Searched defs:windowHandles (Results 1 – 5 of 5) sorted by relevance
87 auto &windowHandles = hOutputConfiguration.windowHandles; in convertFromHidl() local
514 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in findTouchedWindowAtLocked() local1554 const std::vector<sp<InputWindowHandle>> windowHandles = in findTouchedWindowTargetsLocked() local1763 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredAtPointLocked() local1782 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredLocked() local3113 const std::vector<sp<InputWindowHandle>> windowHandles = it.second; in getWindowHandleLocked() local3125 const std::vector<sp<InputWindowHandle>> windowHandles = it.second; in hasWindowHandleLocked() local3650 const std::vector<sp<InputWindowHandle>> windowHandles = it.second; in dumpDispatchStateLocked() local
377 const auto& windowHandles = outConfig.mOutputConfiguration.windowHandles; in allocateCaptureRequestLocked() local856 const auto& windowHandles = outputPairIt->second.second.mOutputConfiguration.windowHandles; in onCaptureErrorLocked() local
216 private static native void nativeSetInputWindows(long ptr, InputWindowHandle[] windowHandles, in nativeSetInputWindows()
796 std::vector<sp<InputWindowHandle> > windowHandles; in setInputWindows() local