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85<p class="text-center"><a href="porting.html#imv7">ImageMagick Version 7</a> • <a href="porting.html#hdri">High Dynamic Range Imaging</a> • <a href="porting.html#channels">Pixel Channels</a> • <a href="porting.html#alpha">Alpha</a> • <a href="porting.html#grayscale">Grayscale</a> • <a href="porting.html#mask">Masks</a> • <a href="porting.html#core">MagickCore API</a> • <a href="porting.html#headers">Header Files</a>  • <a href="porting.html#deprecate">Deprecated Features Removed</a> • <a href="porting.html#cli">Command-line Interface</a> • <a href="porting.html#summary">Version 7 Change Summary</a> </p>
86
87<p class="lead magick-description">The design of ImageMagick is an evolutionary process, with the design and implementation efforts serving to influence and guide further progress in the other.  With ImageMagick version 7 we improved the design based on lessons learned from the version 6 implementation.  ImageMagick was originally designed to display RGB images to an X Windows server.  Over time we extended support to RGBA images and then to the CMYK and CMYKA image format.  With ImageMagick version 7, we extend support to arbitrary colorspaces with an arbitrary number of pixel channels.  In addition, ImageMagick 7 stores pixel channels as floats permitting out of band values (e.g. negative) and reduces rounding error.  There are numerous other design enhancements described within.</p>
88
89<p>To support variable pixel channels in the MagickCore API, pixel handling has changed when getting or setting the pixel channels.  You can access channels as an array, <var>pixel[i]</var>, or use an accessor method such as GetPixelRed() or SetPixelRed().  There are some modest changes to the MagickCore and MagickWand API's.   The Magick++ and PerlMagick API's have not changed and matches that of the ImageMagick version 6.</p>
90
91<p>The shell API (command line) of ImageMagick version 7 has undergone
92a major overhaul, with specific emphasis on the ability to read 'options' not
93only from the command line, but also from scripts, and file streams. This
94allows for the use of 'co-processing' programming techniques or performing
95image handling using 'deamon/server backends', and even multi-machine
96distributed processing.</p>
97
98<p>With the shell API overhaul other improvements were made, including:
99better reporting of which option failed, the consolidation and deprecation of
100options, and more global use of 'image properties' (more commonly known as
101'percent escapes' in option arguments. </p>
102
103<p>ImageMagick version 7 is available now as a <a href="../download">production</a> release.</p>
104
105<p>Now that ImageMagick version 7 is released, we continue to support and enhance version 6 for a minimum of 10 years.</p>
106
107<h2><a class="anchor" id="hdri"></a>High Dynamic Range Imaging</h2>
108<p>ImageMagick version 7 enables <a href="../www/high-dynamic-range.html">high dynamic range imaging</a> (HDRI) by default.  HDRI accurately represents the wide range of intensity levels found in real scenes ranging from the brightest direct sunlight to the deepest darkest shadows.  In addition, image processing results are more accurate.  The disadvantage is it requires more memory and may result in slower processing times.  If you see differences in the results of your version 6 command-line with version 7, it is likely due to HDRI.  You may need to add <code>-clamp</code> to your command-line to constrain pixels to the 0 .. QuantumRange range, or disable HDRI when you build ImageMagick version 7.  To disable HDRI (recommended for smart phone builds such as iOS or production sites where performance is a premium), simply add <code>--disable-hdri</code> to the configure script command line when building ImageMagick.</p>
109
110<h2><a class="anchor" id="channels"></a>Pixel Channels</h2>
111<p>A pixel is comprised of one or more color values, or <var>channels</var> (e.g. red pixel channel).</p>
112<p>Prior versions of ImageMagick (4-6), support 4 to 5 pixel channels (RGBA or CMYKA).  The first 4 channels are accessed with the PixelPacket data structure.   The structure includes 4 members of type Quantum (typically 16-bits) of red, green, blue, and opacity.  The black channel or colormap indexes are supported by a separate method and structure, IndexPacket.  As an example, here is a code snippet from ImageMagick version 6 that negates the color components (but not the alpha component) of the image pixels:</p>
113
114<pre class="pre-scrollable"><code>for (y=0; y &lt; (ssize_t) image->rows; y++)
115{
116  register IndexPacket
117    *indexes;
118
119  register PixelPacket
120    *q;
121
122  q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
123  if (q == (PixelPacket *) NULL)
124    {
125      status=MagickFalse;
126      continue;
