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Searched defs:vertices (Results 1 – 25 of 229) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp489 GLfloat vertices[1]; in draw_elements() local
563 GLfloat vertices[1]; in draw_elements_invalid_program() local
599 GLfloat vertices[1]; in draw_elements_incomplete_primitive() local
674 GLfloat vertices[1]; in draw_elements_base_vertex() local
708 GLfloat vertices[1]; in draw_elements_base_vertex_primitive_mode_mismatch() local
833 GLfloat vertices[1]; in draw_elements_instanced() local
910 GLfloat vertices[1]; in draw_elements_instanced_invalid_program() local
950 GLfloat vertices[1]; in draw_elements_instanced_incomplete_primitive() local
1029 GLfloat vertices[1]; in draw_elements_instanced_base_vertex() local
1074 GLfloat vertices[1]; in draw_elements_instanced_base_vertex_primitive_mode_mismatch() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineVertexUtil.cpp888 std::vector<Vertex4RGBA> vertices; in createOverlappingQuads() local
973 const Vertex4Tex4 vertices[6] = in createFullscreenQuad() local
994 std::vector<Vertex4Tex4> vertices; in createQuadMosaic() local
1067 std::vector<Vertex4Tex4> vertices = createQuadMosaic(2, 3); in createQuadMosaicCube() local
1084 std::vector<Vertex4Tex4> vertices = createQuadMosaicCube(); in createQuadMosaicCubeArray() local
1101 std::vector<Vertex4Tex4> vertices; in createTestQuadMosaic() local
DvktPipelineMultisampleTests.cpp743 std::vector<Vertex4RGBA> vertices; in generateVertices() local
991 const std::vector<Vertex4RGBA>& vertices, in createMultisampleTestInstance()
1024 const std::vector<Vertex4RGBA>& vertices, in createMultisampleTestInstance()
1068 const std::vector<Vertex4RGBA>& vertices, in createMultisampleTestInstance()
1110 const std::vector<Vertex4RGBA>& vertices, in createMultisampleTestInstance()
1172 const std::vector<Vertex4RGBA>& vertices, in createMultisampleTestInstance()
1259 const std::vector<Vertex4RGBA>& vertices, in RasterizationSamplesInstance()
1367 const std::vector<Vertex4RGBA>& vertices, in MinSampleShadingInstance()
1500 const std::vector<Vertex4RGBA>& vertices, in SampleMaskInstance()
1604 const std::vector<Vertex4RGBA> vertices (vertexData, vertexData + 3); in testRasterSamplesConsistency() local
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/external/virglrenderer/src/gallium/auxiliary/util/
Du_prim.h205 u_decomposed_prims_for_vertices(int primitive, int vertices) in u_decomposed_prims_for_vertices()
252 u_reduced_prims_for_vertices(int primitive, int vertices) in u_reduced_prims_for_vertices()
/external/eigen/demos/opengl/
Dicosphere.h20 const std::vector<Eigen::Vector3f>& vertices() const { return mVertices; } in vertices() function
Dgpuhelper.cpp100 static float vertices[][3] = { in drawUnitCube() local
/external/mesa3d/src/gallium/auxiliary/util/
Du_prim.h225 u_decomposed_prims_for_vertices(enum pipe_prim_type primitive, int vertices) in u_decomposed_prims_for_vertices()
272 u_reduced_prims_for_vertices(enum pipe_prim_type primitive, int vertices) in u_reduced_prims_for_vertices()
/external/deqp/framework/referencerenderer/
DrrPrimitivePacket.hpp45 const VertexPacket* vertices[6]; member
/external/skia/src/gpu/ops/
DGrMeshDrawOp.h46 void* vertices() const { return fVertices; } in vertices() function
/external/skia/experimental/nima/
DNimaActor.cpp159 sk_sp<SkVertices> vertices = fVertices; in render() local
285 void NimaActorImage::drawVerticesObject(SkVertices* vertices, SkCanvas* canvas, bool useBones) cons… in drawVerticesObject()
/external/skqp/experimental/nima/
DNimaActor.cpp159 sk_sp<SkVertices> vertices = fVertices; in render() local
285 void NimaActorImage::drawVerticesObject(SkVertices* vertices, SkCanvas* canvas, bool useBones) cons… in drawVerticesObject()
/external/autotest/client/deps/glbench/src/
Dtrianglesetuptest.cc45 GLfloat* vertices = NULL; in Run() local
Ddrawsizetest.cc50 GLfloat* vertices = NULL; in Run() local
Dattributefetchtest.cc103 GLfloat* vertices = NULL; in Run() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cIndirectParametersTests.cpp347 const GLfloat vertices[] = { -1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.0f, in init() local
528 const GLfloat vertices[] = { -1.0f, -1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 0.0f, -1.0f, 0.0f, in init() local
/external/deqp/external/vulkancts/modules/vulkan/clipping/
DvktClippingTests.cpp124 std::vector<Vec4> vertices; in genVertices() local
452 …const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0… in testPrimitivesInside() local
506 …const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0… in testPrimitivesOutside() local
590 …const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0… in testPrimitivesDepthClamp() local
638 std::vector<Vec4> vertices; in testLargePoints() local
744 std::vector<Vec4> vertices; in testWideLines() local
1167 std::vector<Vec4> vertices; in testClipDistance() local
1275 std::vector<Vec4> vertices; in testComplementarity() local
/external/skia/src/gpu/
DGrPathUtils.h69 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply()
/external/skqp/src/gpu/
DGrPathUtils.h69 void apply(void* vertices, int vertexCount, size_t stride, size_t uvOffset) const { in apply()
/external/libxcam/xcore/interface/
Dstitcher.cpp601 VertexMap &vertices, PointMap &texture_points, IndexVector &indeices, in get_stitch_image_vertex_model()
649 VertexMap &vertices, PointMap &texture_points, IndexVector &indeices, in get_bowlview_vertex_model()
657 VertexMap &vertices, PointMap &texture_points, IndexVector &indeices, in get_topview_vertex_model()
/external/skqp/src/gpu/ops/
DGrMeshDrawOp.h44 void* vertices() const { return fVertices; } in vertices() function
/external/skqp/src/utils/
DSkShadowUtils.cpp235 sk_sp<SkVertices> vertices = factory.makeVertices(path, matrix, translate); in add() local
403 sk_sp<SkVertices> vertices; in draw_shadow() local
542 SkScalar tx, SkScalar ty) { in drawShadow()
570 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeAmbient(path, viewMatrix, in drawShadow() local
649 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeSpot(path, viewMatrix, in drawShadow() local
/external/tensorflow/tensorflow/examples/android/jni/object_tracking/
Dsprite.h63 const float vertices[] = { 0.0f, 0.0f, 0.0f, in Draw() local
/external/mesa3d/src/gallium/tests/graw/
Dfs-write-z.c29 static struct vertex vertices[] = variable
Dfs-frontface.c25 static struct vertex vertices[] = variable
/external/skia/src/utils/
DSkShadowUtils.cpp236 sk_sp<SkVertices> vertices = factory.makeVertices(path, matrix, translate); in add() local
429 sk_sp<SkVertices> vertices; in draw_shadow() local
569 SkScalar tx, SkScalar ty, bool hasPerspective) { in drawShadow()
602 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeAmbient(path, viewMatrix, in drawShadow() local
681 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeSpot(path, viewMatrix, in drawShadow() local

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