• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright (C) 2014 Red Hat Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  *
23  **************************************************************************/
24 #include <epoxy/gl.h>
25 
26 #include "vrend_renderer.h"
27 #include "util/u_memory.h"
28 #include "util/u_format.h"
29 
30 #define SWIZZLE_INVALID 0xff
31 #define NO_SWIZZLE { SWIZZLE_INVALID, SWIZZLE_INVALID, SWIZZLE_INVALID, SWIZZLE_INVALID }
32 #define RRR1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ONE }
33 #define RGB1_SWIZZLE { PIPE_SWIZZLE_RED, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_ONE }
34 
35 #ifdef __GNUC__
36 /* The warning missing-field-initializers is misleading: If at least one field
37  * is initialized, then the un-initialized fields will be filled with zero.
38  * Silencing the warning by manually adding the zeros that the compiler will add
39  * anyway doesn't improve the code, and initializing the files by using a named
40  * notation will make it worse, because then he remaining fields truely be
41  * un-initialized.
42  */
43 #ifdef __clang__
44 #pragma clang diagnostic ignored "-Wmissing-field-initializers"
45 #else
46 #pragma GCC diagnostic ignored "-Wmissing-field-initializers"
47 #endif
48 #endif
49 
50 /* fill the format table */
51 static struct vrend_format_table base_rgba_formats[] =
52   {
53     { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
54     { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
55 
56     { VIRGL_FORMAT_R8G8B8X8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
57     { VIRGL_FORMAT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
58 
59     { VIRGL_FORMAT_A8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, NO_SWIZZLE },
60     { VIRGL_FORMAT_X8R8G8B8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, NO_SWIZZLE },
61 
62     { VIRGL_FORMAT_A8B8G8R8_UNORM, GL_RGBA8, GL_ABGR_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
63 
64     { VIRGL_FORMAT_B4G4R4X4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, RGB1_SWIZZLE },
65     { VIRGL_FORMAT_A4B4G4R4_UNORM, GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, NO_SWIZZLE },
66     { VIRGL_FORMAT_B5G5R5X1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, RGB1_SWIZZLE },
67 
68     { VIRGL_FORMAT_B5G6R5_UNORM, GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, NO_SWIZZLE },
69     { VIRGL_FORMAT_B2G3R3_UNORM, GL_R3_G3_B2, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, NO_SWIZZLE },
70 
71     { VIRGL_FORMAT_R16G16B16X16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
72 
73     { VIRGL_FORMAT_R16G16B16A16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
74   };
75 
76 static struct vrend_format_table gl_base_rgba_formats[] =
77   {
78     { VIRGL_FORMAT_B4G4R4A4_UNORM, GL_RGBA4, GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4_REV, NO_SWIZZLE },
79     { VIRGL_FORMAT_B5G5R5A1_UNORM, GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, NO_SWIZZLE },
80   };
81 
82 static struct vrend_format_table base_depth_formats[] =
83   {
84     { VIRGL_FORMAT_Z16_UNORM, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, NO_SWIZZLE },
85     { VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
86     { VIRGL_FORMAT_S8_UINT_Z24_UNORM, GL_DEPTH24_STENCIL8_EXT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, NO_SWIZZLE },
87     { VIRGL_FORMAT_Z24X8_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
88     { VIRGL_FORMAT_Z32_FLOAT, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, NO_SWIZZLE },
