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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file xm_dd.h
28  * General device driver functions for Xlib driver.
29  */
30 
31 #include "glxheader.h"
32 #include "main/bufferobj.h"
33 #include "main/context.h"
34 #include "main/colormac.h"
35 #include "main/fbobject.h"
36 #include "main/framebuffer.h"
37 #include "main/macros.h"
38 #include "main/mipmap.h"
39 #include "main/image.h"
40 #include "main/imports.h"
41 #include "main/mtypes.h"
42 #include "main/pbo.h"
43 #include "main/texformat.h"
44 #include "swrast/swrast.h"
45 #include "swrast/s_context.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "tnl/tnl.h"
48 #include "tnl/t_context.h"
49 #include "drivers/common/meta.h"
50 #include "xmesaP.h"
51 
52 
53 static void
finish_or_flush(struct gl_context * ctx)54 finish_or_flush( struct gl_context *ctx )
55 {
56    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
57    if (xmesa) {
58       mtx_lock(&_xmesa_lock);
59       XSync( xmesa->display, False );
60       mtx_unlock(&_xmesa_lock);
61    }
62 }
63 
64 
65 /* Implements glColorMask() */
66 static void
color_mask(struct gl_context * ctx,GLboolean rmask,GLboolean gmask,GLboolean bmask,GLboolean amask)67 color_mask(struct gl_context *ctx,
68            GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
69 {
70    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
71    XMesaBuffer xmbuf;
72    const int xclass = xmesa->xm_visual->visualType;
73    (void) amask;
74 
75    if (_mesa_is_user_fbo(ctx->DrawBuffer))
76       return;
77 
78    xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
79 
80    if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
81       unsigned long m;
82       if (rmask && gmask && bmask) {
83          m = ((unsigned long)~0L);
84       }
85       else {
86          m = 0;
87          if (rmask)   m |= GET_REDMASK(xmesa->xm_visual);
88          if (gmask)   m |= GET_GREENMASK(xmesa->xm_visual);
89          if (bmask)   m |= GET_BLUEMASK(xmesa->xm_visual);
90       }
91       XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
92    }
93 }
94 
95 
96 
97 /**********************************************************************/
98 /*** glClear implementations                                        ***/
99 /**********************************************************************/
100 
101 
102 /**
103  * Clear the front or back color buffer, if it's implemented with a pixmap.
104  */
105 static void
clear_pixmap(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)106 clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
107              GLint x, GLint y, GLint width, GLint height)
108 {
109    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
110    XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
111 
112    assert(xmbuf);
113    assert(xrb->pixmap);
114    assert(xmesa);
115    assert(xmesa->display);
116    assert(xrb->pixmap);
117    assert(xmbuf->cleargc);
118 
119    XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
120                        x, xrb->Base.Base.Height - y - height,
121                        width, height );
122 }
123 
124 
125 static void
clear_16bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)126 clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
127                     GLint x, GLint y, GLint width, GLint height)
128 {
129    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
130    GLuint pixel = (GLuint) xmesa->clearpixel;
131    GLint i, j;
132 
133    if (xmesa->swapbytes) {
134       pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
135    }
136 
137    for (j = 0; j < height; j++) {
138       GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
139       for (i = 0; i < width; i++) {
140          ptr2[i] = pixel;
141       }
142    }
143 }
144 
145 
146 /* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
147 static void
clear_24bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)148 clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
149                    GLint x, GLint y, GLint width, GLint height)
150 {
151    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
152    const GLubyte r = xmesa->clearcolor[0];
153    const GLubyte g = xmesa->clearcolor[1];
154    const GLubyte b = xmesa->clearcolor[2];
155 
156    if (r == g && g == b) {
157       /* same value for all three components (gray) */
158       GLint j;
159       for (j = 0; j < height; j++) {
160          bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
161          memset(ptr3, r, 3 * width);
162       }
163    }
164    else {
165       /* non-gray clear color */
166       GLint i, j;
167       for (j = 0; j < height; j++) {
168          bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
169          for (i = 0; i < width; i++) {
170             ptr3->r = r;
171             ptr3->g = g;
172             ptr3->b = b;
173             ptr3++;
174          }
175       }
176    }
177 }
178 
179 
180 static void
clear_32bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)181 clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
182                    GLint x, GLint y, GLint width, GLint height)
183 {
184    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
185    register GLuint pixel = (GLuint) xmesa->clearpixel;
186 
187    if (!xrb->ximage)
188       return;
189 
190    if (xmesa->swapbytes) {
191       pixel = ((pixel >> 24) & 0x000000ff)
192             | ((pixel >> 8)  & 0x0000ff00)
193             | ((pixel << 8)  & 0x00ff0000)
194             | ((pixel << 24) & 0xff000000);