127    }
128  indexes=GetCacheViewAuthenticIndexQueue(image_view);
129  for (x=0; x &lt; (ssize_t) image->columns; x++)
130  {
131    if ((channel &amp; RedChannel) != 0)
132      q->red=(Quantum) QuantumRange-q->red;
133    if ((channel &amp; GreenChannel) != 0)
134      q->green=(Quantum) QuantumRange-q->green;
135    if ((channel &amp; BlueChannel) != 0)
136      q->blue=(Quantum) QuantumRange-q->blue;
137    if (((channel &amp; IndexChannel) != 0) &amp;&amp;
138        (image->colorspace == CMYKColorspace))
139      indexes[x]=(IndexPacket) QuantumRange-indexes[x];
140    q++;
141  }
142  if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
143    status=MagickFalse;
144}</code></pre>
145
146<p>ImageMagick version 7 supports any number of channels from 1 to 32 (and beyond) and simplifies access with a single method that returns an array of pixel channels of type Quantum.   Source code that compiles against prior versions of ImageMagick requires refactoring to work with ImageMagick version 7.  We illustrate with an example.  Let's naively refactor the version 6 code snippet from above so it works with the ImageMagick version 7 API:</p>
147
148<pre class="pre-scrollable"><code>for (y=0; y &lt; (ssize_t) image->rows; y++)
149{
150  register Quantum
151    *q;
152
153  q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
154  if (q == (Quantum *) NULL)
155    {
156      status=MagickFalse;
157      continue;
158    }
159  for (x=0; x &lt; (ssize_t) image->columns; x++)
160  {
161    if ((GetPixelRedTraits(image) &amp; UpdatePixelTrait) != 0)
162      SetPixelRed(image,QuantumRange-GetPixelRed(image,q),q);
163    if ((GetPixelGreenTraits(image) &amp; UpdatePixelTrait) != 0)
164      SetPixelGreen(image,QuantumRange-GetPixelGreen(image,q),q);
165    if ((GetPixelBlueTraits(image) &amp; UpdatePixelTrait) != 0)
166      SetPixelBlue(image,QuantumRange-GetPixelBlue(image,q),q);
167    if ((GetPixelBlackTraits(image) &amp; UpdatePixelTrait) != 0)
168      SetPixelBlack(image,QuantumRange-GetPixelBlack(image,q),q);
169    if ((GetPixelAlphaTraits(image) &amp; UpdatePixelTrait) != 0)
170      SetPixelAlpha(image,QuantumRange-GetPixelAlpha(image,q),q);
171    q+=GetPixelChannels(image);
172  }
173  if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
174    status=MagickFalse;
175}</code></pre>
176
177<p>Let's do that again but take full advantage of the new variable pixel channel support:</p>
178
179<pre class="pre-scrollable"><code>for (y=0; y &lt; (ssize_t) image->rows; y++)
180{
181  register Quantum
182    *q;
183
184  q=GetCacheViewAuthenticPixels(image_view,0,y,image->columns,1,exception);
185  if (q == (Quantum *) NULL)
186    {
187      status=MagickFalse;
188      continue;
189    }
190  for (x = 0; x &lt; (ssize_t) image->columns; x++)
191  {
192    register ssize_t
193      i;
194
195    if (GetPixelWriteMask(image,q) &lt;= (QuantumRange/2))
196      {
197        q+=GetPixelChannels(image);
198        continue;
199      }
200    for (i=0; i &lt; (ssize_t) GetPixelChannels(image); i++)
201    {
202      PixelChannel channel = GetPixelChannelChannel(image,i);
203      PixelTrait traits = GetPixelChannelTraits(image,channel);
204      if ((traits &amp; UpdatePixelTrait) == 0)
205        continue;
206      q[i]=QuantumRange-q[i];
207    }
208    q+=GetPixelChannels(image);
209  }
210  if (SyncCacheViewAuthenticPixels(image_view,exception) == MagickFalse)
211    status=MagickFalse;
212}</code></pre>
213
214<p>Note, how we use GetPixelChannels() to advance to the next set of pixel channels.</p>
215
216<p>The colormap indexes and black pixel channel (for the CMYK colorspace) are no longer stored in the index channel, previously accessed with GetAuthenticIndexQueue() and GetCacheViewAuthenticIndexQueue().  Instead they are now a first class pixel channel and accessed as a member of the pixel array (e.g. <code>pixel[4]</code>) or with the convenience pixel accessor methods GetPixelIndex(), SetPixelIndex(), GetPixelBlack(), and SetPixelBlack().</p>
217
218<p>As a consequence of using an array structure for variable pixel channels, auto-vectorization compilers have additional opportunities to speed up pixel loops.</p>
219
220<h5>Pixel Accessors</h5>
221<p>You can access pixel channel as array elements (e.g. <code>pixel[1]</code>) or use convenience accessors to get or set pixel channels:</p>
222
223<pre class="highlight"><code>GetPixela()                  SetPixela()
224GetPixelAlpha()              SetPixelAlpha()
225GetPixelb()                  SetPixelb()
226GetPixelBlack()              SetPixelBlack()
227GetPixelBlue()               SetPixelBlue()
228GetPixelCb()                 SetPixelCb()
229GetPixelCr()                 SetPixelCr()
230GetPixelCyan()               SetPixelCyan()
231GetPixelGray()               SetPixelGray()
232GetPixelGreen()              SetPixelGreen()
