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1 /*
2  * Copyright © 2015 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Jason Ekstrand (jason@jlekstrand.net)
25  *
26  */
27 
28 #include "vtn_private.h"
29 #include "spirv_info.h"
30 
31 static struct vtn_access_chain *
vtn_access_chain_create(struct vtn_builder * b,unsigned length)32 vtn_access_chain_create(struct vtn_builder *b, unsigned length)
33 {
34    struct vtn_access_chain *chain;
35 
36    /* Subtract 1 from the length since there's already one built in */
37    size_t size = sizeof(*chain) +
38                  (MAX2(length, 1) - 1) * sizeof(chain->link[0]);
39    chain = rzalloc_size(b, size);
40    chain->length = length;
41 
42    return chain;
43 }
44 
45 static struct vtn_access_chain *
vtn_access_chain_extend(struct vtn_builder * b,struct vtn_access_chain * old,unsigned new_ids)46 vtn_access_chain_extend(struct vtn_builder *b, struct vtn_access_chain *old,
47                         unsigned new_ids)
48 {
49    struct vtn_access_chain *chain;
50 
51    unsigned old_len = old ? old->length : 0;
52    chain = vtn_access_chain_create(b, old_len + new_ids);
53 
54    for (unsigned i = 0; i < old_len; i++)
55       chain->link[i] = old->link[i];
56 
57    return chain;
58 }
59 
60 static bool
vtn_pointer_uses_ssa_offset(struct vtn_builder * b,struct vtn_pointer * ptr)61 vtn_pointer_uses_ssa_offset(struct vtn_builder *b,
62                             struct vtn_pointer *ptr)
63 {
64    return ptr->mode == vtn_variable_mode_ubo ||
65           ptr->mode == vtn_variable_mode_ssbo ||
66           (ptr->mode == vtn_variable_mode_workgroup &&
67            b->options->lower_workgroup_access_to_offsets);
68 }
69 
70 static bool
vtn_pointer_is_external_block(struct vtn_builder * b,struct vtn_pointer * ptr)71 vtn_pointer_is_external_block(struct vtn_builder *b,
72                               struct vtn_pointer *ptr)
73 {
74    return ptr->mode == vtn_variable_mode_ssbo ||
75           ptr->mode == vtn_variable_mode_ubo ||
76           ptr->mode == vtn_variable_mode_push_constant ||
77           (ptr->mode == vtn_variable_mode_workgroup &&
78            b->options->lower_workgroup_access_to_offsets);
79 }
80 
81 /* Dereference the given base pointer by the access chain */
82 static struct vtn_pointer *
vtn_access_chain_pointer_dereference(struct vtn_builder * b,struct vtn_pointer * base,struct vtn_access_chain * deref_chain)83 vtn_access_chain_pointer_dereference(struct vtn_builder *b,
84                                      struct vtn_pointer *base,
85                                      struct vtn_access_chain *deref_chain)
86 {
87    struct vtn_access_chain *chain =
88       vtn_access_chain_extend(b, base->chain, deref_chain->length);
89    struct vtn_type *type = base->type;
90 
91    /* OpPtrAccessChain is only allowed on things which support variable
92     * pointers.  For everything else, the client is expected to just pass us
93     * the right access chain.
94     */
95    vtn_assert(!deref_chain->ptr_as_array);
96 
97    unsigned start = base->chain ? base->chain->length : 0;
98    for (unsigned i = 0; i < deref_chain->length; i++) {
99       chain->link[start + i] = deref_chain->link[i];
100 
101       if (glsl_type_is_struct(type->type)) {
102          vtn_assert(deref_chain->link[i].mode == vtn_access_mode_literal);
103          type = type->members[deref_chain->link[i].id];
104       } else {
105          type = type->array_element;
106       }
107    }
108 
109    struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer);
110    ptr->mode = base->mode;
111    ptr->type = type;
112    ptr->var = base->var;
113    ptr->chain = chain;
114 
115    return ptr;
116 }
117 
118 static nir_ssa_def *
vtn_access_link_as_ssa(struct vtn_builder * b,struct vtn_access_link link,unsigned stride)119 vtn_access_link_as_ssa(struct vtn_builder *b, struct vtn_access_link link,
120                        unsigned stride)
121 {
122    vtn_assert(stride > 0);
123    if (link.mode == vtn_access_mode_literal) {
124       return nir_imm_int(&b->nb, link.id * stride);
125    } else if (stride == 1) {
126        nir_ssa_def *ssa = vtn_ssa_value(b, link.id)->def;
127        if (ssa->bit_size != 32)
128           ssa = nir_u2u32(&b->nb, ssa);
129       return ssa;
130    } else {
131       nir_ssa_def *src0 = vtn_ssa_value(b, link.id)->def;
132       if (src0->bit_size != 32)
133          src0 = nir_u2u32(&b->nb, src0);
134       return nir_imul(&b->nb, src0, nir_imm_int(&b->nb, stride));
135    }
136 }
137 
138 static nir_ssa_def *
vtn_variable_resource_index(struct vtn_builder * b,struct vtn_variable * var,nir_ssa_def * desc_array_index)139 vtn_variable_resource_index(struct vtn_builder *b, struct vtn_variable *var,
140                             nir_ssa_def *desc_array_index)
141 {
142    if (!desc_array_index) {
143       vtn_assert(glsl_type_is_struct(var->type->type));
144       desc_array_index = nir_imm_int(&b->nb, 0);
145    }
146 
147    nir_intrinsic_instr *instr =
148       nir_intrinsic_instr_create(b->nb.shader,
149                                  nir_intrinsic_vulkan_resource_index);
150    instr->src[0] = nir_src_for_ssa(desc_array_index);
151    nir_intrinsic_set_desc_set(instr, var->descriptor_set);
152    nir_intrinsic_set_binding(instr, var->binding);
153 
154    nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
155    nir_builder_instr_insert(&b->nb, &instr->instr);
156 
157    return &instr->dest.ssa;
158 }
159 
160 static nir_ssa_def *
vtn_resource_reindex(struct vtn_builder * b,nir_ssa_def * base_index,nir_ssa_def * offset_index)161 vtn_resource_reindex(struct vtn_builder *b, nir_ssa_def *base_index,
162                      nir_ssa_def *offset_index)
163 {
164    nir_intrinsic_instr *instr =
165       nir_intrinsic_instr_create(b->nb.shader,
166                                  nir_intrinsic_vulkan_resource_reindex);
167    instr->src[0] = nir_src_for_ssa(base_index);
168    instr->src[1] = nir_src_for_ssa(offset_index);
169 
170    nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
171    nir_builder_instr_insert(&b->nb, &instr->instr);
172 
173    return &instr->dest.ssa;
174 }
175 
176 static struct vtn_pointer *
vtn_ssa_offset_pointer_dereference(struct vtn_builder * b,struct vtn_pointer * base,struct vtn_access_chain * deref_chain)177 vtn_ssa_offset_pointer_dereference(struct vtn_builder *b,
178                                    struct vtn_pointer *base,
179                                    struct vtn_access_chain *deref_chain)
180 {
181    nir_ssa_def *block_index = base->block_index;
182    nir_ssa_def *offset = base->offset;
183    struct vtn_type *type = base->type;
184 
185    unsigned idx = 0;
186    if (base->mode == vtn_variable_mode_ubo ||
187        base->mode == vtn_variable_mode_ssbo) {
188       if (!block_index) {
189          vtn_assert(base->var && base->type);
190          nir_ssa_def *desc_arr_idx;
191          if (glsl_type_is_array(type->type)) {
192             if (deref_chain->length >= 1) {
193                desc_arr_idx =
194                   vtn_access_link_as_ssa(b, deref_chain->link[0], 1);
195                idx++;
196                /* This consumes a level of type */
197                type = type->array_element;
198             } else {
199                /* This is annoying.  We've been asked for a pointer to the
200                 * array of UBOs/SSBOs and not a specifc buffer.  Return a
201                 * pointer with a descriptor index of 0 and we'll have to do
202                 * a reindex later to adjust it to the right thing.
203                 */
204                desc_arr_idx = nir_imm_int(&b->nb, 0);
205             }
206          } else if (deref_chain->ptr_as_array) {
207             /* You can't have a zero-length OpPtrAccessChain */
208             vtn_assert(deref_chain->length >= 1);
209             desc_arr_idx = vtn_access_link_as_ssa(b, deref_chain->link[0], 1);
210          } else {
211             /* We have a regular non-array SSBO. */
212             desc_arr_idx = NULL;
213          }
214          block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx);
215       } else if (deref_chain->ptr_as_array &&
216                  type->base_type == vtn_base_type_struct && type->block) {
217          /* We are doing an OpPtrAccessChain on a pointer to a struct that is
218           * decorated block.  This is an interesting corner in the SPIR-V
219           * spec.  One interpretation would be that they client is clearly
220           * trying to treat that block as if it's an implicit array of blocks
221           * repeated in the buffer.  However, the SPIR-V spec for the
222           * OpPtrAccessChain says:
223           *
224           *    "Base is treated as the address of the first element of an
225           *    array, and the Element element’s address is computed to be the
226           *    base for the Indexes, as per OpAccessChain."
227           *
228           * Taken literally, that would mean that your struct type is supposed
229           * to be treated as an array of such a struct and, since it's
230           * decorated block, that means an array of blocks which corresponds
231           * to an array descriptor.  Therefore, we need to do a reindex
232           * operation to add the index from the first link in the access chain
233           * to the index we recieved.
234           *
235           * The downside to this interpretation (there always is one) is that
236           * this might be somewhat surprising behavior to apps if they expect
237           * the implicit array behavior described above.
238           */
239          vtn_assert(deref_chain->length >= 1);
240          nir_ssa_def *offset_index =
241             vtn_access_link_as_ssa(b, deref_chain->link[0], 1);
242          idx++;
243 
244          block_index = vtn_resource_reindex(b, block_index, offset_index);
245       }
246    }
247 
248    if (!offset) {
249       if (base->mode == vtn_variable_mode_workgroup) {
250          /* SLM doesn't need nor have a block index */
251          vtn_assert(!block_index);
252 
253          /* We need the variable for the base offset */
254          vtn_assert(base->var);
255 
256          /* We need ptr_type for size and alignment */
257          vtn_assert(base->ptr_type);
258 
259          /* Assign location on first use so that we don't end up bloating SLM
260           * address space for variables which are never statically used.
