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Searched defs:vertexShaderSource (Results 1 – 25 of 43) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp42 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
Des2fNegativeShaderApiTests.cpp43 static const char* vertexShaderSource = "void main (void) { gl_Position = vec4(0.0); }\n\0"; variable
Des2fShaderIndexingTests.cpp356 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
617 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
803 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
975 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
Des2fLightAmountTest.cpp150 string vertexShaderSource; in iterate() local
Des2fShaderAlgorithmTests.cpp133 string vertexShaderSource = vertTemplate.specialize(params); in createExpressionCase() local
Des2fShaderLoopTests.cpp461 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1228 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp42 static const char* vertexShaderSource = "#version 300 es\n" variable
Des3fNegativeShaderApiTests.cpp44 static const char* vertexShaderSource = "#version 300 es\n" variable
Des3fShaderIndexingTests.cpp330 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
436 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
580 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
762 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
949 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
Des3fShaderLoopTests.cpp433 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1121 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
Des3fPixelBufferObjectTests.cpp238 const char* vertexShaderSource = in init() local
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp357 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
469 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
619 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
837 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1084 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
DglcShaderLoopTests.cpp414 string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1114 string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp377 string vertexShaderSource = vertTemplate.specialize(params); in createVaryingArrayCase() local
493 string vertexShaderSource = vertTemplate.specialize(params); in createUniformArrayCase() local
648 string vertexShaderSource = vertTemplate.specialize(params); in createTmpArrayCase() local
835 string vertexShaderSource = vertTemplate.specialize(params); in createVectorSubscriptCase() local
1027 string vertexShaderSource = vertTemplate.specialize(params); in createMatrixSubscriptCase() local
DvktShaderRenderLoopTests.cpp274 const std::string& vertexShaderSource, in ShaderLoopCase()
524 std::string vertexShaderSource = vertTemplate.specialize(params); in createGenericLoopCase() local
1469 std::string vertexShaderSource = vertTemplate.specialize(params); in createSpecialLoopCase() local
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderFramebufferFetchTests.cpp44 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
Des31fTextureMultisampleTests.cpp341 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genMultisampleTexture() local
423 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
768 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerProgram() local
815 const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genAlphaProgram() local
1261 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genDrawShader() local
1309 static const char* const vertexShaderSource = "${GLSL_VERSION_DECL}\n" in genSamplerShader() local
Des31fNegativeTessellationTests.cpp47 static const char* vertexShaderSource = "${GLSL_VERSION_STRING}\n" variable
/external/deqp/modules/egl/
DteglSwapBuffersTests.cpp123 const char* const vertexShaderSource = in createGLES2Program() local
DteglGLES2SharingThreadedTests.cpp2701 const char* vertexShaderSource = in addRandomOperation() local
3139 const char* vertexShaderSource = in addBufferOperations() local
3226 const char* vertexShaderSource = in addTextureOperations() local
3333 const char* vertexShaderSource = in addImageOperations() local
3478 const char* vertexShaderSource = in addShaderOperations() local
3521 const char* vertexShaderSource = in addProgramOperations() local
DteglNativeColorMappingTests.cpp90 const char* const vertexShaderSource = in createGLES2Program() local
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_LinuxX11.cpp493 const char* const vertexShaderSource = "\ in InitialiseShaders() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp862 const string vertexShaderSource = in initPrograms() local
1935 const string vertexShaderSource = in initPrograms() local
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp154 string vertexShaderSource = ""; in init() local
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp301 string vertexShaderSource = in requirePrograms() local

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