89     /* this is probably a separate format */
90     { VIRGL_FORMAT_Z32_FLOAT_S8X24_UINT, GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, NO_SWIZZLE },
91     { VIRGL_FORMAT_X24S8_UINT, GL_STENCIL_INDEX8, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, NO_SWIZZLE },
92   };
93 
94 static struct vrend_format_table base_la_formats[] = {
95   { VIRGL_FORMAT_A8_UNORM, GL_ALPHA8, GL_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
96   { VIRGL_FORMAT_L8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
97   { VIRGL_FORMAT_L8A8_UNORM, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
98   { VIRGL_FORMAT_A16_UNORM, GL_ALPHA16, GL_ALPHA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
99   { VIRGL_FORMAT_L16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
100   { VIRGL_FORMAT_L16A16_UNORM, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
101 };
102 
103 static struct vrend_format_table rg_base_formats[] = {
104   { VIRGL_FORMAT_R8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
105   { VIRGL_FORMAT_R8G8_UNORM, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
106   { VIRGL_FORMAT_R16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, NO_SWIZZLE },
107   { VIRGL_FORMAT_R16G16_UNORM, GL_RG16, GL_RG, GL_UNSIGNED_SHORT, NO_SWIZZLE },
108 };
109 
110 static struct vrend_format_table integer_base_formats[] = {
111   { VIRGL_FORMAT_R8G8B8A8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
112   { VIRGL_FORMAT_R8G8B8A8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, NO_SWIZZLE },
113 
114   { VIRGL_FORMAT_R16G16B16A16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
115   { VIRGL_FORMAT_R16G16B16A16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, NO_SWIZZLE },
116 
117   { VIRGL_FORMAT_R32G32B32A32_UINT, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
118   { VIRGL_FORMAT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, NO_SWIZZLE },
119 };
120 
121 static struct vrend_format_table integer_3comp_formats[] = {
122   { VIRGL_FORMAT_R8G8B8X8_UINT, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
123   { VIRGL_FORMAT_R8G8B8X8_SINT, GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, RGB1_SWIZZLE },
124   { VIRGL_FORMAT_R16G16B16X16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
125   { VIRGL_FORMAT_R16G16B16X16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, RGB1_SWIZZLE },
126   { VIRGL_FORMAT_R32G32B32_UINT, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
127   { VIRGL_FORMAT_R32G32B32_SINT, GL_RGB32I, GL_RGB_INTEGER, GL_INT, NO_SWIZZLE },
128 };
129 
130 static struct vrend_format_table float_base_formats[] = {
131   { VIRGL_FORMAT_R16G16B16A16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, NO_SWIZZLE },
132   { VIRGL_FORMAT_R32G32B32A32_FLOAT, GL_RGBA32F, GL_RGBA, GL_FLOAT, NO_SWIZZLE },
133 };
134 
135 static struct vrend_format_table float_la_formats[] = {
136   { VIRGL_FORMAT_A16_FLOAT, GL_ALPHA16F_ARB, GL_ALPHA, GL_HALF_FLOAT, NO_SWIZZLE },
137   { VIRGL_FORMAT_L16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, RRR1_SWIZZLE },
138   { VIRGL_FORMAT_L16A16_FLOAT, GL_LUMINANCE_ALPHA16F_ARB, GL_LUMINANCE_ALPHA, GL_HALF_FLOAT, NO_SWIZZLE },
139 
140   { VIRGL_FORMAT_A32_FLOAT, GL_ALPHA32F_ARB, GL_ALPHA, GL_FLOAT, NO_SWIZZLE },
141   { VIRGL_FORMAT_L32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, RRR1_SWIZZLE },
142   { VIRGL_FORMAT_L32A32_FLOAT, GL_LUMINANCE_ALPHA32F_ARB, GL_LUMINANCE_ALPHA, GL_FLOAT, NO_SWIZZLE },
143 };
144 
145 static struct vrend_format_table integer_rg_formats[] = {