261           */
262          if (base->var->shared_location < 0) {
263             vtn_assert(base->ptr_type->length > 0 && base->ptr_type->align > 0);
264             b->shader->num_shared = vtn_align_u32(b->shader->num_shared,
265                                                   base->ptr_type->align);
266             base->var->shared_location = b->shader->num_shared;
267             b->shader->num_shared += base->ptr_type->length;
268          }
269 
270          offset = nir_imm_int(&b->nb, base->var->shared_location);
271       } else {
272          /* The code above should have ensured a block_index when needed. */
273          vtn_assert(block_index);
274 
275          /* Start off with at the start of the buffer. */
276          offset = nir_imm_int(&b->nb, 0);
277       }
278    }
279 
280    if (deref_chain->ptr_as_array && idx == 0) {
281       /* We need ptr_type for the stride */
282       vtn_assert(base->ptr_type);
283 
284       /* We need at least one element in the chain */
285       vtn_assert(deref_chain->length >= 1);
286 
287       nir_ssa_def *elem_offset =
288          vtn_access_link_as_ssa(b, deref_chain->link[idx],
289                                 base->ptr_type->stride);
290       offset = nir_iadd(&b->nb, offset, elem_offset);
291       idx++;
292    }
293 
294    for (; idx < deref_chain->length; idx++) {
295       switch (glsl_get_base_type(type->type)) {
296       case GLSL_TYPE_UINT:
297       case GLSL_TYPE_INT:
298       case GLSL_TYPE_UINT16:
299       case GLSL_TYPE_INT16:
300       case GLSL_TYPE_UINT64:
301       case GLSL_TYPE_INT64:
302       case GLSL_TYPE_FLOAT:
303       case GLSL_TYPE_FLOAT16:
304       case GLSL_TYPE_DOUBLE:
305       case GLSL_TYPE_BOOL:
306       case GLSL_TYPE_ARRAY: {
307          nir_ssa_def *elem_offset =
308             vtn_access_link_as_ssa(b, deref_chain->link[idx], type->stride);
309          offset = nir_iadd(&b->nb, offset, elem_offset);
310          type = type->array_element;
311          break;
312       }
313 
314       case GLSL_TYPE_STRUCT: {
315          vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal);
316          unsigned member = deref_chain->link[idx].id;
317          nir_ssa_def *mem_offset = nir_imm_int(&b->nb, type->offsets[member]);
318          offset = nir_iadd(&b->nb, offset, mem_offset);
319          type = type->members[member];
320          break;
321       }
322 
323       default:
324          vtn_fail("Invalid type for deref");
325       }
326    }
327 
328    struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer);
329    ptr->mode = base->mode;
330    ptr->type = type;
331    ptr->block_index = block_index;
332    ptr->offset = offset;
333 
334    return ptr;
335 }
336 
337 /* Dereference the given base pointer by the access chain */
338 static struct vtn_pointer *
vtn_pointer_dereference(struct vtn_builder * b,struct vtn_pointer * base,struct vtn_access_chain * deref_chain)339 vtn_pointer_dereference(struct vtn_builder *b,
340                         struct vtn_pointer *base,
341                         struct vtn_access_chain *deref_chain)
342 {
343    if (vtn_pointer_uses_ssa_offset(b, base)) {
344       return vtn_ssa_offset_pointer_dereference(b, base, deref_chain);
345    } else {
346       return vtn_access_chain_pointer_dereference(b, base, deref_chain);
347    }
348 }
349 
350 /* Crawls a chain of array derefs and rewrites the types so that the
351  * lengths stay the same but the terminal type is the one given by
352  * tail_type.  This is useful for split structures.
353  */
354 static void
rewrite_deref_types(struct vtn_builder * b,nir_deref * deref,const struct glsl_type * type)355 rewrite_deref_types(struct vtn_builder *b, nir_deref *deref,
356                     const struct glsl_type *type)
357 {
358    deref->type = type;
359    if (deref->child) {
360       vtn_assert(deref->child->deref_type == nir_deref_type_array);
361       vtn_assert(glsl_type_is_array(deref->type));
362       rewrite_deref_types(b, deref->child, glsl_get_array_element(type));
363    }
364 }
365 
366 struct vtn_pointer *
vtn_pointer_for_variable(struct vtn_builder * b,struct vtn_variable * var,struct vtn_type * ptr_type)367 vtn_pointer_for_variable(struct vtn_builder *b,
368                          struct vtn_variable *var, struct vtn_type *ptr_type)
369 {
370    struct vtn_pointer *pointer = rzalloc(b, struct vtn_pointer);
371 
372    pointer->mode = var->mode;
373    pointer->type = var->type;
374    vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
375    vtn_assert(ptr_type->deref->type == var->type->type);
376    pointer->ptr_type = ptr_type;
377    pointer->var = var;
378 
379    return pointer;
380 }
381 
382 nir_deref_var *
vtn_pointer_to_deref(struct vtn_builder * b,struct vtn_pointer * ptr)383 vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr)
384 {
385    /* Do on-the-fly copy propagation for samplers. */
386    if (ptr->var->copy_prop_sampler)
387       return vtn_pointer_to_deref(b, ptr->var->copy_prop_sampler);
388 
389    nir_deref_var *deref_var;
390    if (ptr->var->var) {
391       deref_var = nir_deref_var_create(b, ptr->var->var);
392       /* Raw variable access */
393       if (!ptr->chain)
394          return deref_var;
395    } else {
396       vtn_assert(ptr->var->members);
397       /* Create the deref_var manually.  It will get filled out later. */
398       deref_var = rzalloc(b, nir_deref_var);
399       deref_var->deref.deref_type = nir_deref_type_var;
400    }
401 
402    struct vtn_access_chain *chain = ptr->chain;
403    vtn_assert(chain);
404 
405    struct vtn_type *deref_type = ptr->var->type;
406    nir_deref *tail = &deref_var->deref;
407    nir_variable **members = ptr->var->members;
408 
409    for (unsigned i = 0; i < chain->length; i++) {
410       enum glsl_base_type base_type = glsl_get_base_type(deref_type->type);
411       switch (base_type) {
412       case GLSL_TYPE_UINT:
413       case GLSL_TYPE_INT:
414       case GLSL_TYPE_UINT16:
415       case GLSL_TYPE_INT16:
416       case GLSL_TYPE_UINT64:
417       case GLSL_TYPE_INT64:
418       case GLSL_TYPE_FLOAT:
419       case GLSL_TYPE_FLOAT16:
420       case GLSL_TYPE_DOUBLE:
421       case GLSL_TYPE_BOOL:
422       case GLSL_TYPE_ARRAY: {
423          deref_type = deref_type->array_element;
424 
425          nir_deref_array *deref_arr = nir_deref_array_create(b);
426          deref_arr->deref.type = deref_type->type;
427 
428          if (chain->link[i].mode == vtn_access_mode_literal) {
429             deref_arr->deref_array_type = nir_deref_array_type_direct;
430             deref_arr->base_offset = chain->link[i].id;
431          } else {
432             vtn_assert(chain->link[i].mode == vtn_access_mode_id);
433             deref_arr->deref_array_type = nir_deref_array_type_indirect;
434             deref_arr->base_offset = 0;
435             deref_arr->indirect =
436                nir_src_for_ssa(vtn_ssa_value(b, chain->link[i].id)->def);
437          }
438          tail->child = &deref_arr->deref;
439          tail = tail->child;
440          break;
441       }
442 
443       case GLSL_TYPE_STRUCT: {
444          vtn_assert(chain->link[i].mode == vtn_access_mode_literal);
445          unsigned idx = chain->link[i].id;
446          deref_type = deref_type->members[idx];
447          if (members) {
448             /* This is a pre-split structure. */
449             deref_var->var = members[idx];
450             rewrite_deref_types(b, &deref_var->deref, members[idx]->type);
451             vtn_assert(tail->type == deref_type->type);
452             members = NULL;
453          } else {
454             nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx);
455             deref_struct->deref.type = deref_type->type;
456             tail->child = &deref_struct->deref;
457             tail = tail->child;
458          }
459          break;
460       }
461       default:
462          vtn_fail("Invalid type for deref");
463       }
464    }
465 
466    vtn_assert(members == NULL);
467    return deref_var;
468 }
469 
470 static void
_vtn_local_load_store(struct vtn_builder * b,bool load,nir_deref_var * deref,nir_deref * tail,struct vtn_ssa_value * inout)471 _vtn_local_load_store(struct vtn_builder *b, bool load, nir_deref_var *deref,
472                       nir_deref *tail, struct vtn_ssa_value *inout)
473 {
474    /* The deref tail may contain a deref to select a component of a vector (in
475     * other words, it might not be an actual tail) so we have to save it away
476     * here since we overwrite it later.
477     */
478    nir_deref *old_child = tail->child;
479 
480    if (glsl_type_is_vector_or_scalar(tail->type)) {
481       /* Terminate the deref chain in case there is one more link to pick
482        * off a component of the vector.
483        */
484       tail->child = NULL;
485 
486       nir_intrinsic_op op = load ? nir_intrinsic_load_var :
487                                    nir_intrinsic_store_var;
488 
489       nir_intrinsic_instr *intrin = nir_intrinsic_instr_create(b->shader, op);
490       intrin->variables[0] = nir_deref_var_clone(deref, intrin);
491       intrin->num_components = glsl_get_vector_elements(tail->type);
492 
493       if (load) {
494          nir_ssa_dest_init(&intrin->instr, &intrin->dest,
495                            intrin->num_components,
496                            glsl_get_bit_size(tail->type),
497                            NULL);
498          inout->def = &intrin->dest.ssa;
499       } else {
500          nir_intrinsic_set_write_mask(intrin, (1 << intrin->num_components) - 1);
501          intrin->src[0] = nir_src_for_ssa(inout->def);
502       }
503 
504       nir_builder_instr_insert(&b->nb, &intrin->instr);
505    } else if (glsl_get_base_type(tail->type) == GLSL_TYPE_ARRAY ||
506               glsl_type_is_matrix(tail->type)) {
507       unsigned elems = glsl_get_length(tail->type);
508       nir_deref_array *deref_arr = nir_deref_array_create(b);
509       deref_arr->deref_array_type = nir_deref_array_type_direct;
510       deref_arr->deref.type = glsl_get_array_element(tail->type);
511       tail->child = &deref_arr->deref;
512       for (unsigned i = 0; i < elems; i++) {
513          deref_arr->base_offset = i;
514          _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]);
515       }
516    } else {
517       vtn_assert(glsl_get_base_type(tail->type) == GLSL_TYPE_STRUCT);
518       unsigned elems = glsl_get_length(tail->type);
519       nir_deref_struct *deref_struct = nir_deref_struct_create(b, 0);
520       tail->child = &deref_struct->deref;
521       for (unsigned i = 0; i < elems; i++) {
522          deref_struct->index = i;
523          deref_struct->deref.type = glsl_get_struct_field(tail->type, i);
524          _vtn_local_load_store(b, load, deref, tail->child, inout->elems[i]);
525       }
526    }
527 
528    tail->child = old_child;
529 }
530 
531 nir_deref_var *
vtn_nir_deref(struct vtn_builder * b,uint32_t id)532 vtn_nir_deref(struct vtn_builder *b, uint32_t id)
533 {
534    struct vtn_pointer *ptr = vtn_value(b, id, vtn_value_type_pointer)->pointer;
535    return vtn_pointer_to_deref(b, ptr);
536 }
537 
538 /*
539  * Gets the NIR-level deref tail, which may have as a child an array deref
540  * selecting which component due to OpAccessChain supporting per-component
541  * indexing in SPIR-V.