233GetPixelIndex()              SetPixelIndex()
234GetPixelL()                  SetPixelL()
235GetPixelMagenta()            SetPixelMagenta()
236GetPixelReadMask()           SetPixelReadMask()
237GetPixelWriteMask()          SetPixelWriteMask()
238GetPixelMetacontentExtent()  SetPixelMetacontentExtent()
239GetPixelOpacity()            SetPixelOpacity()
240GetPixelRed()                SetPixelRed()
241GetPixelYellow()             SetPixelYellow()
242GetPixelY()                  SetPixelY()</code></pre>
243
244<p>You can find these accessors defined in the header file, <code>MagickCore/pixel-accessor.h</code></p>
245
246<h5>Pixel Traits</h5>
247<p>Each pixel channel includes one or more of these traits:</p>
248<dl class="row">
249<dt class="col-md-4">Undefined</dt>
250<dd class="col-md-8">no traits associated with this pixel channel</dd>
251<dt class="col-md-4">Copy</dt>
252<dd class="col-md-8">do not update this pixel channel, just copy it</dd>
253<dt class="col-md-4">Update</dt>
254<dd class="col-md-8">update this pixel channel</dd>
255<dt class="col-md-4">Blend</dt>
256<dd class="col-md-8">blend this pixel channel with the alpha mask if it's enabled</dd>
257</dl>
258<p>We provide these methods to set and get pixel traits:</p>
259<pre class="highlight"><code>GetPixelAlphaTraits()    SetPixelAlphaTraits()
260GetPixelBlackTraits()    SetPixelBlackTraits()
261GetPixelBlueTraits()     SetPixelBlueTraits()
262GetPixelCbTraits()       SetPixelCbTraits()
263GetPixelChannelTraits()  SetPixelChannelTraits()
264GetPixelCrTraits()       SetPixelCrTraits()
265GetPixelGrayTraits()     SetPixelGrayTraits()
266GetPixelGreenTraits()    SetPixelGreenTraits()
267GetPixelIndexTraits()    SetPixelIndexTraits()
268GetPixelMagentaTraits()  SetPixelMagentaTraits()
269GetPixelRedTraits()      SetPixelRedTraits()
270GetPixelYellowTraits()   SetPixelYellowTraits()
271GetPixelYTraits()        SetPixelYTraits()</code></pre>
272<p>For convenience you can set the active trait for a set of pixel channels with a channel mask and this method:</p>
273<pre class="highlight"><code>SetImageChannelMask()
274</code></pre>
275
276<p>Previously MagickCore methods had channel analogs, for example, NegateImage() and NegateImageChannels().  The channel analog methods are no longer necessary because the pixel channel traits specify whether to act on a particular pixel channel or whether to blend with the alpha mask.  For example, instead of</p>
277<pre class="highlight"><code>NegateImageChannel(image,channel);</code></pre>
278<p>we use:</p>
279<pre class="highlight"><code>channel_mask=SetImageChannelMask(image,channel);
280NegateImage(image,exception);
281(void) SetImageChannelMask(image,channel_mask);</code></pre>
282
283<h5>Pixel User Channels</h5>
284<p>In version 7, we introduce pixel user channels.  Traditionally we utilize 4 channels, red, green, blue, and alpha.   For CMYK we also have a black channel.  User channels are designed to contain whatever additional channel information that makes sense for your application.  Some examples include extra channels in TIFF or PSD images or perhaps you require a channel with infrared information for the pixel.  You can associate traits with the user channels so that they when they are acted upon by an image processing algorithm (e.g. blur) the pixels are copied, acted upon by the algorithm, or even blended with the alpha channel if that makes sense.</p>
285<h5>Pixel Metacontent</h5>
286<p>In version 7, we introduce pixel metacontent.  Metacontent is content about content. So rather than being the content itself, it's something that describes or is associated with the content.  Here the content is a pixel.  The pixel metacontent is for your exclusive use (internally the data is just copied, it is not modified) and is accessed with these MagickCore API methods:</p>
287<pre class="highlight"><code>SetImageMetacontentExtent()
288GetImageMetacontentExtent()
289GetVirtualMetacontent()
290GetAuthenticMetacontent()
291GetCacheViewAuthenticMetacontent()
292GetCacheViewVirtualMetacontent()</code></pre>
293
294<h2><a class="anchor" id="alpha"></a>Alpha</h2>
295<p>We support alpha now, previously opacity.  With alpha, a value of <kbd>0</kbd> means that the pixel does not have any coverage information and is transparent; i.e. there was no color contribution from any geometry because the geometry did not overlap this pixel. A value of <code>QuantumRange</code> means that the pixel is opaque because the geometry completely overlapped the pixel. As a consequence, in version 7, the PixelInfo structure member alpha has replaced the previous opacity member.  Another consequence is the alpha part of a sRGB value in hexadecimal notation is now reversed (e.g. #0000 is fully transparent).</p>
296<h2><a class="anchor" id="colorspace"></a>Colorspace</h2>