195    }
196 
197    if (width == xrb->Base.Base.Width && height == xrb->Base.Base.Height) {
198       /* clearing whole buffer */
199       const GLuint n = xrb->Base.Base.Width * xrb->Base.Base.Height;
200       GLuint *ptr4 = (GLuint *) xrb->ximage->data;
201       if (pixel == 0) {
202          /* common case */
203          memset(ptr4, pixel, 4 * n);
204       }
205       else {
206          GLuint i;
207          for (i = 0; i < n; i++)
208             ptr4[i] = pixel;
209       }
210    }
211    else {
212       /* clearing scissored region */
213       GLint i, j;
214       for (j = 0; j < height; j++) {
215          GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
216          for (i = 0; i < width; i++) {
217             ptr4[i] = pixel;
218          }
219       }
220    }
221 }
222 
223 
224 static void
clear_nbit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)225 clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
226                   GLint x, GLint y, GLint width, GLint height)
227 {
228    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
229    XMesaImage *img = xrb->ximage;
230    GLint i, j;
231 
232    /* TODO: optimize this */
233    y = YFLIP(xrb, y);
234    for (j = 0; j < height; j++) {
235       for (i = 0; i < width; i++) {
236          XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
237       }
238    }
239 }
240 
241 
242 
243 static void
clear_buffers(struct gl_context * ctx,GLbitfield buffers)244 clear_buffers(struct gl_context *ctx, GLbitfield buffers)
245 {
246    if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
247       /* this is a window system framebuffer */
248       const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
249       const XMesaContext xmesa = XMESA_CONTEXT(ctx);
250       XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
251       const GLint x = ctx->DrawBuffer->_Xmin;
252       const GLint y = ctx->DrawBuffer->_Ymin;
253       const GLint width = ctx->DrawBuffer->_Xmax - x;
254       const GLint height = ctx->DrawBuffer->_Ymax - y;
255 
256       _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor,
257                                           ctx->Color.ClearColor.f);
258       xmesa->clearpixel = xmesa_color_to_pixel(ctx,
259                                                xmesa->clearcolor[0],
260                                                xmesa->clearcolor[1],
261                                                xmesa->clearcolor[2],
262                                                xmesa->clearcolor[3],
263                                                xmesa->xm_visual->undithered_pf);
264       XMesaSetForeground(xmesa->display, b->cleargc, xmesa->clearpixel);
265 
266       /* we can't handle color or index masking */
267       if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
268          if (buffers & BUFFER_BIT_FRONT_LEFT) {
269             /* clear front color buffer */
270             struct gl_renderbuffer *frontRb
271                = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
272             if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
273                /* renderbuffer is not wrapped - great! */
274                b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
275                buffers &= ~BUFFER_BIT_FRONT_LEFT;
276             }
277             else {
278                /* we can't directly clear an alpha-wrapped color buffer */
279             }
280          }
281          if (buffers & BUFFER_BIT_BACK_LEFT) {
282             /* clear back color buffer */
283             struct gl_renderbuffer *backRb
284                = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
285             if (b->backxrb == xmesa_renderbuffer(backRb)) {
286                /* renderbuffer is not wrapped - great! */
287                b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
288                buffers &= ~BUFFER_BIT_BACK_LEFT;
289             }
290          }
291       }
292    }
293    if (buffers)
294       _swrast_Clear(ctx, buffers);
295 }
296 
297 
298 /* XXX these functions haven't been tested in the Xserver environment */
299 
300 
301 /**
302  * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
303  */
304 static GLboolean
can_do_DrawPixels_8R8G8B(struct gl_context * ctx,GLenum format,GLenum type)305 can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
306 {
307    if (format == GL_BGRA &&
308        type == GL_UNSIGNED_BYTE &&
309        ctx->DrawBuffer &&
310        _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
311        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
312        ctx->Pixel.ZoomY == 1.0 &&
313        ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
314       const SWcontext *swrast = SWRAST_CONTEXT(ctx);
315 
316       if (swrast->NewState)
317          _swrast_validate_derived( ctx );
318 
319       if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
320          struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
321          if (rb) {
322             struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
323             if (xrb &&
324                 xrb->pixmap && /* drawing to pixmap or window */
325                 _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
326                return GL_TRUE;
327             }
328          }
329       }
330    }
331    return GL_FALSE;
332 }
333 
334 
335 /**
336  * This function implements glDrawPixels() with an XPutImage call when
337  * drawing to the front buffer (X Window drawable).