542  */
543 static nir_deref *
get_deref_tail(nir_deref_var * deref)544 get_deref_tail(nir_deref_var *deref)
545 {
546    nir_deref *cur = &deref->deref;
547    while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child)
548       cur = cur->child;
549 
550    return cur;
551 }
552 
553 struct vtn_ssa_value *
vtn_local_load(struct vtn_builder * b,nir_deref_var * src)554 vtn_local_load(struct vtn_builder *b, nir_deref_var *src)
555 {
556    nir_deref *src_tail = get_deref_tail(src);
557    struct vtn_ssa_value *val = vtn_create_ssa_value(b, src_tail->type);
558    _vtn_local_load_store(b, true, src, src_tail, val);
559 
560    if (src_tail->child) {
561       nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child);
562       vtn_assert(vec_deref->deref.child == NULL);
563       val->type = vec_deref->deref.type;
564       if (vec_deref->deref_array_type == nir_deref_array_type_direct)
565          val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset);
566       else
567          val->def = vtn_vector_extract_dynamic(b, val->def,
568                                                vec_deref->indirect.ssa);
569    }
570 
571    return val;
572 }
573 
574 void
vtn_local_store(struct vtn_builder * b,struct vtn_ssa_value * src,nir_deref_var * dest)575 vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src,
576                 nir_deref_var *dest)
577 {
578    nir_deref *dest_tail = get_deref_tail(dest);
579 
580    if (dest_tail->child) {
581       struct vtn_ssa_value *val = vtn_create_ssa_value(b, dest_tail->type);
582       _vtn_local_load_store(b, true, dest, dest_tail, val);
583       nir_deref_array *deref = nir_deref_as_array(dest_tail->child);
584       vtn_assert(deref->deref.child == NULL);
585       if (deref->deref_array_type == nir_deref_array_type_direct)
586          val->def = vtn_vector_insert(b, val->def, src->def,
587                                       deref->base_offset);
588       else
589          val->def = vtn_vector_insert_dynamic(b, val->def, src->def,
590                                               deref->indirect.ssa);
591       _vtn_local_load_store(b, false, dest, dest_tail, val);
592    } else {
593       _vtn_local_load_store(b, false, dest, dest_tail, src);
594    }
595 }
596 
597 nir_ssa_def *
vtn_pointer_to_offset(struct vtn_builder * b,struct vtn_pointer * ptr,nir_ssa_def ** index_out,unsigned * end_idx_out)598 vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr,
599                       nir_ssa_def **index_out, unsigned *end_idx_out)
600 {
601    if (vtn_pointer_uses_ssa_offset(b, ptr)) {
602       if (!ptr->offset) {
603          struct vtn_access_chain chain = {
604             .length = 0,
605          };
606          ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
607       }
608       *index_out = ptr->block_index;
609       return ptr->offset;
610    }
611 
612    vtn_assert(ptr->mode == vtn_variable_mode_push_constant);
613    *index_out = NULL;
614 
615    unsigned idx = 0;
616    struct vtn_type *type = ptr->var->type;
617    nir_ssa_def *offset = nir_imm_int(&b->nb, 0);
618 
619    if (ptr->chain) {
620       for (; idx < ptr->chain->length; idx++) {
621          enum glsl_base_type base_type = glsl_get_base_type(type->type);
622          switch (base_type) {
623          case GLSL_TYPE_UINT:
624          case GLSL_TYPE_INT:
625          case GLSL_TYPE_UINT16:
626          case GLSL_TYPE_INT16:
627          case GLSL_TYPE_UINT64:
628          case GLSL_TYPE_INT64:
629          case GLSL_TYPE_FLOAT:
630          case GLSL_TYPE_FLOAT16:
631          case GLSL_TYPE_DOUBLE:
632          case GLSL_TYPE_BOOL:
633          case GLSL_TYPE_ARRAY:
634             offset = nir_iadd(&b->nb, offset,
635                               vtn_access_link_as_ssa(b, ptr->chain->link[idx],
636                                                      type->stride));
637 
638             type = type->array_element;
639             break;
640 
641          case GLSL_TYPE_STRUCT: {
642             vtn_assert(ptr->chain->link[idx].mode == vtn_access_mode_literal);
643             unsigned member = ptr->chain->link[idx].id;
644             offset = nir_iadd(&b->nb, offset,
645                               nir_imm_int(&b->nb, type->offsets[member]));
646             type = type->members[member];
647             break;
648          }
649 
650          default:
651             vtn_fail("Invalid type for deref");
652          }
653       }
654    }
655 
656    vtn_assert(type == ptr->type);
657    if (end_idx_out)
658       *end_idx_out = idx;
659 
660    return offset;
661 }
662 
663 /* Tries to compute the size of an interface block based on the strides and
664  * offsets that are provided to us in the SPIR-V source.
665  */
666 static unsigned
vtn_type_block_size(struct vtn_builder * b,struct vtn_type * type)667 vtn_type_block_size(struct vtn_builder *b, struct vtn_type *type)
668 {
669    enum glsl_base_type base_type = glsl_get_base_type(type->type);
670    switch (base_type) {
671    case GLSL_TYPE_UINT:
672    case GLSL_TYPE_INT:
673    case GLSL_TYPE_UINT16:
674    case GLSL_TYPE_INT16:
675    case GLSL_TYPE_UINT64:
676    case GLSL_TYPE_INT64:
677    case GLSL_TYPE_FLOAT:
678    case GLSL_TYPE_FLOAT16:
679    case GLSL_TYPE_BOOL:
680    case GLSL_TYPE_DOUBLE: {
681       unsigned cols = type->row_major ? glsl_get_vector_elements(type->type) :
682                                         glsl_get_matrix_columns(type->type);
683       if (cols > 1) {
684          vtn_assert(type->stride > 0);
685          return type->stride * cols;
686       } else if (base_type == GLSL_TYPE_DOUBLE ||
687 		 base_type == GLSL_TYPE_UINT64 ||
688 		 base_type == GLSL_TYPE_INT64) {
689          return glsl_get_vector_elements(type->type) * 8;
690       } else {
691          return glsl_get_vector_elements(type->type) * 4;
692       }
693    }
694 
695    case GLSL_TYPE_STRUCT:
696    case GLSL_TYPE_INTERFACE: {
697       unsigned size = 0;
698       unsigned num_fields = glsl_get_length(type->type);
699       for (unsigned f = 0; f < num_fields; f++) {
700          unsigned field_end = type->offsets[f] +
701                               vtn_type_block_size(b, type->members[f]);
702          size = MAX2(size, field_end);
703       }
704       return size;
705    }
706 
707    case GLSL_TYPE_ARRAY:
708       vtn_assert(type->stride > 0);
709       vtn_assert(glsl_get_length(type->type) > 0);
710       return type->stride * glsl_get_length(type->type);
711 
712    default:
713       vtn_fail("Invalid block type");
714       return 0;
715    }
716 }
717 
718 static void
vtn_access_chain_get_offset_size(struct vtn_builder * b,struct vtn_access_chain * chain,struct vtn_type * type,unsigned * access_offset,unsigned * access_size)719 vtn_access_chain_get_offset_size(struct vtn_builder *b,
720                                  struct vtn_access_chain *chain,
721                                  struct vtn_type *type,
722                                  unsigned *access_offset,
723                                  unsigned *access_size)
724 {
725    *access_offset = 0;
726 
727    for (unsigned i = 0; i < chain->length; i++) {
728       if (chain->link[i].mode != vtn_access_mode_literal)
729          break;
730 
731       if (glsl_type_is_struct(type->type)) {
732          *access_offset += type->offsets[chain->link[i].id];
733          type = type->members[chain->link[i].id];
734       } else {
735          *access_offset += type->stride * chain->link[i].id;
736          type = type->array_element;
737       }
738    }
739 
740    *access_size = vtn_type_block_size(b, type);
741 }
742 
743 static void
_vtn_load_store_tail(struct vtn_builder * b,nir_intrinsic_op op,bool load,nir_ssa_def * index,nir_ssa_def * offset,unsigned access_offset,unsigned access_size,struct vtn_ssa_value ** inout,const struct glsl_type * type)744 _vtn_load_store_tail(struct vtn_builder *b, nir_intrinsic_op op, bool load,
745                      nir_ssa_def *index, nir_ssa_def *offset,
746                      unsigned access_offset, unsigned access_size,
747                      struct vtn_ssa_value **inout, const struct glsl_type *type)
748 {
749    nir_intrinsic_instr *instr = nir_intrinsic_instr_create(b->nb.shader, op);
750    instr->num_components = glsl_get_vector_elements(type);
751 
752    int src = 0;
753    if (!load) {
754       nir_intrinsic_set_write_mask(instr, (1 << instr->num_components) - 1);
755       instr->src[src++] = nir_src_for_ssa((*inout)->def);
756    }
757 
758    if (op == nir_intrinsic_load_push_constant) {
759       vtn_assert(access_offset % 4 == 0);
760 
761       nir_intrinsic_set_base(instr, access_offset);
762       nir_intrinsic_set_range(instr, access_size);
763    }
764 
765    if (index)
766       instr->src[src++] = nir_src_for_ssa(index);
767 
768    if (op == nir_intrinsic_load_push_constant) {
769       /* We need to subtract the offset from where the intrinsic will load the
770        * data. */
771       instr->src[src++] =
772          nir_src_for_ssa(nir_isub(&b->nb, offset,
773                                   nir_imm_int(&b->nb, access_offset)));
774    } else {
775       instr->src[src++] = nir_src_for_ssa(offset);
776    }
777 
778    if (load) {
779       nir_ssa_dest_init(&instr->instr, &instr->dest,
780                         instr->num_components,
781                         glsl_get_bit_size(type), NULL);
782       (*inout)->def = &instr->dest.ssa;
783    }
784 
785    nir_builder_instr_insert(&b->nb, &instr->instr);
786 
787    if (load && glsl_get_base_type(type) == GLSL_TYPE_BOOL)
788       (*inout)->def = nir_ine(&b->nb, (*inout)->def, nir_imm_int(&b->nb, 0));
789 }
790 
791 static void
_vtn_block_load_store(struct vtn_builder * b,nir_intrinsic_op op,bool load,nir_ssa_def * index,nir_ssa_def * offset,unsigned access_offset,unsigned access_size,struct vtn_access_chain * chain,unsigned chain_idx,struct vtn_type * type,struct vtn_ssa_value ** inout)792 _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load,
793                       nir_ssa_def *index, nir_ssa_def *offset,
794                       unsigned access_offset, unsigned access_size,
795                       struct vtn_access_chain *chain, unsigned chain_idx,
796                       struct vtn_type *type, struct vtn_ssa_value **inout)
797 {
798    if (chain && chain_idx >= chain->length)
799       chain = NULL;
800 
801    if (load && chain == NULL && *inout == NULL)
802       *inout = vtn_create_ssa_value(b, type->type);
803 
804    enum glsl_base_type base_type = glsl_get_base_type(type->type);
805    switch (base_type) {
806    case GLSL_TYPE_UINT:
807    case GLSL_TYPE_INT:
808    case GLSL_TYPE_UINT16:
809    case GLSL_TYPE_INT16:
810    case GLSL_TYPE_UINT64:
811    case GLSL_TYPE_INT64:
812    case GLSL_TYPE_FLOAT:
813    case GLSL_TYPE_FLOAT16:
814    case GLSL_TYPE_DOUBLE:
815    case GLSL_TYPE_BOOL:
816       /* This is where things get interesting.  At this point, we've hit
817        * a vector, a scalar, or a matrix.
