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/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_context.c181 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_flush() local
309 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_reserve() local
357 const struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_get_command_buffer_size() local
369 vmw_swc_add_validate_buffer(struct vmw_svga_winsys_context *vswc, in vmw_swc_add_validate_buffer()
400 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_region_relocation() local
438 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_mob_relocation() local
490 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_surface_clear_reference() local
506 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_surface_only_relocation() local
584 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_shader_relocation() local
640 struct vmw_svga_winsys_context *vswc = vmw_svga_winsys_context(swc); in vmw_swc_commit() local
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