338  * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
339  */
340 static void
xmesa_DrawPixels_8R8G8B(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * unpack,const GLvoid * pixels)341 xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
342                          GLint x, GLint y, GLsizei width, GLsizei height,
343                          GLenum format, GLenum type,
344                          const struct gl_pixelstore_attrib *unpack,
345                          const GLvoid *pixels )
346 {
347    if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
348       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
349       struct gl_pixelstore_attrib clippedUnpack = *unpack;
350       int dstX = x;
351       int dstY = y;
352       int w = width;
353       int h = height;
354 
355       if (swrast->NewState)
356          _swrast_validate_derived( ctx );
357 
358       if (_mesa_is_bufferobj(unpack->BufferObj)) {
359          /* unpack from PBO */
360          GLubyte *buf;
361          if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
362                                         format, type, INT_MAX, pixels)) {
363             _mesa_error(ctx, GL_INVALID_OPERATION,
364                         "glDrawPixels(invalid PBO access)");
365             return;
366          }
367          buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
368 						      unpack->BufferObj->Size,
369 						      GL_MAP_READ_BIT,
370 						      unpack->BufferObj,
371                                                       MAP_INTERNAL);
372          if (!buf) {
373             return; /* error */
374          }
375          pixels = ADD_POINTERS(buf, pixels);
376       }
377 
378       if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
379          const XMesaContext xmesa = XMESA_CONTEXT(ctx);
380          XMesaDisplay *dpy = xmesa->xm_visual->display;
381          XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
382          const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
383          struct xmesa_renderbuffer *xrb
384             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
385          const int srcX = clippedUnpack.SkipPixels;
386          const int srcY = clippedUnpack.SkipRows;
387          const int rowLength = clippedUnpack.RowLength;
388          XMesaImage ximage;
389 
390          assert(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
391          assert(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
392          assert(dpy);
393          assert(gc);
394 
395          /* This is a little tricky since all coordinates up to now have
396           * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
397           * so we have to carefully compute the Y coordinates/addresses here.
398           */
399          memset(&ximage, 0, sizeof(XMesaImage));
400          ximage.width = width;
401          ximage.height = height;
402          ximage.format = ZPixmap;
403          ximage.data = (char *) pixels
404             + ((srcY + h - 1) * rowLength + srcX) * 4;
405          ximage.byte_order = LSBFirst;
406          ximage.bitmap_unit = 32;
407          ximage.bitmap_bit_order = LSBFirst;
408          ximage.bitmap_pad = 32;
409          ximage.depth = 32;
410          ximage.bits_per_pixel = 32;
411          ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
412          /* it seems we don't need to set the ximage.red/green/blue_mask fields */
413          /* flip Y axis for dest position */
414          dstY = YFLIP(xrb, dstY) - h + 1;
415          XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
416       }
417 
418       if (_mesa_is_bufferobj(unpack->BufferObj)) {
419          ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
420       }
421    }
422    else {
423       /* software fallback */
424       _swrast_DrawPixels(ctx, x, y, width, height,
425                          format, type, unpack, pixels);
426    }
427 }
428 
429 
430 
431 /**
432  * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
433  */
434 static GLboolean
can_do_DrawPixels_5R6G5B(struct gl_context * ctx,GLenum format,GLenum type)435 can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
436 {
437    if (format == GL_RGB &&
438        type == GL_UNSIGNED_SHORT_5_6_5 &&
439        !ctx->Color.DitherFlag &&  /* no dithering */
440        ctx->DrawBuffer &&
441        _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
442        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
443        ctx->Pixel.ZoomY == 1.0 &&
444        ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
445       const SWcontext *swrast = SWRAST_CONTEXT(ctx);
446 
447       if (swrast->NewState)
448          _swrast_validate_derived( ctx );
449 
450       if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
451          struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
452          if (rb) {
453             struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
454             if (xrb &&
455                 xrb->pixmap && /* drawing to pixmap or window */
456                 _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
457                return GL_TRUE;
458             }
459          }
460       }
461    }
462    return GL_FALSE;
463 }
464 
465 
466 /**
467  * This function implements glDrawPixels() with an XPutImage call when
468  * drawing to the front buffer (X Window drawable).  The image format
469  * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
470  * match the PF_5R6G5B pixel format.