818        */
819       if (glsl_type_is_matrix(type->type)) {
820          /* Loading the whole matrix */
821          struct vtn_ssa_value *transpose;
822          unsigned num_ops, vec_width, col_stride;
823          if (type->row_major) {
824             num_ops = glsl_get_vector_elements(type->type);
825             vec_width = glsl_get_matrix_columns(type->type);
826             col_stride = type->array_element->stride;
827             if (load) {
828                const struct glsl_type *transpose_type =
829                   glsl_matrix_type(base_type, vec_width, num_ops);
830                *inout = vtn_create_ssa_value(b, transpose_type);
831             } else {
832                transpose = vtn_ssa_transpose(b, *inout);
833                inout = &transpose;
834             }
835          } else {
836             num_ops = glsl_get_matrix_columns(type->type);
837             vec_width = glsl_get_vector_elements(type->type);
838             col_stride = type->stride;
839          }
840 
841          for (unsigned i = 0; i < num_ops; i++) {
842             nir_ssa_def *elem_offset =
843                nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * col_stride));
844             _vtn_load_store_tail(b, op, load, index, elem_offset,
845                                  access_offset, access_size,
846                                  &(*inout)->elems[i],
847                                  glsl_vector_type(base_type, vec_width));
848          }
849 
850          if (load && type->row_major)
851             *inout = vtn_ssa_transpose(b, *inout);
852       } else {
853          unsigned elems = glsl_get_vector_elements(type->type);
854          unsigned type_size = glsl_get_bit_size(type->type) / 8;
855          if (elems == 1 || type->stride == type_size) {
856             /* This is a tightly-packed normal scalar or vector load */
857             vtn_assert(glsl_type_is_vector_or_scalar(type->type));
858             _vtn_load_store_tail(b, op, load, index, offset,
859                                  access_offset, access_size,
860                                  inout, type->type);
861          } else {
862             /* This is a strided load.  We have to load N things separately.
863              * This is the single column of a row-major matrix case.
864              */
865             vtn_assert(type->stride > type_size);
866             vtn_assert(type->stride % type_size == 0);
867 
868             nir_ssa_def *per_comp[4];
869             for (unsigned i = 0; i < elems; i++) {
870                nir_ssa_def *elem_offset =
871                   nir_iadd(&b->nb, offset,
872                                    nir_imm_int(&b->nb, i * type->stride));
873                struct vtn_ssa_value *comp, temp_val;
874                if (!load) {
875                   temp_val.def = nir_channel(&b->nb, (*inout)->def, i);
876                   temp_val.type = glsl_scalar_type(base_type);
877                }
878                comp = &temp_val;
879                _vtn_load_store_tail(b, op, load, index, elem_offset,
880                                     access_offset, access_size,
881                                     &comp, glsl_scalar_type(base_type));
882                per_comp[i] = comp->def;
883             }
884 
885             if (load) {
886                if (*inout == NULL)
887                   *inout = vtn_create_ssa_value(b, type->type);
888                (*inout)->def = nir_vec(&b->nb, per_comp, elems);
889             }
890          }
891       }
892       return;
893 
894    case GLSL_TYPE_ARRAY: {
895       unsigned elems = glsl_get_length(type->type);
896       for (unsigned i = 0; i < elems; i++) {
897          nir_ssa_def *elem_off =
898             nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, i * type->stride));
899          _vtn_block_load_store(b, op, load, index, elem_off,
900                                access_offset, access_size,
901                                NULL, 0,
902                                type->array_element, &(*inout)->elems[i]);
903       }
904       return;
905    }
906 
907    case GLSL_TYPE_STRUCT: {
908       unsigned elems = glsl_get_length(type->type);
909       for (unsigned i = 0; i < elems; i++) {
910          nir_ssa_def *elem_off =
911             nir_iadd(&b->nb, offset, nir_imm_int(&b->nb, type->offsets[i]));
912          _vtn_block_load_store(b, op, load, index, elem_off,
913                                access_offset, access_size,
914                                NULL, 0,
915                                type->members[i], &(*inout)->elems[i]);
916       }
917       return;
918    }
919 
920    default:
921       vtn_fail("Invalid block member type");
922    }
923 }
924 
925 static struct vtn_ssa_value *
vtn_block_load(struct vtn_builder * b,struct vtn_pointer * src)926 vtn_block_load(struct vtn_builder *b, struct vtn_pointer *src)
927 {
928    nir_intrinsic_op op;
929    unsigned access_offset = 0, access_size = 0;
930    switch (src->mode) {
931    case vtn_variable_mode_ubo:
932       op = nir_intrinsic_load_ubo;
933       break;
934    case vtn_variable_mode_ssbo:
935       op = nir_intrinsic_load_ssbo;
936       break;
937    case vtn_variable_mode_push_constant:
938       op = nir_intrinsic_load_push_constant;
939       vtn_access_chain_get_offset_size(b, src->chain, src->var->type,
940                                        &access_offset, &access_size);
941       break;
942    case vtn_variable_mode_workgroup:
943       op = nir_intrinsic_load_shared;
944       break;
945    default:
946       vtn_fail("Invalid block variable mode");
947    }
948 
949    nir_ssa_def *offset, *index = NULL;
950    unsigned chain_idx;
951    offset = vtn_pointer_to_offset(b, src, &index, &chain_idx);
952 
953    struct vtn_ssa_value *value = NULL;
954    _vtn_block_load_store(b, op, true, index, offset,
955                          access_offset, access_size,
956                          src->chain, chain_idx, src->type, &value);
957    return value;
958 }
959 
960 static void
vtn_block_store(struct vtn_builder * b,struct vtn_ssa_value * src,struct vtn_pointer * dst)961 vtn_block_store(struct vtn_builder *b, struct vtn_ssa_value *src,
962                 struct vtn_pointer *dst)
963 {
964    nir_intrinsic_op op;
965    switch (dst->mode) {
966    case vtn_variable_mode_ssbo:
967       op = nir_intrinsic_store_ssbo;
968       break;
969    case vtn_variable_mode_workgroup:
970       op = nir_intrinsic_store_shared;
971       break;
972    default:
973       vtn_fail("Invalid block variable mode");
974    }
975 
976    nir_ssa_def *offset, *index = NULL;
977    unsigned chain_idx;
978    offset = vtn_pointer_to_offset(b, dst, &index, &chain_idx);
979 
980    _vtn_block_load_store(b, op, false, index, offset,
981                          0, 0, dst->chain, chain_idx, dst->type, &src);
982 }
983 
984 static void
_vtn_variable_load_store(struct vtn_builder * b,bool load,struct vtn_pointer * ptr,struct vtn_ssa_value ** inout)985 _vtn_variable_load_store(struct vtn_builder *b, bool load,
986                          struct vtn_pointer *ptr,
987                          struct vtn_ssa_value **inout)
988 {
989    enum glsl_base_type base_type = glsl_get_base_type(ptr->type->type);
990    switch (base_type) {
991    case GLSL_TYPE_UINT:
992    case GLSL_TYPE_INT:
993    case GLSL_TYPE_UINT16:
994    case GLSL_TYPE_INT16:
995    case GLSL_TYPE_UINT64:
996    case GLSL_TYPE_INT64:
997    case GLSL_TYPE_FLOAT:
998    case GLSL_TYPE_FLOAT16:
999    case GLSL_TYPE_BOOL:
1000    case GLSL_TYPE_DOUBLE:
1001       /* At this point, we have a scalar, vector, or matrix so we know that
1002        * there cannot be any structure splitting still in the way.  By
1003        * stopping at the matrix level rather than the vector level, we
1004        * ensure that matrices get loaded in the optimal way even if they
1005        * are storred row-major in a UBO.
1006        */
1007       if (load) {
1008          *inout = vtn_local_load(b, vtn_pointer_to_deref(b, ptr));
1009       } else {
1010          vtn_local_store(b, *inout, vtn_pointer_to_deref(b, ptr));
1011       }
1012       return;
1013 
1014    case GLSL_TYPE_ARRAY:
1015    case GLSL_TYPE_STRUCT: {
1016       unsigned elems = glsl_get_length(ptr->type->type);
1017       if (load) {
1018          vtn_assert(*inout == NULL);
1019          *inout = rzalloc(b, struct vtn_ssa_value);
1020          (*inout)->type = ptr->type->type;
1021          (*inout)->elems = rzalloc_array(b, struct vtn_ssa_value *, elems);
1022       }
1023 
1024       struct vtn_access_chain chain = {
1025          .length = 1,
1026          .link = {
1027             { .mode = vtn_access_mode_literal, },
1028          }
1029       };
1030       for (unsigned i = 0; i < elems; i++) {
1031          chain.link[0].id = i;
1032          struct vtn_pointer *elem = vtn_pointer_dereference(b, ptr, &chain);
1033          _vtn_variable_load_store(b, load, elem, &(*inout)->elems[i]);
1034       }
1035       return;
1036    }
1037 
1038    default:
1039       vtn_fail("Invalid access chain type");
1040    }
1041 }
1042 
1043 struct vtn_ssa_value *
vtn_variable_load(struct vtn_builder * b,struct vtn_pointer * src)1044 vtn_variable_load(struct vtn_builder *b, struct vtn_pointer *src)
1045 {
1046    if (vtn_pointer_is_external_block(b, src)) {
1047       return vtn_block_load(b, src);
1048    } else {
1049       struct vtn_ssa_value *val = NULL;
1050       _vtn_variable_load_store(b, true, src, &val);
1051       return val;
1052    }
1053 }
1054 
1055 void
vtn_variable_store(struct vtn_builder * b,struct vtn_ssa_value * src,struct vtn_pointer * dest)1056 vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
1057                    struct vtn_pointer *dest)
1058 {
1059    if (vtn_pointer_is_external_block(b, dest)) {
1060       vtn_assert(dest->mode == vtn_variable_mode_ssbo ||
1061                  dest->mode == vtn_variable_mode_workgroup);
1062       vtn_block_store(b, src, dest);
1063    } else {
1064       _vtn_variable_load_store(b, false, dest, &src);
1065    }
1066 }
1067 
1068 static void
_vtn_variable_copy(struct vtn_builder * b,struct vtn_pointer * dest,struct vtn_pointer * src)1069 _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
1070                    struct vtn_pointer *src)
1071 {
1072    vtn_assert(src->type->type == dest->type->type);
1073    enum glsl_base_type base_type = glsl_get_base_type(src->type->type);
1074    switch (base_type) {
1075    case GLSL_TYPE_UINT:
1076    case GLSL_TYPE_INT:
1077    case GLSL_TYPE_UINT16:
1078    case GLSL_TYPE_INT16:
1079    case GLSL_TYPE_UINT64:
1080    case GLSL_TYPE_INT64:
1081    case GLSL_TYPE_FLOAT:
1082    case GLSL_TYPE_FLOAT16:
1083    case GLSL_TYPE_DOUBLE:
1084    case GLSL_TYPE_BOOL:
1085       /* At this point, we have a scalar, vector, or matrix so we know that
1086        * there cannot be any structure splitting still in the way.  By
1087        * stopping at the matrix level rather than the vector level, we
1088        * ensure that matrices get loaded in the optimal way even if they
1089        * are storred row-major in a UBO.
