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Searched defs:vs_source (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c169 static const char vs_source[] = in setup_glsl_msaa_blit_scaled_shader() local
256 const char *vs_source; in setup_glsl_msaa_blit_shader() local
Dmeta.c181 const char *vs_source, in _mesa_meta_compile_and_link_program()
231 char *vs_source, *fs_source; in _mesa_meta_setup_blit_shader() local
1501 const char *vs_source = in meta_glsl_clear_init() local
/external/deqp/external/openglcts/modules/gles31/
Des31cFramebufferNoAttachmentsTests.cpp539 const char* vs_source = "#version 310 es\n" in iterate() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp296 std::string vs_source = Utilities::replace(vs_template, "DECLARATION_TEMPLATE", declarations); in PrepareProgram() local
Dgl4cMultiBindTests.cpp4514 std::string vs_source = vs; in iterate() local
Dgl4cEnhancedLayoutsTests.cpp6225 const std::string& vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local
21747 const std::string& vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local
22679 const std::string& vs_source = getShaderSource(test_case_index, Utils::Shader::VERTEX); in test() local