/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.hpp | 206 struct vertexArray struct in glcts::ViewportArray::Utils 214 glw::GLuint m_id; 217 deqp::Context& m_context;
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D | glcViewportArrayTests.cpp | 919 Utils::vertexArray::vertexArray(deqp::Context& context) : m_id(0), m_context(context) in vertexArray() function in glcts::ViewportArray::Utils::vertexArray
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/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 122 GLuint vertexArray = 0; in checkFramebufferSize() local 222 GLuint vertexArray = 0; in checkFramebufferRenderable() local
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.hpp | 145 struct vertexArray struct in gl4cts::ShaderSubroutine::Utils 153 glw::GLuint m_id; 156 deqp::Context& m_context;
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D | gl4cShadingLanguage420PackTests.hpp | 345 struct vertexArray struct in gl4cts::GLSL420Pack::Utils 353 glw::GLuint m_id; 356 deqp::Context& m_context;
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D | gl4cShaderSubroutineTests.cpp | 750 Utils::vertexArray::vertexArray(deqp::Context& context) : m_id(0), m_context(context) in vertexArray() function in gl4cts::ShaderSubroutine::Utils::vertexArray
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D | gl4cShadingLanguage420PackTests.cpp | 18822 Utils::vertexArray::vertexArray(deqp::Context& context) : m_id(0), m_context(context) in vertexArray() function in gl4cts::GLSL420Pack::Utils::vertexArray
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageTranscodingSupportTests.cpp | 340 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local 590 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in transcode() local
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D | vktImageCompressionTranscodingSupport.cpp | 1639 const std::vector<tcu::Vec4> vertexArray = createFullscreenQuad(); in prepareVertexBuffer() local
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/external/deqp/modules/glshared/ |
D | glsStateChangePerfTestCases.cpp | 472 GLuint vertexArray; in requireVertexArrays() local
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D | glsShaderExecUtil.cpp | 1376 deUint32 vertexArray; in execute() local 1501 deUint32 vertexArray; in execute() local
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/external/deqp/framework/opengl/ |
D | gluDrawUtil.cpp | 389 …c inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) in getUserPointerDescriptor()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 86 GLfloat *vertexArray; member
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 418 GLuint vertexArray; member
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D | Context.cpp | 1043 void Context::deleteVertexArray(GLuint vertexArray) in deleteVertexArray() 1232 VertexArray *vertexArray = getVertexArray(array); in bindVertexArray() local
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D | libGLESv3.cpp | 1840 es2::VertexArray* vertexArray = context->getCurrentVertexArray(); in VertexAttribIPointer() local
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D | libGLESv2.cpp | 5650 es2::VertexArray* vertexArray = context->getCurrentVertexArray(); in VertexAttribPointer() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3593 VertexArray* vertexArray = name ? m_vertexArrays.find(name) : DE_NULL; in deleteVertexArrays() local 3958 void ReferenceContext::deleteVertexArray (rc::VertexArray* vertexArray) in deleteVertexArray()
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