146   { VIRGL_FORMAT_R8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
147   { VIRGL_FORMAT_R8G8_UINT, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
148   { VIRGL_FORMAT_R8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, NO_SWIZZLE },
149   { VIRGL_FORMAT_R8G8_SINT, GL_RG8I, GL_RG_INTEGER, GL_BYTE, NO_SWIZZLE },
150 
151   { VIRGL_FORMAT_R16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
152   { VIRGL_FORMAT_R16G16_UINT, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
153   { VIRGL_FORMAT_R16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, NO_SWIZZLE },
154   { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE },
155 
156   { VIRGL_FORMAT_R32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
157   { VIRGL_FORMAT_R32G32_UINT, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
158   { VIRGL_FORMAT_R32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, NO_SWIZZLE },
159   { VIRGL_FORMAT_R32G32_SINT, GL_RG32I, GL_RG_INTEGER, GL_INT, NO_SWIZZLE },
160 };
161 
162 static struct vrend_format_table float_rg_formats[] = {
163   { VIRGL_FORMAT_R16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, NO_SWIZZLE },
164   { VIRGL_FORMAT_R16G16_FLOAT, GL_RG16F, GL_RG, GL_HALF_FLOAT, NO_SWIZZLE },
165   { VIRGL_FORMAT_R32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, NO_SWIZZLE },
166   { VIRGL_FORMAT_R32G32_FLOAT, GL_RG32F, GL_RG, GL_FLOAT, NO_SWIZZLE },
167 };
168 
169 static struct vrend_format_table float_3comp_formats[] = {
170   { VIRGL_FORMAT_R16G16B16X16_FLOAT, GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, RGB1_SWIZZLE },
171   { VIRGL_FORMAT_R32G32B32_FLOAT, GL_RGB32F, GL_RGB, GL_FLOAT, NO_SWIZZLE },
172 };
173 
174 
175 static struct vrend_format_table integer_la_formats[] = {
176   { VIRGL_FORMAT_A8_UINT, GL_ALPHA8UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_BYTE, NO_SWIZZLE },
177   { VIRGL_FORMAT_L8_UINT, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
178   { VIRGL_FORMAT_L8A8_UINT, GL_LUMINANCE_ALPHA8UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
179   { VIRGL_FORMAT_A8_SINT, GL_ALPHA8I_EXT, GL_ALPHA_INTEGER, GL_BYTE, NO_SWIZZLE },
180   { VIRGL_FORMAT_L8_SINT, GL_R8I, GL_RED_INTEGER, GL_BYTE, RRR1_SWIZZLE },
181   { VIRGL_FORMAT_L8A8_SINT, GL_LUMINANCE_ALPHA8I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_BYTE, NO_SWIZZLE },
182 
183   { VIRGL_FORMAT_A16_UINT, GL_ALPHA16UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
184   { VIRGL_FORMAT_L16_UINT, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
185   { VIRGL_FORMAT_L16A16_UINT, GL_LUMINANCE_ALPHA16UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_SHORT, NO_SWIZZLE },
186 
187   { VIRGL_FORMAT_A16_SINT, GL_ALPHA16I_EXT, GL_ALPHA_INTEGER, GL_SHORT, NO_SWIZZLE },
188   { VIRGL_FORMAT_L16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, RRR1_SWIZZLE },
189   { VIRGL_FORMAT_L16A16_SINT, GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_SHORT, NO_SWIZZLE },
190 
191   { VIRGL_FORMAT_A32_UINT, GL_ALPHA32UI_EXT, GL_ALPHA_INTEGER, GL_UNSIGNED_INT, NO_SWIZZLE },
192   { VIRGL_FORMAT_L32_UINT, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, RRR1_SWIZZLE },
193   { VIRGL_FORMAT_L32A32_UINT, GL_LUMINANCE_ALPHA32UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_UNSIGNED_INT, NO_SWIZZLE },
194 
195   { VIRGL_FORMAT_A32_SINT, GL_ALPHA32I_EXT, GL_ALPHA_INTEGER, GL_INT, NO_SWIZZLE },
196   { VIRGL_FORMAT_L32_SINT, GL_R32I, GL_RED_INTEGER, GL_INT, RRR1_SWIZZLE },
197   { VIRGL_FORMAT_L32A32_SINT, GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_INT, NO_SWIZZLE },
