/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 138 int viewportY = de::min(quad.posA.y(), quad.posB.y()); in renderQuad() local 153 …d setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY) in setGLState() 303 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() local
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D | es3fDitheringTests.cpp | 248 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckGradient() local 365 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckUnicoloredQuad() local
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D | es3fFragDepthTests.cpp | 132 int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); in iterate() local 303 int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); in iterate() local
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D | es3fShaderBuiltinVarTests.cpp | 539 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() local 612 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() local 998 const int viewportY = rnd.getInt(0, height-viewportH); in iterate() local
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D | es3fDepthStencilTests.cpp | 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() 434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() 616 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-m_renderTarget.height); in iterate() local
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D | es3fBlendTests.cpp | 260 int viewportY = rnd.getInt(0, m_renderHeight - m_viewportHeight); in iterate() local
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D | es3fStencilTests.cpp | 294 int viewportY = rnd.getInt(0, renderTarget.getHeight()-height); in iterate() local
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 138 int viewportY = de::min(quad.posA.y(), quad.posB.y()); in renderQuad() local 153 …d setGLState (glu::CallLogWrapper& wrapper, const RenderState& state, int viewportX, int viewportY) in setGLState() 303 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() local
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D | es2fDitheringTests.cpp | 248 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckGradient() local 367 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckUnicoloredQuad() local
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D | es2fDepthRangeTests.cpp | 148 const int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); in iterate() local 297 const int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); in iterate() local
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D | es2fShaderBuiltinVarTests.cpp | 514 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() local 587 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() local
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D | es2fDepthStencilTests.cpp | 414 void render (const vector<ClearCommand>& clears, int viewportX, int viewportY) in render() 434 …FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) in render() 616 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-m_renderTarget.height); in iterate() local
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D | es2fBlendTests.cpp | 212 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight() - m_viewportH); in iterate() local
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D | es2fStencilTests.cpp | 291 int viewportY = rnd.getInt(0, renderTarget.getHeight()-height); in iterate() local
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D | es2fTextureUnitTests.cpp | 764 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight); in iterate() local
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/external/deqp/external/openglcts/modules/common/ |
D | glcFragDepthTests.cpp | 149 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate() local 302 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportH); in iterate() local
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D | glcShaderLibraryCase.cpp | 276 int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); in execute() local
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | VideoRendererGui.java | 281 final int viewportY = screenHeight - displayLayout.bottom; in draw() local 287 displayLayout.left, viewportY, displayLayout.width(), displayLayout.height()); in draw() local
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 289 const int viewportY = de::min(quad.posA.y(), quad.posB.y()); in renderQuad() local 464 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportH); in init() local
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D | glsRandomShaderCase.cpp | 478 int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHeight); in iterate() local
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D | glsShaderLibraryCase.cpp | 930 const int viewportY = rnd.getInt(0, renderTarget.getHeight() - height); in execute() local
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/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 166 int viewportY = rnd.getInt(0, renderTarget.getHeight() - viewportHeight); in iterate() local
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 163 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight() - viewportHeight); in iterate() local
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/external/deqp/modules/gles31/functional/ |
D | es31fAdvancedBlendTests.cpp | 399 const int viewportY = rnd.getInt(0, m_renderHeight - m_viewportHeight); in iterate() local
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureTestUtil.cpp | 893 void TextureRenderer::setViewport (float viewportX, float viewportY, float viewportW, float viewpor… in setViewport()
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