1090        */
1091       vtn_variable_store(b, vtn_variable_load(b, src), dest);
1092       return;
1093 
1094    case GLSL_TYPE_ARRAY:
1095    case GLSL_TYPE_STRUCT: {
1096       struct vtn_access_chain chain = {
1097          .length = 1,
1098          .link = {
1099             { .mode = vtn_access_mode_literal, },
1100          }
1101       };
1102       unsigned elems = glsl_get_length(src->type->type);
1103       for (unsigned i = 0; i < elems; i++) {
1104          chain.link[0].id = i;
1105          struct vtn_pointer *src_elem =
1106             vtn_pointer_dereference(b, src, &chain);
1107          struct vtn_pointer *dest_elem =
1108             vtn_pointer_dereference(b, dest, &chain);
1109 
1110          _vtn_variable_copy(b, dest_elem, src_elem);
1111       }
1112       return;
1113    }
1114 
1115    default:
1116       vtn_fail("Invalid access chain type");
1117    }
1118 }
1119 
1120 static void
vtn_variable_copy(struct vtn_builder * b,struct vtn_pointer * dest,struct vtn_pointer * src)1121 vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
1122                   struct vtn_pointer *src)
1123 {
1124    /* TODO: At some point, we should add a special-case for when we can
1125     * just emit a copy_var intrinsic.
1126     */
1127    _vtn_variable_copy(b, dest, src);
1128 }
1129 
1130 static void
set_mode_system_value(struct vtn_builder * b,nir_variable_mode * mode)1131 set_mode_system_value(struct vtn_builder *b, nir_variable_mode *mode)
1132 {
1133    vtn_assert(*mode == nir_var_system_value || *mode == nir_var_shader_in);
1134    *mode = nir_var_system_value;
1135 }
1136 
1137 static void
vtn_get_builtin_location(struct vtn_builder * b,SpvBuiltIn builtin,int * location,nir_variable_mode * mode)1138 vtn_get_builtin_location(struct vtn_builder *b,
1139                          SpvBuiltIn builtin, int *location,
1140                          nir_variable_mode *mode)
1141 {
1142    switch (builtin) {
1143    case SpvBuiltInPosition:
1144       *location = VARYING_SLOT_POS;
1145       break;
1146    case SpvBuiltInPointSize:
1147       *location = VARYING_SLOT_PSIZ;
1148       break;
1149    case SpvBuiltInClipDistance:
1150       *location = VARYING_SLOT_CLIP_DIST0; /* XXX CLIP_DIST1? */
1151       break;
1152    case SpvBuiltInCullDistance:
1153       *location = VARYING_SLOT_CULL_DIST0;
1154       break;
1155    case SpvBuiltInVertexIndex:
1156       *location = SYSTEM_VALUE_VERTEX_ID;
1157       set_mode_system_value(b, mode);
1158       break;
1159    case SpvBuiltInVertexId:
1160       /* Vulkan defines VertexID to be zero-based and reserves the new
1161        * builtin keyword VertexIndex to indicate the non-zero-based value.
1162        */
1163       *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
1164       set_mode_system_value(b, mode);
1165       break;
1166    case SpvBuiltInInstanceIndex:
1167       *location = SYSTEM_VALUE_INSTANCE_INDEX;
1168       set_mode_system_value(b, mode);
1169       break;
1170    case SpvBuiltInInstanceId:
1171       *location = SYSTEM_VALUE_INSTANCE_ID;
1172       set_mode_system_value(b, mode);
1173       break;
1174    case SpvBuiltInPrimitiveId:
1175       if (b->shader->info.stage == MESA_SHADER_FRAGMENT) {
1176          vtn_assert(*mode == nir_var_shader_in);
1177          *location = VARYING_SLOT_PRIMITIVE_ID;
1178       } else if (*mode == nir_var_shader_out) {
1179          *location = VARYING_SLOT_PRIMITIVE_ID;
1180       } else {
1181          *location = SYSTEM_VALUE_PRIMITIVE_ID;
1182          set_mode_system_value(b, mode);
1183       }
1184       break;
1185    case SpvBuiltInInvocationId:
1186       *location = SYSTEM_VALUE_INVOCATION_ID;
1187       set_mode_system_value(b, mode);
1188       break;
1189    case SpvBuiltInLayer:
1190       *location = VARYING_SLOT_LAYER;
1191       if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
1192          *mode = nir_var_shader_in;
1193       else if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
1194          *mode = nir_var_shader_out;
1195       else
1196          vtn_fail("invalid stage for SpvBuiltInLayer");
1197       break;
1198    case SpvBuiltInViewportIndex:
1199       *location = VARYING_SLOT_VIEWPORT;
1200       if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
1201          *mode = nir_var_shader_out;
1202       else if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
1203          *mode = nir_var_shader_in;
1204       else
1205          vtn_fail("invalid stage for SpvBuiltInViewportIndex");
1206       break;
1207    case SpvBuiltInTessLevelOuter:
1208       *location = VARYING_SLOT_TESS_LEVEL_OUTER;
1209       break;
1210    case SpvBuiltInTessLevelInner:
1211       *location = VARYING_SLOT_TESS_LEVEL_INNER;
1212       break;
1213    case SpvBuiltInTessCoord:
1214       *location = SYSTEM_VALUE_TESS_COORD;
1215       set_mode_system_value(b, mode);
1216       break;
1217    case SpvBuiltInPatchVertices:
1218       *location = SYSTEM_VALUE_VERTICES_IN;
1219       set_mode_system_value(b, mode);
1220       break;
1221    case SpvBuiltInFragCoord:
1222       *location = VARYING_SLOT_POS;
1223       vtn_assert(*mode == nir_var_shader_in);
1224       break;
1225    case SpvBuiltInPointCoord:
1226       *location = VARYING_SLOT_PNTC;
1227       vtn_assert(*mode == nir_var_shader_in);
1228       break;
1229    case SpvBuiltInFrontFacing:
1230       *location = SYSTEM_VALUE_FRONT_FACE;
1231       set_mode_system_value(b, mode);
1232       break;
1233    case SpvBuiltInSampleId:
1234       *location = SYSTEM_VALUE_SAMPLE_ID;
1235       set_mode_system_value(b, mode);
1236       break;
1237    case SpvBuiltInSamplePosition:
1238       *location = SYSTEM_VALUE_SAMPLE_POS;
1239       set_mode_system_value(b, mode);
1240       break;
1241    case SpvBuiltInSampleMask:
1242       if (*mode == nir_var_shader_out) {
1243          *location = FRAG_RESULT_SAMPLE_MASK;
1244       } else {
1245          *location = SYSTEM_VALUE_SAMPLE_MASK_IN;
1246          set_mode_system_value(b, mode);
1247       }
1248       break;
1249    case SpvBuiltInFragDepth:
1250       *location = FRAG_RESULT_DEPTH;
1251       vtn_assert(*mode == nir_var_shader_out);
1252       break;
1253    case SpvBuiltInHelperInvocation:
1254       *location = SYSTEM_VALUE_HELPER_INVOCATION;
1255       set_mode_system_value(b, mode);
1256       break;
1257    case SpvBuiltInNumWorkgroups:
1258       *location = SYSTEM_VALUE_NUM_WORK_GROUPS;
1259       set_mode_system_value(b, mode);
1260       break;
1261    case SpvBuiltInWorkgroupSize:
1262       /* This should already be handled */
1263       vtn_fail("unsupported builtin");
1264       break;
1265    case SpvBuiltInWorkgroupId:
1266       *location = SYSTEM_VALUE_WORK_GROUP_ID;
1267       set_mode_system_value(b, mode);
1268       break;
1269    case SpvBuiltInLocalInvocationId:
1270       *location = SYSTEM_VALUE_LOCAL_INVOCATION_ID;
1271       set_mode_system_value(b, mode);
1272       break;
1273    case SpvBuiltInLocalInvocationIndex:
1274       *location = SYSTEM_VALUE_LOCAL_INVOCATION_INDEX;
1275       set_mode_system_value(b, mode);
1276       break;
1277    case SpvBuiltInGlobalInvocationId:
1278       *location = SYSTEM_VALUE_GLOBAL_INVOCATION_ID;
1279       set_mode_system_value(b, mode);
1280       break;
1281    case SpvBuiltInBaseVertex:
1282       *location = SYSTEM_VALUE_BASE_VERTEX;
1283       set_mode_system_value(b, mode);
1284       break;
1285    case SpvBuiltInBaseInstance:
1286       *location = SYSTEM_VALUE_BASE_INSTANCE;
1287       set_mode_system_value(b, mode);
1288       break;
1289    case SpvBuiltInDrawIndex:
1290       *location = SYSTEM_VALUE_DRAW_ID;
1291       set_mode_system_value(b, mode);
1292       break;
1293    case SpvBuiltInViewIndex:
1294       *location = SYSTEM_VALUE_VIEW_INDEX;
1295       set_mode_system_value(b, mode);
1296       break;
1297    default:
1298       vtn_fail("unsupported builtin");
1299    }
1300 }
1301 
1302 static void
apply_var_decoration(struct vtn_builder * b,nir_variable * nir_var,const struct vtn_decoration * dec)1303 apply_var_decoration(struct vtn_builder *b, nir_variable *nir_var,
1304                      const struct vtn_decoration *dec)
1305 {
1306    switch (dec->decoration) {
1307    case SpvDecorationRelaxedPrecision:
1308       break; /* FIXME: Do nothing with this for now. */
1309    case SpvDecorationNoPerspective:
1310       nir_var->data.interpolation = INTERP_MODE_NOPERSPECTIVE;
1311       break;
1312    case SpvDecorationFlat:
1313       nir_var->data.interpolation = INTERP_MODE_FLAT;
1314       break;
1315    case SpvDecorationCentroid:
1316       nir_var->data.centroid = true;
1317       break;
1318    case SpvDecorationSample:
1319       nir_var->data.sample = true;
1320       break;
1321    case SpvDecorationInvariant:
1322       nir_var->data.invariant = true;
1323       break;
1324    case SpvDecorationConstant:
1325       vtn_assert(nir_var->constant_initializer != NULL);
1326       nir_var->data.read_only = true;
1327       break;
1328    case SpvDecorationNonReadable:
1329       nir_var->data.image.write_only = true;
1330       break;
1331    case SpvDecorationNonWritable:
1332       nir_var->data.read_only = true;
1333       nir_var->data.image.read_only = true;
1334       break;
1335    case SpvDecorationComponent:
1336       nir_var->data.location_frac = dec->literals[0];
1337       break;
1338    case SpvDecorationIndex:
1339       nir_var->data.index = dec->literals[0];
1340       break;
1341    case SpvDecorationBuiltIn: {
1342       SpvBuiltIn builtin = dec->literals[0];
1343 
1344       if (builtin == SpvBuiltInWorkgroupSize) {
1345          /* This shouldn't be a builtin.  It's actually a constant. */
1346          nir_var->data.mode = nir_var_global;
1347          nir_var->data.read_only = true;
1348 
1349          nir_constant *c = rzalloc(nir_var, nir_constant);
1350          c->values[0].u32[0] = b->shader->info.cs.local_size[0];
1351          c->values[0].u32[1] = b->shader->info.cs.local_size[1];
1352          c->values[0].u32[2] = b->shader->info.cs.local_size[2];
1353          nir_var->constant_initializer = c;
1354          break;
1355       }
1356 
1357       nir_variable_mode mode = nir_var->data.mode;
1358       vtn_get_builtin_location(b, builtin, &nir_var->data.location, &mode);
1359       nir_var->data.mode = mode;
1360 
1361       switch (builtin) {
