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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "LayerProtoHelper.h"
18 
19 namespace android {
20 namespace surfaceflinger {
21 
writePositionToProto(const float x,const float y,std::function<PositionProto * ()> getPositionProto)22 void LayerProtoHelper::writePositionToProto(const float x, const float y,
23                                             std::function<PositionProto*()> getPositionProto) {
24     if (x != 0 || y != 0) {
25         // Use a lambda do avoid writing the object header when the object is empty
26         PositionProto* position = getPositionProto();
27         position->set_x(x);
28         position->set_y(y);
29     }
30 }
31 
writeSizeToProto(const uint32_t w,const uint32_t h,std::function<SizeProto * ()> getSizeProto)32 void LayerProtoHelper::writeSizeToProto(const uint32_t w, const uint32_t h,
33                                         std::function<SizeProto*()> getSizeProto) {
34     if (w != 0 || h != 0) {
35         // Use a lambda do avoid writing the object header when the object is empty
36         SizeProto* size = getSizeProto();
37         size->set_w(w);
38         size->set_h(h);
39     }
40 }
41 
writeToProto(const Region & region,std::function<RegionProto * ()> getRegionProto)42 void LayerProtoHelper::writeToProto(const Region& region,
43                                     std::function<RegionProto*()> getRegionProto) {
44     if (region.isEmpty()) {
45         return;
46     }
47 
48     Region::const_iterator head = region.begin();
49     Region::const_iterator const tail = region.end();
50     // Use a lambda do avoid writing the object header when the object is empty
51     RegionProto* regionProto = getRegionProto();
52     while (head != tail) {
53         std::function<RectProto*()> getProtoRect = [&]() { return regionProto->add_rect(); };
54         writeToProto(*head, getProtoRect);
55         head++;
56     }
57 }
58 
writeToProto(const Rect & rect,std::function<RectProto * ()> getRectProto)59 void LayerProtoHelper::writeToProto(const Rect& rect, std::function<RectProto*()> getRectProto) {
60     if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) {
61         // Use a lambda do avoid writing the object header when the object is empty
62         RectProto* rectProto = getRectProto();
63         rectProto->set_left(rect.left);
64         rectProto->set_top(rect.top);
65         rectProto->set_bottom(rect.bottom);
66         rectProto->set_right(rect.right);
67     }
68 }
69 
writeToProto(const FloatRect & rect,std::function<FloatRectProto * ()> getFloatRectProto)70 void LayerProtoHelper::writeToProto(const FloatRect& rect,
71                                     std::function<FloatRectProto*()> getFloatRectProto) {
72     if (rect.left != 0 || rect.right != 0 || rect.top != 0 || rect.bottom != 0) {
73         // Use a lambda do avoid writing the object header when the object is empty
74         FloatRectProto* rectProto = getFloatRectProto();
75         rectProto->set_left(rect.left);
76         rectProto->set_top(rect.top);
77         rectProto->set_bottom(rect.bottom);
78         rectProto->set_right(rect.right);
79     }
80 }
81 
writeToProto(const half4 color,std::function<ColorProto * ()> getColorProto)82 void LayerProtoHelper::writeToProto(const half4 color, std::function<ColorProto*()> getColorProto) {
83     if (color.r != 0 || color.g != 0 || color.b != 0 || color.a != 0) {
84         // Use a lambda do avoid writing the object header when the object is empty
85         ColorProto* colorProto = getColorProto();
86         colorProto->set_r(color.r);
87         colorProto->set_g(color.g);
88         colorProto->set_b(color.b);
89         colorProto->set_a(color.a);
90     }
91 }
92 
writeToProto(const ui::Transform & transform,TransformProto * transformProto)93 void LayerProtoHelper::writeToProto(const ui::Transform& transform,
94                                     TransformProto* transformProto) {
95     const uint32_t type = transform.getType() | (transform.getOrientation() << 8);
96     transformProto->set_type(type);
97 
98     // Rotations that are 90/180/270 have their own type so the transform matrix can be
99     // reconstructed later. All other rotation have the type UKNOWN so we need to save the transform
100     // values in that case.
101     if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) {
102         transformProto->set_dsdx(transform[0][0]);
103         transformProto->set_dtdx(transform[0][1]);
104         transformProto->set_dsdy(transform[1][0]);
105         transformProto->set_dtdy(transform[1][1]);
106     }
107 }
108 
writeToProto(const sp<GraphicBuffer> & buffer,std::function<ActiveBufferProto * ()> getActiveBufferProto)109 void LayerProtoHelper::writeToProto(const sp<GraphicBuffer>& buffer,
110                                     std::function<ActiveBufferProto*()> getActiveBufferProto) {
111     if (buffer->getWidth() != 0 || buffer->getHeight() != 0 || buffer->getStride() != 0 ||
112         buffer->format != 0) {
113         // Use a lambda do avoid writing the object header when the object is empty
114         ActiveBufferProto* activeBufferProto = getActiveBufferProto();
115         activeBufferProto->set_width(buffer->getWidth());
116         activeBufferProto->set_height(buffer->getHeight());
117         activeBufferProto->set_stride(buffer->getStride());
118         activeBufferProto->set_format(buffer->format);
119     }
120 }
121 
writeToProto(const InputWindowInfo & inputInfo,const wp<Layer> & touchableRegionBounds,std::function<InputWindowInfoProto * ()> getInputWindowInfoProto)122 void LayerProtoHelper::writeToProto(
123         const InputWindowInfo& inputInfo, const wp<Layer>& touchableRegionBounds,
124         std::function<InputWindowInfoProto*()> getInputWindowInfoProto) {
125     if (inputInfo.token == nullptr) {
126         return;
127     }
128 
129     InputWindowInfoProto* proto = getInputWindowInfoProto();
130     proto->set_layout_params_flags(inputInfo.layoutParamsFlags);
131     proto->set_layout_params_type(inputInfo.layoutParamsType);
132 
133     LayerProtoHelper::writeToProto({inputInfo.frameLeft, inputInfo.frameTop, inputInfo.frameRight,
134                                     inputInfo.frameBottom},
135                                    [&]() { return proto->mutable_frame(); });
136     LayerProtoHelper::writeToProto(inputInfo.touchableRegion,
137                                    [&]() { return proto->mutable_touchable_region(); });
138 
139     proto->set_surface_inset(inputInfo.surfaceInset);
140     proto->set_visible(inputInfo.visible);
141     proto->set_can_receive_keys(inputInfo.canReceiveKeys);
142     proto->set_has_focus(inputInfo.hasFocus);
143     proto->set_has_wallpaper(inputInfo.hasWallpaper);
144 
145     proto->set_global_scale_factor(inputInfo.globalScaleFactor);
146     proto->set_window_x_scale(inputInfo.windowXScale);
147     proto->set_window_y_scale(inputInfo.windowYScale);
148     proto->set_replace_touchable_region_with_crop(inputInfo.replaceTouchableRegionWithCrop);
149     auto cropLayer = touchableRegionBounds.promote();
150     if (cropLayer != nullptr) {
151         proto->set_crop_layer_id(cropLayer->sequence);
152         LayerProtoHelper::writeToProto(cropLayer->getScreenBounds(
153                                                false /* reduceTransparentRegion */),
154                                        [&]() { return proto->mutable_touchable_region_crop(); });
155     }
156 }
157 
158 } // namespace surfaceflinger
159 } // namespace android
160