471  */
472 static void
xmesa_DrawPixels_5R6G5B(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * unpack,const GLvoid * pixels)473 xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
474                          GLint x, GLint y, GLsizei width, GLsizei height,
475                          GLenum format, GLenum type,
476                          const struct gl_pixelstore_attrib *unpack,
477                          const GLvoid *pixels )
478 {
479    if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
480       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
481       struct gl_pixelstore_attrib clippedUnpack = *unpack;
482       int dstX = x;
483       int dstY = y;
484       int w = width;
485       int h = height;
486 
487       if (swrast->NewState)
488          _swrast_validate_derived( ctx );
489 
490       if (_mesa_is_bufferobj(unpack->BufferObj)) {
491          /* unpack from PBO */
492          GLubyte *buf;
493          if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
494                                         format, type, INT_MAX, pixels)) {
495             _mesa_error(ctx, GL_INVALID_OPERATION,
496                         "glDrawPixels(invalid PBO access)");
497             return;
498          }
499          buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
500 						      unpack->BufferObj->Size,
501 						      GL_MAP_READ_BIT,
502 						      unpack->BufferObj,
503                                                       MAP_INTERNAL);
504          if (!buf) {
505             return; /* error */
506          }
507          pixels = ADD_POINTERS(buf, pixels);
508       }
509 
510       if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
511          const XMesaContext xmesa = XMESA_CONTEXT(ctx);
512          XMesaDisplay *dpy = xmesa->xm_visual->display;
513          XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
514          const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
515          struct xmesa_renderbuffer *xrb
516             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
517          const int srcX = clippedUnpack.SkipPixels;
518          const int srcY = clippedUnpack.SkipRows;
519          const int rowLength = clippedUnpack.RowLength;
520          XMesaImage ximage;
521 
522          assert(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
523          assert(dpy);
524          assert(gc);
525 
526          /* This is a little tricky since all coordinates up to now have
527           * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
528           * so we have to carefully compute the Y coordinates/addresses here.
529           */
530          memset(&ximage, 0, sizeof(XMesaImage));
531          ximage.width = width;
532          ximage.height = height;
533          ximage.format = ZPixmap;
534          ximage.data = (char *) pixels
535             + ((srcY + h - 1) * rowLength + srcX) * 2;
536          ximage.byte_order = LSBFirst;
537          ximage.bitmap_unit = 16;
538          ximage.bitmap_bit_order = LSBFirst;
539          ximage.bitmap_pad = 16;
540          ximage.depth = 16;
541          ximage.bits_per_pixel = 16;
542          ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
543          /* it seems we don't need to set the ximage.red/green/blue_mask fields */
544          /* flip Y axis for dest position */
545          dstY = YFLIP(xrb, dstY) - h + 1;
546          XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
547       }
548 
549       if (unpack->BufferObj->Name) {
550          ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
551       }
552    }
553    else {
554       /* software fallback */
555       _swrast_DrawPixels(ctx, x, y, width, height,
556                          format, type, unpack, pixels);
557    }
558 }
559 
560 
561 /**
562  * Determine if we can do an optimized glCopyPixels.