297<p>The <code>Rec601Luma</code> and <code>Rec709Luma</code> colorspaces are no longer supported.  Instead, specify the <code>gray</code> colorspace and choose from these intensity options:</p>
298<pre class="highlight"><code>Rec601Luma
299Rec601Luminance
300Rec709Luma
301Rec709Luminance</code></pre>
302<p>For example,</p>
303<pre class="highlight"><code>convert myImage.png -intensity Rec709Luminance -colorspace gray myImage.jpg</code></pre>
304
305<h2><a class="anchor" id="grayscale"></a>Grayscale</h2>
306<p>Previously, grayscale images were Rec601Luminance and consumed 4 channels: red, green, blue, and alpha.  With version 7, grayscale consumes only 1 channel requiring far less resources as a result.</p>
307
308<h2><a class="anchor" id="mask"></a>Masks</h2>
309<p>Version 7 supports masks for most image operators.  White pixels in a read mask ignores corresponding pixel in an image whereas white pixels in a write mask protects the corresponding pixel in the image.  From the command-line, you can associate a mask with an image with the <code>-read-mask</code> and <code>-write-mask</code> options.  This polarity is matches the masks in version 6 of ImageMagick for ease of porting your workflow.  For convenience, we continue to support the <code>-mask</code> option in version 7 to match the behavior of version 6.</p>
310<p>In this example, we compute the distortion of a masked reconstructed image:</p>
311<pre class="highlight"><code>compare -metric rmse -read-mask hat_mask.png hat.png wizard.png difference.png</code></pre>
312<p>Here we protect certain pixels from change:</p>
313<pre class="highlight"><code>convert rose: -write-mask rose_bg_mask.png -modulate 110,100,33.3  +mask rose_blue.png</code></pre>
314
315<p>A mask associated with an image persists until it is modified or removed.  This may produce unexpected results for complex command-lines.  Here we only want to clip when applying the alpha option, not the resize:</p>
316<pre class="highlight">
317convert -density 300 -colorspace srgb image.eps -alpha transparent -clip -alpha opaque +clip -resize 1000x1000 -strip image.png
318</pre>
319
320<h2><a class="anchor" id="core"></a>MagickCore API</h2>
321<p>Here are a list of changes to the MagickCore API:</p>
322<ul>
323<li>Almost all image processing algorithms are now channel aware.</li>
324<li>The MagickCore API adds an <code>ExceptionInfo</code> argument to those methods that lacked it in version 6, e.g. <code>NegateImage(image,MagickTrue,exception</code>);</li>
325<li>All method channel analogs have been removed (e.g. BlurImageChannel()), they are no longer necessary, use pixel traits instead.</li>
326<li>Public and private API calls are now declared with the GCC visibility attribute.  The MagickCore and MagickWand dynamic libraries now only export public struct and function declarations.</li>
327<li>The InterpolatePixelMethod enum is now PixelInterpolateMethod.</li>
328<li>The IntegerPixel storage type is removed (use LongPixel instead) and LongLongPixel is added</li>
329<li>Image signatures have changed to account for variable pixel channels.</li>
330<li>All color packet structures, PixelPacket, LongPacket, and DoublePacket, are consolidated to a single color structure, PixelInfo.</li>
331<li>The ChannelMoments structure member <code>I</code> is now <code>invariant</code>.  <code>I</code> conflicts with the <code>complex.h</code> header.</li>
332<li>We added a length parameter to FormatMagickSize() to permit variable length buffers.</li>
333</ul>
334<h2><a class="anchor" id="core"></a>MagickWand API</h2>
335<p>Here are a list of changes to the MagickWand API:</p>
336<ul>
337<li>Almost all image processing algorithms are now channel aware.</li>
338<li>The DrawMatte() method is now called DrawAlpha().</li>
339<li>The MagickSetImageBias() and MagickSetImageClipMask() methods are no longer supported.</li>
340</ul>
341<h2><a class="anchor" id="core"></a>Magick++ API</h2>
342<p>Here are a list of changes to the Magick++ API:</p>
343<ul>
344<li>Almost all image processing algorithms are now channel aware.</li>
345<li>Use this construct, for example, to avoid operating on the alpha channel:
346<pre class="highlight"><code>image.negateChannel(Magick::ChannelType(Magick::CompositeChannels ^ Magick::AlphaChannel));
347</code></pre>
348</li>
349</ul>
350<h2><a class="anchor" id="headers"></a>Header Files</h2>
351<p>Prior versions of ImageMagick (4-6) reference the ImageMagick header files as <code>magick/</code> and <code>wand/</code>.  ImageMagick 7 instead uses <code>MagickCore/</code> and <code>MagickWand/</code> respectively.  For example,</p>
352<pre class="highlight"><code><code>#include &lt;MagickCore/MagickCore.h>
353#include &lt;MagickWand/MagickWand.h></code></code></pre>
354
355<h2><a class="anchor" id="deprecate"></a>Deprecated Features Removed</h2>
