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Searched defs:vertexShader (Results 1 – 25 of 73) sorted by relevance

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/external/swiftshader/src/D3D9/
DDirect3DVertexShader9.hpp54 sw::VertexShader vertexShader; member in D3D9::Direct3DVertexShader9
DDirect3DStateBlock9.hpp173 Direct3DVertexShader9 *vertexShader; member in D3D9::Direct3DStateBlock9
DDirect3DDevice9.hpp259 Direct3DVertexShader9 *vertexShader; member in D3D9::Direct3DDevice9
DDirect3DStateBlock9.cpp509 Direct3DVertexShader9 *vertexShader; in Capture() local
788 void Direct3DStateBlock9::setVertexShader(Direct3DVertexShader9 *vertexShader) in setVertexShader()
/external/swiftshader/src/D3D8/
DDirect3DVertexShader8.hpp50 sw::VertexShader *vertexShader; member in D3D8::Direct3DVertexShader8
DDirect3DDevice8.hpp245 std::vector<Direct3DVertexShader8*> vertexShader; member in D3D8::Direct3DDevice8
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.h111 sw::VertexShader *vertexShader; variable
DDevice.hpp98 const sw::VertexShader *vertexShader; member in es2::Device
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_LinuxX11.cpp431 bool InitialiseShaders( GLuint &fragmentShader, GLuint &vertexShader, GLuint &shaderProgram) in InitialiseShaders()
693 void DeInitialiseGLState( GLuint fragmentShader, GLuint vertexShader, GLuint shaderProgram, GLuint … in DeInitialiseGLState()
762 GLuint fragmentShader = 0, vertexShader = 0; in main() local
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp70 …gramDeclaration (sglr::pdec::ShaderProgramDeclaration& decl, const rsg::Shader& vertexShader, cons… in generateProgramDeclaration()
96 …::pdec::ShaderProgramDeclaration generateProgramDeclaration (const rsg::Shader& vertexShader, cons… in generateProgramDeclaration()
131 RandomShaderProgram::RandomShaderProgram (const rsg::Shader& vertexShader, const rsg::Shader& fragm… in RandomShaderProgram()
/external/deqp/framework/randomshaders/
DrsgTest.cpp50 rsg::Shader vertexShader(rsg::Shader::TYPE_VERTEX); in runTest() local
DrsgProgramGenerator.cpp43 Shader& vertexShader, in generate()
/external/swiftshader/src/Vulkan/
DVkPipeline.hpp70 sw::SpirvShader *vertexShader = nullptr; member in vk::GraphicsPipeline
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlShader.java57 private int vertexShader; field in GlShader
/external/skia/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DBackgroundRenderer.java106 int vertexShader = in createOnGlThread() local
/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/
DBackgroundRenderer.java106 int vertexShader = in createOnGlThread() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmVariableInitTests.cpp308 const StringTemplate vertexShader ( in addShaderCodeOutput() local
427 const string vertexShader = in addShaderCodeOutputStruct() local
DvktSpvAsmVaryingNameTests.cpp60 const string vertexShader = string( in createShaders() local
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp340 const char* vertexShader = "" in renderResource() local
516 const char* vertexShader = "" in renderResource() local
652 const char* vertexShader = "" in createResource() local
805 const char* vertexShader = "" in createResource() local
883 const char* vertexShader = "" in renderResource() local
DteglSwapBuffersTests.cpp137 deUint32 vertexShader = 0; in createGLES2Program() local
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp71 const VertexShader* vertexShader; member
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp253 Shader vertexShader(gl, SHADERTYPE_VERTEX); in iterate() local
/external/webrtc/webrtc/modules/video_render/android/
Dvideo_render_opengles20.cc270 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram() local
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.hpp101 const rr::VertexShader& vertexShader, in ReferenceDrawContext()
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemStorageBufferTests.cpp257 const char* vertexShader = in initPrograms() local
403 …vk::Move<vk::VkShaderModule> vertexShader (vk::createShaderModule(vk, device, ctx.getBinaryColl… in executeFragmentTest() local

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