198 
199 
200 };
201 
202 static struct vrend_format_table snorm_formats[] = {
203   { VIRGL_FORMAT_R8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, NO_SWIZZLE },
204   { VIRGL_FORMAT_R8G8_SNORM, GL_RG8_SNORM, GL_RG, GL_BYTE, NO_SWIZZLE },
205 
206   { VIRGL_FORMAT_R8G8B8A8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, NO_SWIZZLE },
207   { VIRGL_FORMAT_R8G8B8X8_SNORM, GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, RGB1_SWIZZLE },
208 
209   { VIRGL_FORMAT_R16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, NO_SWIZZLE },
210   { VIRGL_FORMAT_R16G16_SNORM, GL_RG16_SNORM, GL_RG, GL_SHORT, NO_SWIZZLE },
211   { VIRGL_FORMAT_R16G16B16A16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, NO_SWIZZLE },
212 
213   { VIRGL_FORMAT_R16G16B16X16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, RGB1_SWIZZLE },
214 };
215 
216 static struct vrend_format_table snorm_la_formats[] = {
217   { VIRGL_FORMAT_A8_SNORM, GL_ALPHA8_SNORM, GL_ALPHA, GL_BYTE, NO_SWIZZLE },
218   { VIRGL_FORMAT_L8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, RRR1_SWIZZLE },
219   { VIRGL_FORMAT_L8A8_SNORM, GL_LUMINANCE8_ALPHA8_SNORM, GL_LUMINANCE_ALPHA, GL_BYTE, NO_SWIZZLE },
220   { VIRGL_FORMAT_A16_SNORM, GL_ALPHA16_SNORM, GL_ALPHA, GL_SHORT, NO_SWIZZLE },
221   { VIRGL_FORMAT_L16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, RRR1_SWIZZLE },
222   { VIRGL_FORMAT_L16A16_SNORM, GL_LUMINANCE16_ALPHA16_SNORM, GL_LUMINANCE_ALPHA, GL_SHORT, NO_SWIZZLE },
223 };
224 
225 static struct vrend_format_table dxtn_formats[] = {
226   { VIRGL_FORMAT_DXT1_RGB, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
227   { VIRGL_FORMAT_DXT1_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
228   { VIRGL_FORMAT_DXT3_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
229   { VIRGL_FORMAT_DXT5_RGBA, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
230 };
231 
232 static struct vrend_format_table dxtn_srgb_formats[] = {
233   { VIRGL_FORMAT_DXT1_SRGB, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
234   { VIRGL_FORMAT_DXT1_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
235   { VIRGL_FORMAT_DXT3_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
236   { VIRGL_FORMAT_DXT5_SRGBA, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
237 };
238 
239 static struct vrend_format_table rgtc_formats[] = {
240   { VIRGL_FORMAT_RGTC1_UNORM, GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
241   { VIRGL_FORMAT_RGTC1_SNORM, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_RED, GL_BYTE, NO_SWIZZLE },
242 
243   { VIRGL_FORMAT_RGTC2_UNORM, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, NO_SWIZZLE },
244   { VIRGL_FORMAT_RGTC2_SNORM, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_BYTE, NO_SWIZZLE },
245 };
246 
247 static struct vrend_format_table srgb_formats[] = {
248   { VIRGL_FORMAT_R8G8B8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
249   { VIRGL_FORMAT_R8G8B8A8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
250 
251   { VIRGL_FORMAT_L8_SRGB, GL_SR8_EXT, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
252   { VIRGL_FORMAT_L8A8_SRGB, GL_SLUMINANCE8_ALPHA8_EXT, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
253 };
254 
255 static struct vrend_format_table gl_srgb_formats[] =
256 {
257   { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
258   { VIRGL_FORMAT_B8G8R8A8_SRGB, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
259 };
260 
261 static struct vrend_format_table bit10_formats[] = {
262   { VIRGL_FORMAT_B10G10R10X2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
