_bo *new_bo)
78 {
79         if (pipe_reference(&(*old_bo)->reference, &new_bo->reference))
80                 vc4_bo_last_unreference(*old_bo);
81         *old_bo = new_bo;
82 }
83 
84 static inline struct vc4_bo *
vc4_bo_reference(struct vc4_bo * bo)85 vc4_bo_reference(struct vc4_bo *bo)
86 {
87         pipe_reference(NULL, &bo->reference);
88         return bo;
89 }
90 
91 static inline void
vc4_bo_unreference(struct vc4_bo ** bo)92 vc4_bo_unreference(struct vc4_bo **bo)
93 {
94         struct vc4_screen *screen;
95         if (!*bo)
96                 return;
97 
98         if ((*bo)->private) {
99                 /* Avoid the mutex for private BOs */
100                 if (pipe_reference(&(*bo)->reference, NULL))
101                         vc4_bo_last_unreference(*bo);
102         } else {
103                 screen = (*bo)->screen;
104                 mtx_lock(&screen->bo_handles_mutex);
105 
106                 if (pipe_reference(&(*bo)->reference, NULL)) {
107                         util_hash_table_remove(screen->bo_handles,
108                                                (void *)(uintptr_t)(*bo)->handle);
109                         vc4_bo_last_unreference(*bo);
110                 }
111 
112                 mtx_unlock(&screen->bo_handles_mutex);
113         }
114 
115         *bo = NULL;
116 }
117 
118 static inline void
vc4_bo_unreference_locked_timed(struct vc4_bo ** bo,time_t time)119 vc4_bo_unreference_locked_timed(struct vc4_bo **bo, time_t time)
120 {
121         if (!*bo)
122                 return;
123 
124         if (pipe_reference(&(*bo)->reference, NULL))
125                 vc4_bo_last_unreference_locked_timed(*bo, time);
126         *bo = NULL;
127 }
128 
129 void *
130 vc4_bo_map(struct vc4_bo *bo);
131 
132 void *
133 vc4_bo_map_unsynchronized(struct vc4_bo *bo);
134 
135 bool
136 vc4_bo_wait(struct vc4_bo *bo, uint64_t timeout_ns, const char *reason);
137 
138 bool
139 vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns,
140                const char *reason);
141 
142 void
143 vc4_bo_label(struct vc4_screen *screen, struct vc4_bo *bo, const char *fmt, ...);
144 
145 void
146 vc4_bufmgr_destroy(struct pipe_screen *pscreen);
147 
148 #endif /* VC4_BUFMGR_H */
149 
150