563  */
564 static GLboolean
can_do_CopyPixels(struct gl_context * ctx,GLenum type)565 can_do_CopyPixels(struct gl_context *ctx, GLenum type)
566 {
567    if (type == GL_COLOR &&
568        ctx->_ImageTransferState == 0 &&  /* no color tables, scale/bias, etc */
569        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
570        ctx->Pixel.ZoomY == 1.0 &&
571        ctx->Color.DrawBuffer[0] == GL_FRONT &&  /* copy to front buf */
572        ctx->Pixel.ReadBuffer == GL_FRONT &&    /* copy from front buf */
573        ctx->ReadBuffer->_ColorReadBuffer &&
574        ctx->DrawBuffer->_ColorDrawBuffers[0]) {
575       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
576 
577       if (swrast->NewState)
578          _swrast_validate_derived( ctx );
579 
580       if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
581           ctx->ReadBuffer &&
582           ctx->ReadBuffer->_ColorReadBuffer &&
583           ctx->DrawBuffer &&
584           ctx->DrawBuffer->_ColorDrawBuffers[0]) {
585          struct xmesa_renderbuffer *srcXrb
586             = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
587          struct xmesa_renderbuffer *dstXrb
588             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
589          if (srcXrb->pixmap && dstXrb->pixmap) {
590             return GL_TRUE;
591          }
592       }
593    }
594    return GL_FALSE;
595 }
596 
597 
598 /**
599  * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
600  * for the color buffer.  Don't support zooming, pixel transfer, etc.
601  * We do support copying from one window to another, ala glXMakeCurrentRead.
602  */
603 static void
xmesa_CopyPixels(struct gl_context * ctx,GLint srcx,GLint srcy,GLsizei width,GLsizei height,GLint destx,GLint desty,GLenum type)604 xmesa_CopyPixels( struct gl_context *ctx,
605                   GLint srcx, GLint srcy, GLsizei width, GLsizei height,
606                   GLint destx, GLint desty, GLenum type )
607 {
608    if (can_do_CopyPixels(ctx, type)) {
609       const XMesaContext xmesa = XMESA_CONTEXT(ctx);
610       XMesaDisplay *dpy = xmesa->xm_visual->display;
611       XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
612       const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
613       struct xmesa_renderbuffer *srcXrb
614          = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
615       struct xmesa_renderbuffer *dstXrb
616          = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
617 
618       assert(dpy);
619       assert(gc);
620 
621       /* Note: we don't do any special clipping work here.  We could,
622        * but X will do it for us.
623        */
624       srcy = YFLIP(srcXrb, srcy) - height + 1;
625       desty = YFLIP(dstXrb, desty) - height + 1;
626       XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
627                 srcx, srcy, width, height, destx, desty);
628    }
629    else {
630       _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
631    }
632 }
633 
634 
635 
636 
637 /*
638  * Every driver should implement a GetString function in order to
639  * return a meaningful GL_RENDERER string.
640  */
641 static const GLubyte *
get_string(struct gl_context * ctx,GLenum name)642 get_string( struct gl_context *ctx, GLenum name )
643 {
644    (void) ctx;
645    switch (name) {
646       case GL_RENDERER:
647          return (const GLubyte *) "Mesa X11";
648       case GL_VENDOR:
649          return NULL;
650       default:
651          return NULL;
652    }
653 }
654 
655 
656 /*
657  * We implement the glEnable function only because we care about
658  * dither enable/disable.
659  */
660 static void
enable(struct gl_context * ctx,GLenum pname,GLboolean state)661 enable( struct gl_context *ctx, GLenum pname, GLboolean state )
662 {
663    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
664 
665    switch (pname) {
666       case GL_DITHER:
667          if (state)
668             xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
669          else
670             xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
671          break;
672       default:
673          ;  /* silence compiler warning */
674    }
675 }
676 
677 
678 /**
679  * Called when the driver should update its state, based on the new_state
680  * flags.
681  */
682 static void
xmesa_update_state(struct gl_context * ctx)683 xmesa_update_state(struct gl_context *ctx)
684 {
685    GLbitfield new_state = ctx->NewState;
686    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
687 
688    if (new_state & (_NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT))
689       _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer);
690 
691    /* Propagate statechange information to swrast and swrast_setup
692     * modules.  The X11 driver has no internal GL-dependent state.