263   { VIRGL_FORMAT_B10G10R10A2_UNORM, GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
264   { VIRGL_FORMAT_B10G10R10A2_UINT, GL_RGB10_A2UI, GL_BGRA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
265   { VIRGL_FORMAT_R10G10B10X2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, RGB1_SWIZZLE },
266   { VIRGL_FORMAT_R10G10B10A2_UNORM, GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
267   { VIRGL_FORMAT_R10G10B10A2_UINT, GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, NO_SWIZZLE },
268 };
269 
270 static struct vrend_format_table packed_float_formats[] = {
271   { VIRGL_FORMAT_R11G11B10_FLOAT, GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, NO_SWIZZLE },
272 };
273 
274 static struct vrend_format_table exponent_float_formats[] = {
275   { VIRGL_FORMAT_R9G9B9E5_FLOAT, GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, NO_SWIZZLE },
276 };
277 
278 static struct vrend_format_table bptc_formats[] = {
279    { VIRGL_FORMAT_BPTC_RGBA_UNORM, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
280    { VIRGL_FORMAT_BPTC_SRGBA, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
281    { VIRGL_FORMAT_BPTC_RGB_FLOAT, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
282    { VIRGL_FORMAT_BPTC_RGB_UFLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_BYTE, NO_SWIZZLE },
283 };
284 
285 static struct vrend_format_table gles_bgra_formats[] = {
286   { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
287   { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
288 };
289 
290 static struct vrend_format_table gles_z32_format[] = {
291   { VIRGL_FORMAT_Z32_UNORM, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NO_SWIZZLE },
292 };
293 
vrend_add_formats(struct vrend_format_table * table,int num_entries)294 static void vrend_add_formats(struct vrend_format_table *table, int num_entries)
295 {
296   int i;
297   uint32_t binding = 0;
298   GLuint buffers;
299   GLuint tex_id, fb_id;
300 
301   for (i = 0; i < num_entries; i++) {
302     GLenum status;
303     bool is_depth = false;
304     /**/
305     glGenTextures(1, &tex_id);
306     glGenFramebuffers(1, &fb_id);
307 
308     glBindTexture(GL_TEXTURE_2D, tex_id);
309     glBindFramebuffer(GL_FRAMEBUFFER, fb_id);
310 
311     glTexImage2D(GL_TEXTURE_2D, 0, table[i].internalformat, 32, 32, 0, table[i].glformat, table[i].gltype, NULL);
312     status = glGetError();
313     if (status == GL_INVALID_VALUE || status == GL_INVALID_ENUM || status == GL_INVALID_OPERATION) {
314       struct vrend_format_table *entry = NULL;
315       uint8_t swizzle[4];
316       binding = VIRGL_BIND_SAMPLER_VIEW | VIRGL_BIND_RENDER_TARGET | VIRGL_BIND_NEED_SWIZZLE;
317 
318       switch (table[i].format) {
319       case PIPE_FORMAT_A8_UNORM:
320         entry = &rg_base_formats[0];
321         swizzle[0] = swizzle[1] = swizzle[2] = PIPE_SWIZZLE_ZERO;
322         swizzle[3] = PIPE_SWIZZLE_RED;
323         break;
324       case PIPE_FORMAT_A16_UNORM:
325         entry = &rg_base_formats[2];
326         swizzle[0] = swizzle[1] = swizzle[2] = PIPE_SWIZZLE_ZERO;
327         swizzle[3] = PIPE_SWIZZLE_RED;
328         break;
329       default:
330         break;
331       }
332 
333       if (entry) {
334         vrend_insert_format_swizzle(table[i].format, entry, binding, swizzle);
335       }
336       glDeleteTextures(1, &tex_id);
337       glDeleteFramebuffers(1, &fb_id);
338       continue;
339     }
340 
341     if (util_format_is_depth_or_stencil(table[i].format)) {
342       GLenum attachment;
343 
