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Searched defs:writeAccessName (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp1075 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess); in init() local
1111 const char* writeAccessName = getVectorAccessTypeName((VectorAccessType)writeAccess); in init() local
1147 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess); in init() local
/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp1041 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess); in init() local
1077 const char* writeAccessName = getVectorAccessTypeName((VectorAccessType)writeAccess); in init() local
1119 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess); in init() local
/external/deqp/external/openglcts/modules/common/
DglcShaderIndexingTests.cpp1179 const char* writeAccessName = getIndexAccessTypeName(writeAccess); in init() local
1217 const char* writeAccessName = getVectorAccessTypeName(writeAccess); in init() local
1257 const char* writeAccessName = getIndexAccessTypeName(writeAccess); in init() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp1135 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess); in init() local
1173 const char* writeAccessName = getVectorAccessTypeName((VectorAccessType)writeAccess); in init() local
1217 const char* writeAccessName = getIndexAccessTypeName((IndexAccessType)writeAccess); in init() local