1362       case SpvBuiltInTessLevelOuter:
1363       case SpvBuiltInTessLevelInner:
1364          nir_var->data.compact = true;
1365          break;
1366       case SpvBuiltInSamplePosition:
1367          nir_var->data.origin_upper_left = b->origin_upper_left;
1368          /* fallthrough */
1369       case SpvBuiltInFragCoord:
1370          nir_var->data.pixel_center_integer = b->pixel_center_integer;
1371          break;
1372       default:
1373          break;
1374       }
1375    }
1376 
1377    case SpvDecorationSpecId:
1378    case SpvDecorationRowMajor:
1379    case SpvDecorationColMajor:
1380    case SpvDecorationMatrixStride:
1381    case SpvDecorationRestrict:
1382    case SpvDecorationAliased:
1383    case SpvDecorationVolatile:
1384    case SpvDecorationCoherent:
1385    case SpvDecorationUniform:
1386    case SpvDecorationStream:
1387    case SpvDecorationOffset:
1388    case SpvDecorationLinkageAttributes:
1389       break; /* Do nothing with these here */
1390 
1391    case SpvDecorationPatch:
1392       nir_var->data.patch = true;
1393       break;
1394 
1395    case SpvDecorationLocation:
1396       vtn_fail("Handled above");
1397 
1398    case SpvDecorationBlock:
1399    case SpvDecorationBufferBlock:
1400    case SpvDecorationArrayStride:
1401    case SpvDecorationGLSLShared:
1402    case SpvDecorationGLSLPacked:
1403       break; /* These can apply to a type but we don't care about them */
1404 
1405    case SpvDecorationBinding:
1406    case SpvDecorationDescriptorSet:
1407    case SpvDecorationNoContraction:
1408    case SpvDecorationInputAttachmentIndex:
1409       vtn_warn("Decoration not allowed for variable or structure member: %s",
1410                spirv_decoration_to_string(dec->decoration));
1411       break;
1412 
1413    case SpvDecorationXfbBuffer:
1414    case SpvDecorationXfbStride:
1415       vtn_warn("Vulkan does not have transform feedback: %s",
1416                spirv_decoration_to_string(dec->decoration));
1417       break;
1418 
1419    case SpvDecorationCPacked:
1420    case SpvDecorationSaturatedConversion:
1421    case SpvDecorationFuncParamAttr:
1422    case SpvDecorationFPRoundingMode:
1423    case SpvDecorationFPFastMathMode:
1424    case SpvDecorationAlignment:
1425       vtn_warn("Decoration only allowed for CL-style kernels: %s",
1426                spirv_decoration_to_string(dec->decoration));
1427       break;
1428 
1429    default:
1430       vtn_fail("Unhandled decoration");
1431    }
1432 }
1433 
1434 static void
var_is_patch_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * out_is_patch)1435 var_is_patch_cb(struct vtn_builder *b, struct vtn_value *val, int member,
1436                 const struct vtn_decoration *dec, void *out_is_patch)
1437 {
1438    if (dec->decoration == SpvDecorationPatch) {
1439       *((bool *) out_is_patch) = true;
1440    }
1441 }
1442 
1443 static void
var_decoration_cb(struct vtn_builder * b,struct vtn_value * val,int member,const struct vtn_decoration * dec,void * void_var)1444 var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
1445                   const struct vtn_decoration *dec, void *void_var)
1446 {
1447    struct vtn_variable *vtn_var = void_var;
1448 
1449    /* Handle decorations that apply to a vtn_variable as a whole */
1450    switch (dec->decoration) {
1451    case SpvDecorationBinding:
1452       vtn_var->binding = dec->literals[0];
1453       return;
1454    case SpvDecorationDescriptorSet:
1455       vtn_var->descriptor_set = dec->literals[0];
1456       return;
1457    case SpvDecorationInputAttachmentIndex:
1458       vtn_var->input_attachment_index = dec->literals[0];
1459       return;
1460    case SpvDecorationPatch:
1461       vtn_var->patch = true;
1462       break;
1463    default:
1464       break;
1465    }
1466 
1467    if (val->value_type == vtn_value_type_pointer) {
1468       assert(val->pointer->var == void_var);
1469       assert(val->pointer->chain == NULL);
1470       assert(member == -1);
1471    } else {
1472       assert(val->value_type == vtn_value_type_type);
1473    }
1474 
1475    /* Location is odd.  If applied to a split structure, we have to walk the
1476     * whole thing and accumulate the location.  It's easier to handle as a
1477     * special case.
1478     */
1479    if (dec->decoration == SpvDecorationLocation) {
1480       unsigned location = dec->literals[0];
1481       bool is_vertex_input;
1482       if (b->shader->info.stage == MESA_SHADER_FRAGMENT &&
1483           vtn_var->mode == vtn_variable_mode_output) {
1484          is_vertex_input = false;
1485          location += FRAG_RESULT_DATA0;
1486       } else if (b->shader->info.stage == MESA_SHADER_VERTEX &&
1487                  vtn_var->mode == vtn_variable_mode_input) {
1488          is_vertex_input = true;
1489          location += VERT_ATTRIB_GENERIC0;
1490       } else if (vtn_var->mode == vtn_variable_mode_input ||
1491                  vtn_var->mode == vtn_variable_mode_output) {
1492          is_vertex_input = false;
1493          location += vtn_var->patch ? VARYING_SLOT_PATCH0 : VARYING_SLOT_VAR0;
1494       } else {
1495          vtn_warn("Location must be on input or output variable");
1496          return;
1497       }
1498 
1499       if (vtn_var->var) {
1500          /* This handles the member and lone variable cases */
1501          vtn_var->var->data.location = location;
1502       } else {
1503          /* This handles the structure member case */
1504          assert(vtn_var->members);
1505          unsigned length =
1506             glsl_get_length(glsl_without_array(vtn_var->type->type));
1507          for (unsigned i = 0; i < length; i++) {
1508             vtn_var->members[i]->data.location = location;
1509             location +=
1510                glsl_count_attribute_slots(vtn_var->members[i]->interface_type,
1511                                           is_vertex_input);
1512          }
1513       }
1514       return;
1515    } else {
1516       if (vtn_var->var) {
1517          assert(member == -1);
1518          apply_var_decoration(b, vtn_var->var, dec);
1519       } else if (vtn_var->members) {
1520          if (member >= 0) {
1521             /* Member decorations must come from a type */
1522             assert(val->value_type == vtn_value_type_type);
1523             apply_var_decoration(b, vtn_var->members[member], dec);
1524          } else {
1525             unsigned length =
1526                glsl_get_length(glsl_without_array(vtn_var->type->type));
1527             for (unsigned i = 0; i < length; i++)
1528                apply_var_decoration(b, vtn_var->members[i], dec);
1529          }
1530       } else {
1531          /* A few variables, those with external storage, have no actual
1532           * nir_variables associated with them.  Fortunately, all decorations
1533           * we care about for those variables are on the type only.
1534           */
1535          vtn_assert(vtn_var->mode == vtn_variable_mode_ubo ||
1536                     vtn_var->mode == vtn_variable_mode_ssbo ||
1537                     vtn_var->mode == vtn_variable_mode_push_constant ||
1538                     (vtn_var->mode == vtn_variable_mode_workgroup &&
1539                      b->options->lower_workgroup_access_to_offsets));
1540       }
1541    }
1542 }
1543 
1544 static enum vtn_variable_mode
vtn_storage_class_to_mode(struct vtn_builder * b,SpvStorageClass class,struct vtn_type * interface_type,nir_variable_mode * nir_mode_out)1545 vtn_storage_class_to_mode(struct vtn_builder *b,
1546                           SpvStorageClass class,
1547                           struct vtn_type *interface_type,
1548                           nir_variable_mode *nir_mode_out)
1549 {
1550    enum vtn_variable_mode mode;
1551    nir_variable_mode nir_mode;
1552    switch (class) {
1553    case SpvStorageClassUniform:
1554       if (interface_type->block) {
1555          mode = vtn_variable_mode_ubo;
1556          nir_mode = 0;
1557       } else if (interface_type->buffer_block) {
1558          mode = vtn_variable_mode_ssbo;
1559          nir_mode = 0;
1560       } else {
1561          vtn_fail("Invalid uniform variable type");
1562       }
1563       break;
1564    case SpvStorageClassStorageBuffer:
1565       mode = vtn_variable_mode_ssbo;
1566       nir_mode = 0;
1567       break;
1568    case SpvStorageClassUniformConstant:
1569       if (glsl_type_is_image(interface_type->type)) {
1570          mode = vtn_variable_mode_image;
1571          nir_mode = nir_var_uniform;
1572       } else if (glsl_type_is_sampler(interface_type->type)) {
1573          mode = vtn_variable_mode_sampler;
1574          nir_mode = nir_var_uniform;
1575       } else {
1576          vtn_fail("Invalid uniform constant variable type");
1577       }
1578       break;
1579    case SpvStorageClassPushConstant:
1580       mode = vtn_variable_mode_push_constant;
1581       nir_mode = nir_var_uniform;
1582       break;
1583    case SpvStorageClassInput:
1584       mode = vtn_variable_mode_input;
1585       nir_mode = nir_var_shader_in;
1586       break;
1587    case SpvStorageClassOutput:
1588       mode = vtn_variable_mode_output;
1589       nir_mode = nir_var_shader_out;
1590       break;
1591    case SpvStorageClassPrivate:
1592       mode = vtn_variable_mode_global;
1593       nir_mode = nir_var_global;
1594       break;
1595    case SpvStorageClassFunction:
1596       mode = vtn_variable_mode_local;
1597       nir_mode = nir_var_local;
1598       break;
1599    case SpvStorageClassWorkgroup:
1600       mode = vtn_variable_mode_workgroup;
1601       nir_mode = nir_var_shared;
1602       break;
1603    case SpvStorageClassCrossWorkgroup:
1604    case SpvStorageClassGeneric:
1605    case SpvStorageClassAtomicCounter:
1606    default:
1607       vtn_fail("Unhandled variable storage class");
1608    }
1609 
1610    if (nir_mode_out)
1611       *nir_mode_out = nir_mode;
1612 
1613    return mode;
1614 }
1615 
1616 nir_ssa_def *
vtn_pointer_to_ssa(struct vtn_builder * b,struct vtn_pointer * ptr)1617 vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr)
1618 {
1619    /* This pointer needs to have a pointer type with actual storage */
1620    vtn_assert(ptr->ptr_type);
1621    vtn_assert(ptr->ptr_type->type);
1622 
1623    if (!ptr->offset) {
1624       /* If we don't have an offset then we must be a pointer to the variable
1625        * itself.