344       if (table[i].format == VIRGL_FORMAT_Z24X8_UNORM || table[i].format == VIRGL_FORMAT_Z32_UNORM || table[i].format == VIRGL_FORMAT_Z16_UNORM || table[i].format == VIRGL_FORMAT_Z32_FLOAT)
345         attachment = GL_DEPTH_ATTACHMENT;
346       else
347         attachment = GL_DEPTH_STENCIL_ATTACHMENT;
348       glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, attachment, GL_TEXTURE_2D, tex_id, 0);
349 
350       is_depth = true;
351 
352       buffers = GL_NONE;
353       glDrawBuffers(1, &buffers);
354     } else {
355       glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, tex_id, 0);
356 
357       buffers = GL_COLOR_ATTACHMENT0_EXT;
358       glDrawBuffers(1, &buffers);
359     }
360 
361     status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
362     binding = VIRGL_BIND_SAMPLER_VIEW;
363     if (status == GL_FRAMEBUFFER_COMPLETE)
364       binding |= (is_depth ? VIRGL_BIND_DEPTH_STENCIL : VIRGL_BIND_RENDER_TARGET);
365 
366     glDeleteTextures(1, &tex_id);
367     glDeleteFramebuffers(1, &fb_id);
368 
369     if (table[i].swizzle[0] != SWIZZLE_INVALID)
370         vrend_insert_format_swizzle(table[i].format, &table[i], binding, table[i].swizzle);
371     else
372         vrend_insert_format(&table[i], binding);
373   }
374 }
375 
376 #define add_formats(x) vrend_add_formats((x), ARRAY_SIZE((x)))
377 
vrend_build_format_list_common(void)378 void vrend_build_format_list_common(void)
379 {
380   add_formats(base_rgba_formats);
381   add_formats(base_depth_formats);
382   add_formats(base_la_formats);
383 
384   /* float support */
385   add_formats(float_base_formats);
386   add_formats(float_la_formats);
387   add_formats(float_3comp_formats);
388 
389   /* texture integer support ? */
390   add_formats(integer_base_formats);
391   add_formats(integer_la_formats);
392   add_formats(integer_3comp_formats);
393 
394   /* RG support? */
395   add_formats(rg_base_formats);
396   /* integer + rg */
397   add_formats(integer_rg_formats);
398   /* float + rg */
399   add_formats(float_rg_formats);
400 
401   /* snorm */
402   add_formats(snorm_formats);
403   add_formats(snorm_la_formats);
404 
405   /* compressed */
406   add_formats(rgtc_formats);
407   add_formats(dxtn_formats);
408   add_formats(dxtn_srgb_formats);
409 
410   add_formats(srgb_formats);
411 
412   add_formats(bit10_formats);
413 
414   add_formats(packed_float_formats);
415   add_formats(exponent_float_formats);
416 
417   add_formats(bptc_formats);
418 }
419 
420 
vrend_build_format_list_gl(void)421 void vrend_build_format_list_gl(void)
422 {
423   /* GL_BGRA formats aren't as well supported in GLES as in GL, specially in
424    * transfer operations. So we only register support for it in GL.
425    */
426   add_formats(gl_base_rgba_formats);
427   add_formats(gl_srgb_formats);
428 }
429 
vrend_build_format_list_gles(void)430 void vrend_build_format_list_gles(void)
431 {
432   /* The BGR[A|X] formats is required but OpenGL ES does not
433    * support rendering to it. Try to use GL_BGRA_EXT from the
434    * GL_EXT_texture_format_BGRA8888 extension. But the
435    * GL_BGRA_EXT format is not supported by OpenGL Desktop.
436    */
437   add_formats(gles_bgra_formats);
438 
439 
440   /* The Z32 format is required, but OpenGL ES does not support
441    * using it as a depth buffer. We just fake support with Z24
442    * and hope nobody notices.
443    */
444   add_formats(gles_z32_format);
445 }
446 
447 /* glTexStorage may not support all that is supported by glTexImage,
448  * so add a flag to indicate when it can be used.
