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1 /*
2  * Copyright © 2014 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  */
24 
25 #ifndef GEN6_GS_VISITOR_H
26 #define GEN6_GS_VISITOR_H
27 
28 #include "brw_vec4.h"
29 #include "brw_vec4_gs_visitor.h"
30 
31 #ifdef __cplusplus
32 
33 namespace brw {
34 
35 class gen6_gs_visitor : public vec4_gs_visitor
36 {
37 public:
gen6_gs_visitor(const struct brw_compiler * comp,void * log_data,struct brw_gs_compile * c,struct brw_gs_prog_data * prog_data,struct gl_program * prog,const nir_shader * shader,void * mem_ctx,bool no_spills,int shader_time_index)38    gen6_gs_visitor(const struct brw_compiler *comp,
39                    void *log_data,
40                    struct brw_gs_compile *c,
41                    struct brw_gs_prog_data *prog_data,
42                    struct gl_program *prog,
43                    const nir_shader *shader,
44                    void *mem_ctx,
45                    bool no_spills,
46                    int shader_time_index) :
47       vec4_gs_visitor(comp, log_data, c, prog_data, shader, mem_ctx, no_spills,
48                       shader_time_index),
49       prog(prog)
50       {
51       }
52 
53 protected:
54    virtual void emit_prolog();
55    virtual void emit_thread_end();
56    virtual void gs_emit_vertex(int stream_id);
57    virtual void gs_end_primitive();
58    virtual void emit_urb_write_header(int mrf);
59    virtual void emit_urb_write_opcode(bool complete,
60                                       int base_mrf,
61                                       int last_mrf,
62                                       int urb_offset);
63    virtual void setup_payload();
64 
65 private:
66    void xfb_write();
67    void xfb_program(unsigned vertex, unsigned num_verts);
68    void xfb_setup();
69    int get_vertex_output_offset_for_varying(int vertex, int varying);
70 
71    const struct gl_program *prog;
72 
73    src_reg vertex_output;
74    src_reg vertex_output_offset;
75    src_reg temp;
76    src_reg first_vertex;
77    src_reg prim_count;
78    src_reg primitive_id;
79 
80    /* Transform Feedback members */
81    src_reg sol_prim_written;
82    src_reg svbi;
83    src_reg max_svbi;
84    src_reg destination_indices;
85 };
86 
87 } /* namespace brw */
88 
89 #endif /* __cplusplus */
90 
91 #endif /* GEN6_GS_VISITOR_H */
92