693     */
694    _swrast_InvalidateState( ctx, new_state );
695    _tnl_InvalidateState( ctx, new_state );
696    _swsetup_InvalidateState( ctx, new_state );
697 
698    if (_mesa_is_user_fbo(ctx->DrawBuffer))
699       return;
700 
701    /*
702     * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
703     * renderbuffer span/clear funcs.
704     * Check _NEW_COLOR to detect dither enable/disable.
705     */
706    if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
707       XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
708       struct xmesa_renderbuffer *front_xrb, *back_xrb;
709 
710       front_xrb = xmbuf->frontxrb;
711       if (front_xrb) {
712          front_xrb->clearFunc = clear_pixmap;
713       }
714 
715       back_xrb = xmbuf->backxrb;
716       if (back_xrb) {
717          if (xmbuf->backxrb->pixmap) {
718             back_xrb->clearFunc = clear_pixmap;
719          }
720          else {
721             switch (xmesa->xm_visual->BitsPerPixel) {
722             case 16:
723                back_xrb->clearFunc = clear_16bit_ximage;
724                break;
725             case 24:
726                back_xrb->clearFunc = clear_24bit_ximage;
727                break;
728             case 32:
729                back_xrb->clearFunc = clear_32bit_ximage;
730                break;
731             default:
732                back_xrb->clearFunc = clear_nbit_ximage;
733                break;
734             }
735          }
736       }
737    }
738 }
739 
740 
741 /**
742  * Called by glViewport.
743  * This is a good time for us to poll the current X window size and adjust
744  * our renderbuffers to match the current window size.
745  * Remember, we have no opportunity to respond to conventional
746  * X Resize/StructureNotify events since the X driver has no event loop.
747  * Thus, we poll.
748  * Note that this trick isn't fool-proof.  If the application never calls
749  * glViewport, our notion of the current window size may be incorrect.
750  * That problem led to the GLX_MESA_resize_buffers extension.
751  */
752 static void
xmesa_viewport(struct gl_context * ctx)753 xmesa_viewport(struct gl_context *ctx)
754 {
755    XMesaContext xmctx = XMESA_CONTEXT(ctx);
756    XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
757    XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
758    xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
759    xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
760 }
761 
762 
763 #if ENABLE_EXT_timer_query
764 
765 /*
766  * The GL_EXT_timer_query extension is not enabled for the XServer
767  * indirect renderer.  Not sure about how/if wrapping of gettimeofday()
768  * is done, etc.
769  */
770 
771 struct xmesa_query_object
772 {
773    struct gl_query_object Base;
774    struct timeval StartTime;
775 };
776 
777 
778 static struct gl_query_object *
xmesa_new_query_object(struct gl_context * ctx,GLuint id)779 xmesa_new_query_object(struct gl_context *ctx, GLuint id)
780 {
781    struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
782    if (q) {
783       q->Base.Id = id;
784       q->Base.Ready = GL_TRUE;
785    }
786    return &q->Base;
787 }
788 
789 
790 static void
xmesa_begin_query(struct gl_context * ctx,struct gl_query_object * q)791 xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
792 {
793    if (q->Target == GL_TIME_ELAPSED_EXT) {
794       struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
795       (void) gettimeofday(&xq->StartTime, NULL);
796    }
797 }
798 
799 
800 /**
801  * Return the difference between the two given times in microseconds.