1626        */
1627       vtn_assert(!ptr->offset && !ptr->block_index);
1628 
1629       struct vtn_access_chain chain = {
1630          .length = 0,
1631       };
1632       ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
1633    }
1634 
1635    vtn_assert(ptr->offset);
1636    if (ptr->block_index) {
1637       vtn_assert(ptr->mode == vtn_variable_mode_ubo ||
1638                  ptr->mode == vtn_variable_mode_ssbo);
1639       return nir_vec2(&b->nb, ptr->block_index, ptr->offset);
1640    } else {
1641       vtn_assert(ptr->mode == vtn_variable_mode_workgroup);
1642       return ptr->offset;
1643    }
1644 }
1645 
1646 struct vtn_pointer *
vtn_pointer_from_ssa(struct vtn_builder * b,nir_ssa_def * ssa,struct vtn_type * ptr_type)1647 vtn_pointer_from_ssa(struct vtn_builder *b, nir_ssa_def *ssa,
1648                      struct vtn_type *ptr_type)
1649 {
1650    vtn_assert(ssa->num_components <= 2 && ssa->bit_size == 32);
1651    vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
1652    vtn_assert(ptr_type->deref->base_type != vtn_base_type_pointer);
1653    /* This pointer type needs to have actual storage */
1654    vtn_assert(ptr_type->type);
1655 
1656    struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer);
1657    ptr->mode = vtn_storage_class_to_mode(b, ptr_type->storage_class,
1658                                          ptr_type, NULL);
1659    ptr->type = ptr_type->deref;
1660    ptr->ptr_type = ptr_type;
1661 
1662    if (ssa->num_components > 1) {
1663       vtn_assert(ssa->num_components == 2);
1664       vtn_assert(ptr->mode == vtn_variable_mode_ubo ||
1665                  ptr->mode == vtn_variable_mode_ssbo);
1666       ptr->block_index = nir_channel(&b->nb, ssa, 0);
1667       ptr->offset = nir_channel(&b->nb, ssa, 1);
1668    } else {
1669       vtn_assert(ssa->num_components == 1);
1670       vtn_assert(ptr->mode == vtn_variable_mode_workgroup);
1671       ptr->block_index = NULL;
1672       ptr->offset = ssa;
1673    }
1674 
1675    return ptr;
1676 }
1677 
1678 static bool
is_per_vertex_inout(const struct vtn_variable * var,gl_shader_stage stage)1679 is_per_vertex_inout(const struct vtn_variable *var, gl_shader_stage stage)
1680 {
1681    if (var->patch || !glsl_type_is_array(var->type->type))
1682       return false;
1683 
1684    if (var->mode == vtn_variable_mode_input) {
1685       return stage == MESA_SHADER_TESS_CTRL ||
1686              stage == MESA_SHADER_TESS_EVAL ||
1687              stage == MESA_SHADER_GEOMETRY;
1688    }
1689 
1690    if (var->mode == vtn_variable_mode_output)
1691       return stage == MESA_SHADER_TESS_CTRL;
1692 
1693    return false;
1694 }
1695 
1696 static void
vtn_create_variable(struct vtn_builder * b,struct vtn_value * val,struct vtn_type * ptr_type,SpvStorageClass storage_class,nir_constant * initializer)1697 vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
1698                     struct vtn_type *ptr_type, SpvStorageClass storage_class,
1699                     nir_constant *initializer)
1700 {
1701    vtn_assert(ptr_type->base_type == vtn_base_type_pointer);
1702    struct vtn_type *type = ptr_type->deref;
1703 
1704    struct vtn_type *without_array = type;
1705    while(glsl_type_is_array(without_array->type))
1706       without_array = without_array->array_element;
1707 
1708    enum vtn_variable_mode mode;
1709    nir_variable_mode nir_mode;
1710    mode = vtn_storage_class_to_mode(b, storage_class, without_array, &nir_mode);
1711 
1712    switch (mode) {
1713    case vtn_variable_mode_ubo:
1714       b->shader->info.num_ubos++;
1715       break;
1716    case vtn_variable_mode_ssbo:
1717       b->shader->info.num_ssbos++;
1718       break;
1719    case vtn_variable_mode_image:
1720       b->shader->info.num_images++;
1721       break;
1722    case vtn_variable_mode_sampler:
1723       b->shader->info.num_textures++;
1724       break;
1725    case vtn_variable_mode_push_constant:
1726       b->shader->num_uniforms = vtn_type_block_size(b, type);
1727       break;
1728    default:
1729       /* No tallying is needed */
1730       break;
1731    }
1732 
1733    struct vtn_variable *var = rzalloc(b, struct vtn_variable);
1734    var->type = type;
1735    var->mode = mode;
1736 
1737    vtn_assert(val->value_type == vtn_value_type_pointer);
1738    val->pointer = vtn_pointer_for_variable(b, var, ptr_type);
1739 
1740    switch (var->mode) {
1741    case vtn_variable_mode_local:
1742    case vtn_variable_mode_global:
1743    case vtn_variable_mode_image:
1744    case vtn_variable_mode_sampler:
1745       /* For these, we create the variable normally */
1746       var->var = rzalloc(b->shader, nir_variable);
1747       var->var->name = ralloc_strdup(var->var, val->name);
1748       var->var->type = var->type->type;
1749       var->var->data.mode = nir_mode;
1750 
1751       switch (var->mode) {
1752       case vtn_variable_mode_image:
1753       case vtn_variable_mode_sampler:
1754          var->var->interface_type = without_array->type;
1755          break;
1756       default:
1757          var->var->interface_type = NULL;
1758          break;
1759       }
1760       break;
1761 
1762    case vtn_variable_mode_workgroup:
1763       if (b->options->lower_workgroup_access_to_offsets) {
1764          var->shared_location = -1;
1765       } else {
1766          /* Create the variable normally */
1767          var->var = rzalloc(b->shader, nir_variable);
1768          var->var->name = ralloc_strdup(var->var, val->name);
1769          var->var->type = var->type->type;
1770          var->var->data.mode = nir_var_shared;
1771       }
1772       break;
1773 
1774    case vtn_variable_mode_input:
1775    case vtn_variable_mode_output: {
1776       /* In order to know whether or not we're a per-vertex inout, we need
1777        * the patch qualifier.  This means walking the variable decorations
1778        * early before we actually create any variables.  Not a big deal.
1779        *
1780        * GLSLang really likes to place decorations in the most interior
1781        * thing it possibly can.  In particular, if you have a struct, it
1782        * will place the patch decorations on the struct members.  This
1783        * should be handled by the variable splitting below just fine.
1784        *
1785        * If you have an array-of-struct, things get even more weird as it
1786        * will place the patch decorations on the struct even though it's
1787        * inside an array and some of the members being patch and others not
1788        * makes no sense whatsoever.  Since the only sensible thing is for
1789        * it to be all or nothing, we'll call it patch if any of the members
1790        * are declared patch.
1791        */
1792       var->patch = false;
1793       vtn_foreach_decoration(b, val, var_is_patch_cb, &var->patch);
1794       if (glsl_type_is_array(var->type->type) &&
1795           glsl_type_is_struct(without_array->type)) {
1796          vtn_foreach_decoration(b, vtn_value(b, without_array->id,
1797                                              vtn_value_type_type),
1798                                 var_is_patch_cb, &var->patch);
1799       }
1800 
1801       /* For inputs and outputs, we immediately split structures.  This
1802        * is for a couple of reasons.  For one, builtins may all come in
1803        * a struct and we really want those split out into separate
1804        * variables.  For another, interpolation qualifiers can be
1805        * applied to members of the top-level struct ane we need to be
1806        * able to preserve that information.
1807        */
1808 
1809       int array_length = -1;
1810       struct vtn_type *interface_type = var->type;
1811       if (is_per_vertex_inout(var, b->shader->info.stage)) {
1812          /* In Geometry shaders (and some tessellation), inputs come
1813           * in per-vertex arrays.  However, some builtins come in
1814           * non-per-vertex, hence the need for the is_array check.  In
1815           * any case, there are no non-builtin arrays allowed so this
1816           * check should be sufficient.
1817           */
1818          interface_type = var->type->array_element;
1819          array_length = glsl_get_length(var->type->type);
1820       }
1821 
1822       if (glsl_type_is_struct(interface_type->type)) {
1823          /* It's a struct.  Split it. */
1824          unsigned num_members = glsl_get_length(interface_type->type);
1825          var->members = ralloc_array(b, nir_variable *, num_members);
1826 
1827          for (unsigned i = 0; i < num_members; i++) {
1828             const struct glsl_type *mtype = interface_type->members[i]->type;
1829             if (array_length >= 0)
1830                mtype = glsl_array_type(mtype, array_length);
1831 
1832             var->members[i] = rzalloc(b->shader, nir_variable);
1833             var->members[i]->name =
1834                ralloc_asprintf(var->members[i], "%s.%d", val->name, i);
1835             var->members[i]->type = mtype;
1836             var->members[i]->interface_type =
1837                interface_type->members[i]->type;
1838             var->members[i]->data.mode = nir_mode;
1839             var->members[i]->data.patch = var->patch;
1840          }
1841       } else {
1842          var->var = rzalloc(b->shader, nir_variable);
1843          var->var->name = ralloc_strdup(var->var, val->name);
1844          var->var->type = var->type->type;
1845          var->var->interface_type = interface_type->type;
1846          var->var->data.mode = nir_mode;
1847          var->var->data.patch = var->patch;
1848       }
1849 
1850       /* For inputs and outputs, we need to grab locations and builtin
1851        * information from the interface type.
1852        */
1853       vtn_foreach_decoration(b, vtn_value(b, interface_type->id,
1854                                           vtn_value_type_type),
1855                              var_decoration_cb, var);
1856       break;
1857    }
1858 
1859    case vtn_variable_mode_param:
1860       vtn_fail("Not created through OpVariable");
1861 
1862    case vtn_variable_mode_ubo:
1863    case vtn_variable_mode_ssbo:
1864    case vtn_variable_mode_push_constant:
1865       /* These don't need actual variables. */
1866       break;
1867    }
1868 
1869    if (initializer) {
1870       var->var->constant_initializer =
1871          nir_constant_clone(initializer, var->var);
1872    }
1873 
1874    vtn_foreach_decoration(b, val, var_decoration_cb, var);
1875 
1876    if (var->mode == vtn_variable_mode_image ||
1877        var->mode == vtn_variable_mode_sampler) {
1878       /* XXX: We still need the binding information in the nir_variable
1879        * for these. We should fix that.