449  */
vrend_check_texture_storage(struct vrend_format_table * table)450 void vrend_check_texture_storage(struct vrend_format_table *table)
451 {
452    int i;
453    GLuint tex_id;
454    for (i = 0; i < VIRGL_FORMAT_MAX; i++) {
455 
456       if (table[i].internalformat != 0) {
457          glGenTextures(1, &tex_id);
458          glBindTexture(GL_TEXTURE_2D, tex_id);
459          glTexStorage2D(GL_TEXTURE_2D, 1, table[i].internalformat, 32, 32);
460          if (glGetError() == GL_NO_ERROR)
461             table[i].bindings |= VIRGL_BIND_CAN_TEXTURE_STORAGE;
462          glDeleteTextures(1, &tex_id);
463       }
464    }
465 }
466 
vrend_renderer_query_multisample_caps(unsigned max_samples,struct virgl_caps_v2 * caps)467 unsigned vrend_renderer_query_multisample_caps(unsigned max_samples, struct virgl_caps_v2 *caps)
468 {
469    GLuint tex;
470    GLuint fbo;
471    GLenum status;
472 
473    uint max_samples_confirmed = 1;
474    uint test_num_samples[4] = {2,4,8,16};
475    int out_buf_offsets[4] = {0,1,2,4};
476    int lowest_working_ms_count_idx = -1;
477 
478    glGenFramebuffers( 1, &fbo );
479    memset(caps->sample_locations, 0, 8 * sizeof(uint32_t));
480 
481    for (int i = 3; i >= 0; i--) {
482       if (test_num_samples[i] > max_samples)
483          continue;
484       glGenTextures(1, &tex);
485       glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex);
486       glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, test_num_samples[i], GL_RGBA32F, 64, 64, GL_TRUE);
487       status = glGetError();
488       if (status == GL_NO_ERROR) {
489          glBindFramebuffer(GL_FRAMEBUFFER, fbo);
490          glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, tex, 0);
491          status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
492          if (status == GL_FRAMEBUFFER_COMPLETE) {
493             if (max_samples_confirmed < test_num_samples[i])
494                max_samples_confirmed = test_num_samples[i];
495 
496             for (uint k = 0; k < test_num_samples[i]; ++k) {
497                float msp[2];
498                uint32_t compressed;
499                glGetMultisamplefv(GL_SAMPLE_POSITION, k, msp);
500                compressed = ((unsigned)(floor(msp[0] * 16.0f)) & 0xf) << 4;
501                compressed |= ((unsigned)(floor(msp[1] * 16.0f)) & 0xf);
502                caps->sample_locations[out_buf_offsets[i] + (k >> 2)] |= compressed  << (8 * (k & 3));
503             }
504             lowest_working_ms_count_idx = i;
505          } else {
506             /* If a framebuffer doesn't support low sample counts,
507              * use the sample position from the last working larger count. */
508             if (lowest_working_ms_count_idx > 0) {
509                for (uint k = 0; k < test_num_samples[i]; ++k) {
510                   caps->sample_locations[out_buf_offsets[i] + (k >> 2)] =
511                         caps->sample_locations[out_buf_offsets[lowest_working_ms_count_idx]  + (k >> 2)];
512                }
513             }
514          }
515          glBindFramebuffer(GL_FRAMEBUFFER, 0);
516       }
517       glDeleteTextures(1, &tex);
518    }
519    glDeleteFramebuffers(1, &fbo);
520    return max_samples_confirmed;
521 }
522 
523 /* returns: 1 = compatible, -1 = not compatible, 0 = undecided */
