Searched defs:vf64 (Results 1 – 7 of 7) sorted by relevance
/external/flatbuffers/tests/MyGame/Example/ |
D | TypeAliases.java | 42 …public double vf64(int j) { int o = __offset(26); return o != 0 ? bb.getDouble(__vector(o) + j * 8… in vf64() method in TypeAliases 46 …public boolean mutateVf64(int j, double vf64) { int o = __offset(26); if (o != 0) { bb.putDouble(_… in mutateVf64()
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D | TypeAliases.php | 191 …s(FlatBufferBuilder $builder, $i8, $u8, $i16, $u16, $i32, $u32, $i64, $u64, $f32, $f64, $v8, $vf64) 349 public static function addVf64(FlatBufferBuilder $builder, $vf64)
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D | TypeAliases.py | 148 def TypeAliasesAddVf64(builder, vf64): builder.PrependUOffsetTRelativeSlot(11, flatbuffers.number_t… argument
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/external/flatbuffers/tests/ |
D | monster_test.schema.json | 178 "vf64" : { "type" : "array", "items" : { "type" : "number" } } object
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D | monster_test_generated.ts | 2812 vf64(index: number):number|null { method in MyGame.Example.TypeAliases
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D | monster_test_generated.rs | 1766 pub fn vf64(&self) -> Option<flatbuffers::Vector<'a, f64>> { in vf64() method 1783 pub vf64: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a , f64>>>, field
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D | monster_test_generated.js | 2958 MyGame.Example.TypeAliases.prototype.vf64 = function(index) { method in MyGame.Example.TypeAliases
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