356<p>All deprecated features from ImageMagick version 6 are removed in version 7.  These include the <code>Magick-config</code> and <code>Wand-config</code> configuration utilities.  Instead use:</p>
357
358<pre class="highlight"><code>MagickCore-config
359MagickWand-config</code></pre>
360<p>The FilterImage() method has been removed.  Use ConvolveImage() instead.</p>
361
362<p>In addition, all deprecated <a href="http://magick.imagemagick.org/api/deprecate.html">MagickCore</a> and <a href="http://magick.imagemagick.org/api/magick-deprecate.html">MagickWand</a> methods are no longer available in version 7.</p>
363
364<p>The Bessel filter was removed as it is an alias for Jinc.  Use -filter Jinc instead.</p>
365
366
367<h2><a class="anchor" id="cli"></a>Shell API or Command-line Interface</h2>
368
369<p>As mentioned the primary focus of the changes to the Shell API or Command
370Line Interface is the abstraction so that not only can <var>options</var> be
371read from command line arguments, but also from a file (script) or from a file
372stream (interactive commands, or co-processing). </p>
373
374<p>To do this the CLI parser needed to be re-written, so as to always perform
375all options, in a strict, do-it-as-you-see it order. Previously in IMv6
376options were performed in groups (known as 'FireOptions), this awkwardness is
377now gone.  However the strict order means that you can no longer give operations
378before providing an image for the operations to work on.  To do so will now
379produce an error. </p>
380
381<p>Error reporting is now reporting exactly which option (by argument count on
382command line, or line,column in scripts) caused the 'exception'.  This is not
383complete as yet but getting better. Also not complete is 'regard-warnings'
384handling or its replacement, which will allow you to ignore reported errors
385and continue processing (as appropriate due to error) in co-processes or
386interactive usage. </p>
387
388<p>The parenthesis options used to 'push' the current image list, and image
389settings (EG: '<code>(</code>' and '<code>)</code>' ) on to a stack now has
390a completely separate image settings stack. That is parenthesis 'push/pull'
391image lists, and curly braces (EG: '<code>{</code>' and '<code>}</code>' ) will
392'push/pull' image settings. </p>
393
394<p>Of course due to the previously reported changes to the underlying channel
395handling will result be many side effects to almost all options. Here are some
396specific </p>
397
398<p>Most algorithms update the red, green, blue, black (for CMYK), and alpha
399channels.  Most operators will blend alpha the other color channels, but other
400operators (and situations) may require this blending to be disabled, and is
401currently done by removing alpha from the active channels via
402<code>-channel</code> option.  (e.g. <code>convert castle.gif -channel RGB
403-negate castle.png</code>). </p>
404
405<p>Reading gray-scale images generate an image with only one channel. If
406that image is to then accept color the <code>-colorspace</code> setting needs to
407be applied to expand the one channel into separate RGB (or other) channels.
408</p>
409<p>Previously, command-line arguments were limited to 4096 characters, with ImageMagick version 7 the limit has increased to 131072 characters.</p>
410
411<h3>Command Changes</h3>
412<p>Here are a list of changes to the ImageMagick commands:</p>
413<dl class="row">
414<dt class="col-md-4">magick</dt>
415<dd class="col-md-8">The "<code>magick</code>" command is the new primary command of the Shell
416    API, replacing the old "<code>convert</code>" command. This allows you to
417    create a 'magick script' of the form  "<code>#!/path/to/command/magick
418    -script</code>", or pipe options into a command "<code>magick -script
419    -</code>, as abackground process. </dd>
420
421<dt class="col-md-4">magick-script</dt>
422<dd class="col-md-8">This the same as "<code>magick</code>", (only command name is different)
423    but which has an implicit "<code>-script</code>" option.  This allows you to
424    use it in an "<code>env</code>" style script form.  That is a magick script
425    starts with the 'she-bang' line of "<code>#!/usr/bin/env
426    magick-script</code>" allowing the script interpreter to be found anywhere
427    on the users command "<code>PATH</code>".  This is required to get around
428    a "one argument she-bang bug" that is common on most UNIX systems
429    (including Linux, but not MacOSX).</dd>
430<dt class="col-md-4">animate, compare, composite, conjure, convert, display, identify, import, mogrify, montage, stream</dt>
431<dd class="col-md-8">To reduce the footprint of the command-line utilities, these utilities are symbolic links to the <code>magick</code> utility.  You can also invoke them from the <code>magick</code> utility, for example, use <code>magick convert logo: logo.png</code> to invoke the <code>convert</code> utility.
