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1 // This may look like C code, but it is really -*- C++ -*-
2 //
3 // Copyright Bob Friesenhahn, 1999, 2003
4 //
5 // Demonstration of unary function-object based operations
6 //
7 // Reads the multi-frame file "smile_anim.miff" and writes a
8 // flipped and morphed version to "flip_out.miff".
9 //
10 
11 #include <Magick++.h>
12 #include <string>
13 #include <iostream>
14 #include <list>
15 #include <algorithm>
16 
17 using namespace std;
18 
19 using namespace Magick;
20 
main(int,char ** argv)21 int main( int /*argc*/, char ** argv)
22 {
23 
24   // Initialize ImageMagick install location for Windows
25   InitializeMagick(*argv);
26 
27 
28   try {
29 
30     string srcdir("");
31     if(getenv("SRCDIR") != 0)
32       srcdir = getenv("SRCDIR");
33 
34     // Read images into STL list
35     list<Image> imageList;
36     readImages( &imageList, srcdir + "smile_anim.miff" );
37 
38     // cout << "Total scenes: " << imageList.size() << endl;
39 
40     // Flip images
41     for_each( imageList.begin(), imageList.end(), flipImage() );
42 
43     // Create a morphed version, adding three frames between each
44     // existing frame.
45     list<Image> morphed;
46     morphImages( &morphed, imageList.begin(), imageList.end(), 3 );
47 
48     // Write out images
49     cout << "Writing image \"flip_out.miff\" ..." << endl;
50     writeImages( morphed.begin(), morphed.end(), "flip_out.miff" );
51 
52   }
53   catch( exception &error_ )
54     {
55       cout << "Caught exception: " << error_.what() << endl;
56       return 1;
57     }
58 
59   return 0;
60 }
61