802  */
803 static GLuint64EXT
time_diff(const struct timeval * t0,const struct timeval * t1)804 time_diff(const struct timeval *t0, const struct timeval *t1)
805 {
806    GLuint64EXT seconds0 = t0->tv_sec & 0xff;  /* 0 .. 255 seconds */
807    GLuint64EXT seconds1 = t1->tv_sec & 0xff;  /* 0 .. 255 seconds */
808    GLuint64EXT nanosec0 = (seconds0 * 1000000 + t0->tv_usec) * 1000;
809    GLuint64EXT nanosec1 = (seconds1 * 1000000 + t1->tv_usec) * 1000;
810    return nanosec1 - nanosec0;
811 }
812 
813 
814 static void
xmesa_end_query(struct gl_context * ctx,struct gl_query_object * q)815 xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
816 {
817    if (q->Target == GL_TIME_ELAPSED_EXT) {
818       struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
819       struct timeval endTime;
820       (void) gettimeofday(&endTime, NULL);
821       /* result is in nanoseconds! */
822       q->Result = time_diff(&xq->StartTime, &endTime);
823    }
824    q->Ready = GL_TRUE;
825 }
826 
827 #endif /* ENABLE_timer_query */
828 
829 
830 /**
831  * Initialize the device driver function table with the functions
832  * we implement in this driver.
833  */
834 void
xmesa_init_driver_functions(XMesaVisual xmvisual,struct dd_function_table * driver)835 xmesa_init_driver_functions( XMesaVisual xmvisual,
836                              struct dd_function_table *driver )
837 {
838    driver->GetString = get_string;
839    driver->UpdateState = xmesa_update_state;
840    driver->Flush = finish_or_flush;
841    driver->Finish = finish_or_flush;
842    driver->ColorMask = color_mask;
843    driver->Enable = enable;
844    driver->Viewport = xmesa_viewport;
845    if (TEST_META_FUNCS) {
846       driver->Clear = _mesa_meta_Clear;
847       driver->CopyPixels = _mesa_meta_CopyPixels;
848       driver->BlitFramebuffer = _mesa_meta_and_swrast_BlitFramebuffer;
849       driver->DrawPixels = _mesa_meta_DrawPixels;
850       driver->Bitmap = _mesa_meta_Bitmap;
851    }
852    else {
853       driver->Clear = clear_buffers;
854       driver->CopyPixels = xmesa_CopyPixels;
855       if (xmvisual->undithered_pf == PF_8R8G8B &&
856           xmvisual->dithered_pf == PF_8R8G8B &&
857           xmvisual->BitsPerPixel == 32) {
858          driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
859       }
860       else if (xmvisual->undithered_pf == PF_5R6G5B) {
861          driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
862       }
863    }
864 
865    driver->MapRenderbuffer = xmesa_MapRenderbuffer;
866    driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer;
867 
868    driver->GenerateMipmap = _mesa_generate_mipmap;
869 
870 #if ENABLE_EXT_timer_query
871    driver->NewQueryObject = xmesa_new_query_object;
872    driver->BeginQuery = xmesa_begin_query;
873    driver->EndQuery = xmesa_end_query;
874 #endif
875 }
876 
877 
878 #define XMESA_NEW_POINT  (_NEW_POINT | \
879                           _NEW_RENDERMODE | \
880                           _SWRAST_NEW_RASTERMASK)
881 
882 #define XMESA_NEW_LINE   (_NEW_LINE | \
883                           _NEW_TEXTURE | \
884                           _NEW_LIGHT | \
885                           _NEW_DEPTH | \
886                           _NEW_RENDERMODE | \
887                           _SWRAST_NEW_RASTERMASK)
888 
889 #define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
890                             _NEW_TEXTURE | \
891                             _NEW_LIGHT | \
892                             _NEW_DEPTH | \
893                             _NEW_RENDERMODE | \
894                             _SWRAST_NEW_RASTERMASK)
895 
896 
897 /**
898  * Extend the software rasterizer with our line/point/triangle
899  * functions.
900  * Called during context creation only.
901  */
xmesa_register_swrast_functions(struct gl_context * ctx)902 void xmesa_register_swrast_functions( struct gl_context *ctx )
903 {
904    SWcontext *swrast = SWRAST_CONTEXT( ctx );
905 
906    swrast->choose_point = xmesa_choose_point;
907    swrast->choose_line = xmesa_choose_line;
908    swrast->choose_triangle = xmesa_choose_triangle;
909 
910    /* XXX these lines have no net effect.  Remove??? */
911    swrast->InvalidatePointMask |= XMESA_NEW_POINT;
912    swrast->InvalidateLineMask |= XMESA_NEW_LINE;
913    swrast->InvalidateTriangleMask |= XMESA_NEW_TRIANGLE;
914 }
915