432</dd></dl>
433
434<h3>Behavioral Changes</h3>
435<p>Image settings are applied to each image on the command line.  To associate a setting with a particular image, use parenthesis to remove ambiguity.  In this example we assign a unique page offset to each image:</p>
436<pre class="highlight"><code>convert \( -page +10+20 first.png \) \( -page +100+200 second.png \) ...</code></pre>
437
438<p>By default, image operations such as convolution blends alpha with each channel.  To convolve each channel independently, deactivate the alpha channel as follows:</p>
439<pre class="highlight"><code>convert ... -alpha discrete -blur 0x1 ...</code></pre>
440<p>To remove the alpha values from your image, use <code>-alpha off</code>. If you want to instead persist the alpha channel but not blend the alpha pixels for certain image processing operations, use <code>-alpha deactivate</code> instead.</p>
441<p>Some options have changed in ImageMagick version 7.  These include:</p>
442<dl>
443<dt class="col-md-4">-channel</dt>
444<dd class="col-md-8">the default is to update the RGBA channels, previously, in IMv6, the default was RGB.  If you get results that differ from IMv6, you may need to specify <code>-channel RGB</code> on your command line (e.g. -channel RGB -negate).</dd>
445<dt class="col-md-4">+combine</dt>
446<dd class="col-md-8">This option now requires an argument, the image colorspace (e.g. +combine sRGB).</dd>
447<dt class="col-md-4">-format</dt>
448<dd class="col-md-8">The %Z image property is no longer supported.</dd>
449<dt class="col-md-4">-gamma</dt>
450<dd class="col-md-8">Multiple gamma arguments (e.g. <code>-gamma 1,2,3</code>) are no longer supported, instead use <code>-channel</code> (e.g. <code>-channel blue -gamma 2)</code>.</dd>
451<dt class="col-md-4">-region</dt>
452<dd class="col-md-8">This option set a write mask for the region you define.  In IMv6, a separate image was clone instead, operated on, and the results were composited to the source image.  In addition, the draw transformations are relative to the upper left corner of the image, previously in IMv6 they were relative to the region.</dd>
453</dl>
454
455<p>Use <code>-define morphology:showKernel=1</code> to post the morphology or convolution kernel.  Previously it was <code>-define showKernel=1</code>.</p>
456
457<h3>New Options</h3>
458<p>ImageMagick version 7 supports these new options, though most are limited
459to the "<code>magick</code>" command, or to use in "<code>magick</code>"
460scripts.</p>
461
462<dl class="row">
463<dt class="col-md-4">{ ... }</dt>
464<dd class="col-md-8">Save (and restore) the current image settings (internally known as the
465    "image_info" structure).  This is automatically done with parenthesis (EG:
466    '<code>(</code>' and '<code>)</code>') is "<code>-regard-parenthesis</code>" has
467    been set, just as in IMv6.  Caution is advised to prevent un-balanced
468    braces errors.</dd>
469
470<dt class="col-md-4">--</dt>
471<dd class="col-md-8">End of options, to be used in IMv7 "<code>mogrify</code>" command to
472    explicitly separate the operations to be applied and the images that
473    are to be processed 'in-place'.  (not yet implemented).  However if
474    not provided, "<code>-read</code>" can still be used to differentiate
475    secondary image reads (for use in things like alpha composition) from
476    the 'in-place' image being processed.  In other commands (such as "magick") it is equivalent to a explicit "<code>-read</code>" (see below) of the next option as a image (as it was in IMv6).  </dd>
477
478<dt class="col-md-4">-alpha discrete</dt>
479<dd class="col-md-8">treat the alpha channel independently (do not blend).</dd>
480
481<dt class="col-md-4">-channel-fx <var>expression</var> </dt>
482<dd class="col-md-8">
483<p>exchange, extract, or copy one or more image channels.</p>
484
485<p>The expression consists of one or more channels, either mnemonic or numeric (e.g. red or 0, green or 1, etc.), separated by certain operation symbols as follows:</p>
486
487<pre class="highlight"><code>&lt;=&gt;  exchange two channels (e.g. red&lt;=&gt;blue)
488=&gt;   copy one channel to another channel (e.g. red=&gt;green)
489=    assign a constant value to a channel (e.g. red=50%)
490,    write new image with channels in the specified order (e.g. red, green)
491;    add a new output image for the next set of channel operations (e.g. red; green; blue)
492|    move to the next input image for the source of channel data (e.g. | gray=>alpha)</code></pre>
493
494<p>For example, to create 3 grayscale images from the red, green, and blue channels of an image, use:</p>