1880        */
1881       var->var->data.binding = var->binding;
1882       var->var->data.descriptor_set = var->descriptor_set;
1883       var->var->data.index = var->input_attachment_index;
1884 
1885       if (var->mode == vtn_variable_mode_image)
1886          var->var->data.image.format = without_array->image_format;
1887    }
1888 
1889    if (var->mode == vtn_variable_mode_local) {
1890       vtn_assert(var->members == NULL && var->var != NULL);
1891       nir_function_impl_add_variable(b->nb.impl, var->var);
1892    } else if (var->var) {
1893       nir_shader_add_variable(b->shader, var->var);
1894    } else if (var->members) {
1895       unsigned count = glsl_get_length(without_array->type);
1896       for (unsigned i = 0; i < count; i++) {
1897          vtn_assert(var->members[i]->data.mode != nir_var_local);
1898          nir_shader_add_variable(b->shader, var->members[i]);
1899       }
1900    } else {
1901       vtn_assert(vtn_pointer_is_external_block(b, val->pointer));
1902    }
1903 }
1904 
1905 static void
vtn_assert_types_equal(struct vtn_builder * b,SpvOp opcode,struct vtn_type * dst_type,struct vtn_type * src_type)1906 vtn_assert_types_equal(struct vtn_builder *b, SpvOp opcode,
1907                        struct vtn_type *dst_type,
1908                        struct vtn_type *src_type)
1909 {
1910    if (dst_type->id == src_type->id)
1911       return;
1912 
1913    if (vtn_types_compatible(b, dst_type, src_type)) {
1914       /* Early versions of GLSLang would re-emit types unnecessarily and you
1915        * would end up with OpLoad, OpStore, or OpCopyMemory opcodes which have
1916        * mismatched source and destination types.
1917        *
1918        * https://github.com/KhronosGroup/glslang/issues/304
1919        * https://github.com/KhronosGroup/glslang/issues/307
1920        * https://bugs.freedesktop.org/show_bug.cgi?id=104338
1921        * https://bugs.freedesktop.org/show_bug.cgi?id=104424
1922        */
1923       vtn_warn("Source and destination types of %s do not have the same "
1924                "ID (but are compatible): %u vs %u",
1925                 spirv_op_to_string(opcode), dst_type->id, src_type->id);
1926       return;
1927    }
1928 
1929    vtn_fail("Source and destination types of %s do not match: %s vs. %s",
1930             spirv_op_to_string(opcode),
1931             glsl_get_type_name(dst_type->type),
1932             glsl_get_type_name(src_type->type));
1933 }
1934 
1935 void
vtn_handle_variables(struct vtn_builder * b,SpvOp opcode,const uint32_t * w,unsigned count)1936 vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
1937                      const uint32_t *w, unsigned count)
1938 {
1939    switch (opcode) {
1940    case SpvOpUndef: {
1941       struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_undef);
1942       val->type = vtn_value(b, w[1], vtn_value_type_type)->type;
1943       break;
1944    }
1945 
1946    case SpvOpVariable: {
1947       struct vtn_type *ptr_type = vtn_value(b, w[1], vtn_value_type_type)->type;
1948 
1949       struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_pointer);
1950 
1951       SpvStorageClass storage_class = w[3];
1952       nir_constant *initializer = NULL;
1953       if (count > 4)
1954          initializer = vtn_value(b, w[4], vtn_value_type_constant)->constant;
1955 
1956       vtn_create_variable(b, val, ptr_type, storage_class, initializer);
1957       break;
1958    }
1959 
1960    case SpvOpAccessChain:
1961    case SpvOpPtrAccessChain:
1962    case SpvOpInBoundsAccessChain: {
1963       struct vtn_access_chain *chain = vtn_access_chain_create(b, count - 4);
1964       chain->ptr_as_array = (opcode == SpvOpPtrAccessChain);
1965 
1966       unsigned idx = 0;
1967       for (int i = 4; i < count; i++) {
1968          struct vtn_value *link_val = vtn_untyped_value(b, w[i]);
1969          if (link_val->value_type == vtn_value_type_constant) {
1970             chain->link[idx].mode = vtn_access_mode_literal;
1971             chain->link[idx].id = link_val->constant->values[0].u32[0];
1972          } else {
1973             chain->link[idx].mode = vtn_access_mode_id;
1974             chain->link[idx].id = w[i];
1975 
1976          }
1977          idx++;
1978       }
1979 
1980       struct vtn_type *ptr_type = vtn_value(b, w[1], vtn_value_type_type)->type;
1981       struct vtn_value *base_val = vtn_untyped_value(b, w[3]);
1982       if (base_val->value_type == vtn_value_type_sampled_image) {
1983          /* This is rather insane.  SPIR-V allows you to use OpSampledImage
1984           * to combine an array of images with a single sampler to get an
1985           * array of sampled images that all share the same sampler.
1986           * Fortunately, this means that we can more-or-less ignore the
1987           * sampler when crawling the access chain, but it does leave us
1988           * with this rather awkward little special-case.
1989           */
1990          struct vtn_value *val =
1991             vtn_push_value(b, w[2], vtn_value_type_sampled_image);
1992          val->sampled_image = ralloc(b, struct vtn_sampled_image);
1993          val->sampled_image->type = base_val->sampled_image->type;
1994          val->sampled_image->image =
1995             vtn_pointer_dereference(b, base_val->sampled_image->image, chain);
1996          val->sampled_image->sampler = base_val->sampled_image->sampler;
1997       } else {
1998          vtn_assert(base_val->value_type == vtn_value_type_pointer);
1999          struct vtn_value *val =
2000             vtn_push_value(b, w[2], vtn_value_type_pointer);
2001          val->pointer = vtn_pointer_dereference(b, base_val->pointer, chain);
2002          val->pointer->ptr_type = ptr_type;
2003       }
2004       break;
2005    }
2006 
2007    case SpvOpCopyMemory: {
2008       struct vtn_value *dest = vtn_value(b, w[1], vtn_value_type_pointer);
2009       struct vtn_value *src = vtn_value(b, w[2], vtn_value_type_pointer);
2010 
2011       vtn_assert_types_equal(b, opcode, dest->type->deref, src->type->deref);
2012 
2013       vtn_variable_copy(b, dest->pointer, src->pointer);
2014       break;
2015    }
2016 
2017    case SpvOpLoad: {
2018       struct vtn_type *res_type =
2019          vtn_value(b, w[1], vtn_value_type_type)->type;
2020       struct vtn_value *src_val = vtn_value(b, w[3], vtn_value_type_pointer);
2021       struct vtn_pointer *src = src_val->pointer;
2022 
2023       vtn_assert_types_equal(b, opcode, res_type, src_val->type->deref);
2024 
2025       if (src->mode == vtn_variable_mode_image ||
2026           src->mode == vtn_variable_mode_sampler) {
2027          vtn_push_value(b, w[2], vtn_value_type_pointer)->pointer = src;
2028          return;
2029       }
2030 
2031       vtn_push_ssa(b, w[2], res_type, vtn_variable_load(b, src));
2032       break;
2033    }
2034 
2035    case SpvOpStore: {
2036       struct vtn_value *dest_val = vtn_value(b, w[1], vtn_value_type_pointer);
2037       struct vtn_pointer *dest = dest_val->pointer;
2038       struct vtn_value *src_val = vtn_untyped_value(b, w[2]);
2039 
2040       /* OpStore requires us to actually have a storage type */
2041       vtn_fail_if(dest->type->type == NULL,
2042                   "Invalid destination type for OpStore");
2043 
2044       if (glsl_get_base_type(dest->type->type) == GLSL_TYPE_BOOL &&
2045           glsl_get_base_type(src_val->type->type) == GLSL_TYPE_UINT) {
2046          /* Early versions of GLSLang would use uint types for UBOs/SSBOs but
2047           * would then store them to a local variable as bool.  Work around
2048           * the issue by doing an implicit conversion.
2049           *
2050           * https://github.com/KhronosGroup/glslang/issues/170
2051           * https://bugs.freedesktop.org/show_bug.cgi?id=104424
2052           */
2053          vtn_warn("OpStore of value of type OpTypeInt to a pointer to type "
2054                   "OpTypeBool.  Doing an implicit conversion to work around "
2055                   "the problem.");
2056          struct vtn_ssa_value *bool_ssa =
2057             vtn_create_ssa_value(b, dest->type->type);
2058          bool_ssa->def = nir_i2b(&b->nb, vtn_ssa_value(b, w[2])->def);
2059          vtn_variable_store(b, bool_ssa, dest);
2060          break;
2061       }
2062 
2063       vtn_assert_types_equal(b, opcode, dest_val->type->deref, src_val->type);
2064 
2065       if (glsl_type_is_sampler(dest->type->type)) {
2066          vtn_warn("OpStore of a sampler detected.  Doing on-the-fly copy "
2067                   "propagation to workaround the problem.");
2068          vtn_assert(dest->var->copy_prop_sampler == NULL);
2069          dest->var->copy_prop_sampler =
2070             vtn_value(b, w[2], vtn_value_type_pointer)->pointer;
2071          break;
2072       }
2073 
2074       struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
2075       vtn_variable_store(b, src, dest);
2076       break;
2077    }
2078 
2079    case SpvOpArrayLength: {
2080       struct vtn_pointer *ptr =
2081          vtn_value(b, w[3], vtn_value_type_pointer)->pointer;
2082 
2083       const uint32_t offset = ptr->var->type->offsets[w[4]];
2084       const uint32_t stride = ptr->var->type->members[w[4]]->stride;
2085 
2086       if (!ptr->block_index) {
2087          struct vtn_access_chain chain = {
2088             .length = 0,
2089          };
2090          ptr = vtn_ssa_offset_pointer_dereference(b, ptr, &chain);
2091          vtn_assert(ptr->block_index);
2092       }
2093 
2094       nir_intrinsic_instr *instr =
2095          nir_intrinsic_instr_create(b->nb.shader,
2096                                     nir_intrinsic_get_buffer_size);
2097       instr->src[0] = nir_src_for_ssa(ptr->block_index);
2098       nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
2099       nir_builder_instr_insert(&b->nb, &instr->instr);
2100       nir_ssa_def *buf_size = &instr->dest.ssa;
2101 
2102       /* array_length = max(buffer_size - offset, 0) / stride */
2103       nir_ssa_def *array_length =
2104          nir_idiv(&b->nb,
2105                   nir_imax(&b->nb,
2106                            nir_isub(&b->nb,
2107                                     buf_size,
2108                                     nir_imm_int(&b->nb, offset)),
2109                            nir_imm_int(&b->nb, 0u)),
2110                   nir_imm_int(&b->nb, stride));
2111 
2112       struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
2113       val->ssa = vtn_create_ssa_value(b, glsl_uint_type());
2114       val->ssa->def = array_length;
2115       break;
2116    }
2117 
2118    case SpvOpCopyMemorySized:
2119    default:
2120       vtn_fail("Unhandled opcode");
2121    }
2122 }
2123