Searched defs:wildcardMatching (Results 1 – 2 of 2) sorted by relevance
/external/lzma/CPP/Common/ |
D | Wildcard.cpp | 302 …ool include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching) in AddItem() 416 void CCensorNode::AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching) in AddItem2() 528 …ECensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching) in AddItem() 667 void CCensor::AddPreItem(bool include, const UString &path, bool recursive, bool wildcardMatching) in AddPreItem()
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/external/lzma/CPP/7zip/UI/Common/ |
D | ArchiveCommandLine.cpp | 367 const UString &name, bool include, NRecursedType::EEnum type, bool wildcardMatching) in AddNameToCensor() 385 bool wildcardMatching) in AddRenamePair() 411 … LPCWSTR fileName, bool include, NRecursedType::EEnum type, bool wildcardMatching, Int32 codePage) in AddToCensorFromListFile() 451 bool wildcardMatching, in AddToCensorFromNonSwitchesStrings() 514 bool wildcardMatching) in ParseMapWithPaths() 571 bool wildcardMatching, in AddSwitchWildcardsToCensor() 1022 bool wildcardMatching = true; in Parse2() local
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