495
496<pre class="highlight"><code>-channel-fx "red; green; blue"</code></pre>
497
498<p>A channel without an operation symbol implies separate (i.e, semicolon).</p>
499
500<p>Here we take an sRGB image and a grayscale image and inject the grayscale image into the alpha channel:</p>
501<pre class="highlight"><code>convert wizard.png mask.pgm -channel-fx '| gray=>alpha' wizard-alpha.png</code></pre>
502<p>Use a similar command to define a read mask:</p>
503<pre class="highlight"><code>convert wizard.png mask.pgm -channel-fx '| gray=>read-mask' wizard-mask.png</code></pre>
504
505<p>Add <code>-debug pixel</code> prior to the <code>-channel-fx</code> option to track the channel morphology.</p>
506
507</dd>
508
509<dt class="col-md-4">-exit</dt>
510<dd class="col-md-8">Stop processing at this point. No further options will be processed after
511    this option. Can be used in a script to force the "<code>magick</code>"
512    command to exit, without actually closing the pipeline that it is
513    processing options from.  May also be used as a 'final' option on the "<code>magick</code>" command
514    line, instead of a implicit output image, to completely prevent any image
515    write. ASIDE: even the "<code>NULL:</code>" coder requires at least one
516    image, for it to 'not write'! This option does not require any images at
517    all. </dd>
518
519<dt class="col-md-4">-read {image}</dt>
520<dd class="col-md-8">Explicit read of an image, rather than an implicit read.  This allows you
521    to read from filenames that start with an 'option' character, and which
522    otherwise could be mistaken as an option (unknown or otherwise). This will
523    eventually be used in "<code>mogrify</code>" to allow the reading of
524    secondary images, and allow the use of image list operations within that
525    command. </dd>
526
527<dt class="col-md-4">-read-mask</dt>
528<dd class="col-md-8">prevent updates to image pixels specified by the mask</dd>
529
530<dt class="col-md-4">-region</dt>
531<dd class="col-md-8">supported in ImageMagick 7.0.2-6 and above</dd>
532
533<dt class="col-md-4">-script {file}</dt>
534<dd class="col-md-8">In "<code>magick</code>", stop the processing of command line arguments as
535    image operations, and read all further options from the given file or
536    pipeline.</dd>
537<dt class="col-md-4">-write-mask</dt>
538<dd class="col-md-8">prevent pixels from being written.</dd>
539
540</dl>
541
542<h3>Changed Options</h3>
543<p>These options are known to have changed, in some way.</p>
544<dl class="row">
545<dt class="col-md-4">-bias</dt>
546<dd class="col-md-8">The option is no longer recognized.  Use <code>-define convolve:bias=<var>value</var></code> instead.</dd>
547<dt class="col-md-4">-draw</dt>
548<dd class="col-md-8">The <code>matte</code> primitive is now <code>alpha</code> (e.g. <code>-draw 'alpha 0,0 floodfill'</code>).</dd>
549<dt class="col-md-4">-negate</dt>
550<dd class="col-md-8">currently negates all channels, including alpha if present.  As such you may need to use the -channel option to prevent alpha negation (e.g. -channel RGB -negate).  </dd>
551<dt class="col-md-4">-preview</dt>
552<dd class="col-md-8">this option is now an image operator.  The PREVIEW image format has been removed.</dd>
553</dl>
554
555<h3>Deprecated warning given, but will work (for now)</h3>
556<dl class="row">
557<dt class="col-md-4">-affine</dt>
558<dd class="col-md-8">Replaced by <code>-draw "affine ..."</code>. (see transform)</dd>
559<dt class="col-md-4">-average</dt>
560<dd class="col-md-8">Replaced by <code>-evaluate-sequence Mean</code>.</dd>
561<dt class="col-md-4">-box</dt>
562<dd class="col-md-8">Replaced by <code>-undercolor</code>.</dd>
563<dt class="col-md-4">-deconstruct</dt>
564<dd class="col-md-8">Replaced by <code>-layers CompareAny</code>.</dd>
565<dt class="col-md-4">-gaussian</dt>
566<dd class="col-md-8">Replaced by <code>-gaussian-blur</code>.</dd>
567<dt class="col-md-4">-/+map</dt>
568<dd class="col-md-8">Replaced by <code>-/+remap</code>.</dd>
569<dt class="col-md-4">-/+mask</dt>
570<dd class="col-md-8">Replaced by <code>-/+read-mask</code>, <code>-/+write-mask</code>.</dd>
571<dt class="col-md-4">-/+matte</dt>
572<dd class="col-md-8">Replaced by <code>-alpha Set/Off</code>.</dd>
573<dt class="col-md-4">-transform</dt>
574<dd class="col-md-8">Replaced by <code>-distort Affine "..."</code>.</dd>
575</dl>
576
577<h3>Deprecated warning given, and ignored (for now)</h3>
578<p>Almost 'plus' (+) option that did not do anything has been marked as
579deprecated, and does nothing. It does not even have associated code.  For