format_uncompressed_compressed_copy_compatible(enum pipe_format src,enum pipe_format dst)524 static int format_uncompressed_compressed_copy_compatible(enum pipe_format src,
525                                                           enum pipe_format dst)
526 {
527    switch (src) {
528    case PIPE_FORMAT_R32G32B32A32_UINT:
529    case PIPE_FORMAT_R32G32B32A32_SINT:
530    case PIPE_FORMAT_R32G32B32A32_FLOAT:
531    case PIPE_FORMAT_R32G32B32A32_SNORM:
532    case PIPE_FORMAT_R32G32B32A32_UNORM:
533       switch (dst) {
534       case PIPE_FORMAT_DXT3_RGBA:
535       case PIPE_FORMAT_DXT3_SRGBA:
536       case PIPE_FORMAT_DXT5_RGBA:
537       case PIPE_FORMAT_DXT5_SRGBA:
538       case PIPE_FORMAT_RGTC2_UNORM:
539       case PIPE_FORMAT_RGTC2_SNORM:
540       case PIPE_FORMAT_BPTC_RGBA_UNORM:
541       case PIPE_FORMAT_BPTC_SRGBA:
542       case PIPE_FORMAT_BPTC_RGB_FLOAT:
543       case PIPE_FORMAT_BPTC_RGB_UFLOAT:
544          return 1;
545       default:
546          return -1;
547       }
548    case PIPE_FORMAT_R16G16B16A16_UINT:
549    case PIPE_FORMAT_R16G16B16A16_SINT:
550    case PIPE_FORMAT_R16G16B16A16_FLOAT:
551    case PIPE_FORMAT_R16G16B16A16_SNORM:
552    case PIPE_FORMAT_R16G16B16A16_UNORM:
553    case PIPE_FORMAT_R32G32_UINT:
554    case PIPE_FORMAT_R32G32_SINT:
555    case PIPE_FORMAT_R32G32_FLOAT:
556    case PIPE_FORMAT_R32G32_UNORM:
557    case PIPE_FORMAT_R32G32_SNORM:
558       switch (dst) {
559       case PIPE_FORMAT_DXT1_RGBA:
560       case PIPE_FORMAT_DXT1_SRGBA:
561       case PIPE_FORMAT_DXT1_RGB:
562       case PIPE_FORMAT_DXT1_SRGB:
563       case PIPE_FORMAT_RGTC1_UNORM:
564       case PIPE_FORMAT_RGTC1_SNORM:
565          return 1;
566       default:
567          return -1;
568       }
569    default:
570       return 0;
571    }
572 }
573 
format_compressed_compressed_copy_compatible(enum pipe_format src,enum pipe_format dst)574 static boolean format_compressed_compressed_copy_compatible(enum pipe_format src, enum pipe_format dst)
575 {
576    if ((src == PIPE_FORMAT_RGTC1_UNORM && dst == PIPE_FORMAT_RGTC1_SNORM) ||
577        (src == PIPE_FORMAT_RGTC2_UNORM && dst == PIPE_FORMAT_RGTC2_SNORM) ||
578        (src == PIPE_FORMAT_BPTC_RGBA_UNORM && dst == PIPE_FORMAT_BPTC_SRGBA) ||
579        (src == PIPE_FORMAT_BPTC_RGB_FLOAT && dst == PIPE_FORMAT_BPTC_RGB_UFLOAT))
580       return true;
581    return false;
582 }
583 
format_is_copy_compatible(enum pipe_format src,enum pipe_format dst,boolean allow_compressed)584 boolean format_is_copy_compatible(enum pipe_format src, enum pipe_format dst,
585                                   boolean allow_compressed)
586 {
587    int r;
588 
589    if (src == dst)
590       return true;
591 
592    if (util_format_is_plain(src) && util_format_is_plain(dst))  {
593       const struct util_format_description *src_desc = util_format_description(src);
594       const struct util_format_description *dst_desc = util_format_description(dst);
595       return util_is_format_compatible(src_desc, dst_desc);
596    }
597 
598    if (!allow_compressed)
599       return false;
600 
601    /* compressed-uncompressed */
602    r = format_uncompressed_compressed_copy_compatible(src, dst);
603    if (r)
604       return r > 0;
605 
606    r = format_uncompressed_compressed_copy_compatible(dst, src);
607    if (r)
608       return r > 0;
609 
610    return format_compressed_compressed_copy_compatible(dst, src);
611 }
612