580example "+annotate", "+resize", "+clut", and "+draw" .</p>
581
582<dl class="row">
583<dt class="col-md-4">-affinity</dt>
584<dd class="col-md-8">Replaced by <code>-remap</code>.</dd>
585<dt class="col-md-4">-maximum</dt>
586<dd class="col-md-8">Replaced by <code>-evaluate-sequence Max</code>.</dd>
587<dt class="col-md-4">-median</dt>
588<dd class="col-md-8">Replaced by <code>-evaluate-sequence Median</code>.</dd>
589<dt class="col-md-4">-minimum</dt>
590<dd class="col-md-8">Replaced by <code>-evaluate-sequence Min</code>.</dd>
591<dt class="col-md-4">-recolor</dt>
592<dd class="col-md-8">Replaced by <code>-color-matrix</code>.</dd>
593</dl>
594
595<h3>Removed / Replaced Options ("no such option" error and abort)</h3>
596
597<dl class="row">
598<dt class="col-md-4">-interpolate filter</dt>
599<dd class="col-md-8">remove slow and useless interpolation method</dd>
600<dt class="col-md-4">-origin</dt>
601<dd class="col-md-8">old option, unknown meaning.</dd>
602<dt class="col-md-4">-pen</dt>
603<dd class="col-md-8">Replaced by <code>-fill</code>.</dd>
604<dt class="col-md-4">-passphrase</dt>
605<dd class="col-md-8">old option, unknown meaning</dd>
606</dl>
607<h2><a class="anchor" id="summary"></a>Version 7 Change Summary</h2>
608<p>Changes from ImageMagick version 6 to version 7 are summarized here:</p>
609<h5>High Dynamic Range Imaging</h5>
610<ul>
611<li>ImageMagick version 7 enables HDRI by default.  Expect more accurate image processing results with higher memory requirements and possible slower processing times.  You can disable this feature for resource constrained system such as a cell phone with a slight loss of accuracy for certain algorithms (e.g. resizing).</li>
612</ul>
613<h5>Pixels</h5>
614<ul>
615<li>Pixels are no longer addressed with PixelPacket structure members (e.g. red, green, blue, opacity) but as an array of channels (e.g. pixel[PixelRedChannel]).</li>
616<li>Use convenience macros to access pixel channels (e.g. GetPixelRed(), SetPixelRed()).</li>
617<li>The black channel for the CMYK colorspace is no longer stored in the index channel, previously accessed with GetAuthenticIndexQueue() and GetCacheViewAuthenticIndexQueue().  Instead it is now a pixel channel and accessed with the convenience pixel macros GetPixelBlack() and SetPixelBlack().</li>
618<li>The index channel for colormapped images is no longer stored in the index channel, previously accessed with GetAuthenticIndexQueue() and GetCacheViewAuthenticIndexQueue().  Instead it is now a pixel channel and accessed with the convenience pixel macros GetPixelIndex() and SetPixelIndex().</li>
619<li>Use GetPixelChannels() to advance to the next set of pixel channels.</li>
620<li>Use the <var>metacontent</var> channel  to associate metacontent with each pixel.</li>
621<li>All color packet structures, PixelPacket, LongPacket, and DoublePacket, are consolidated to a single color structure, PixelInfo.</li>
622</ul>
623<h5>Alpha</h5>
624<ul>
625<li>We support alpha rather than opacity (0 transparent; QuantumRange opaque).</li>
626<li>Use GetPixelAlpha() or SetPixelAlpha() to get or set the alpha pixel channel value.</li>
627</ul>
628<h5>Grayscale</h5>
629<ul>
630<li>Grayscale images consume one pixel channel in ImageMagick version 7.  To process RGB, set the colorspace to RGB (e.g. -colorspace sRGB).</li>
631</ul>
632<h5>Masks</h5>
633<ul>
634<li>ImageMagick version 6 only supports read mask in limited circumstances.  Version 7 supports both a read and write mask.  The read mask is honored by most image-processing algorithms.</li>
635</ul>
636<h5>MagickCore API</h5>
637<ul>
638<li>Almost all image processing algorithms are now channel aware.</li>
639<li>MagickCore, version 7, adds an ExceptionInfo argument to those methods that lacked it in version 6, e.g. <code>NegateImage(image,MagickTrue,exception);</code></li>
640<li>All method channel analogs have been removed (e.g. BlurImageChannel()), they are no longer necessary, use pixel traits instead.</li>
641<li>Public and private API calls are now declared with the GCC visibility attribute.  The MagickCore and MagickWand dynamic libraries now only export public struct and function declarations.</li>
642<li>The InterpolatePixelMethod enum is now PixelInterpolateMethod.</li>
643<li>To account for variable pixel channels, images may now return a different signature.</li>
644</ul>
645<h5>Deprecated Methods</h5>
646<ul>
647<li>All ImageMagick version 6 MagickCore and MagickWand deprecated methods are removed and no longer available in ImageMagick version 7.</li>
648<li>All MagickCore channel method analogs are removed (e.g. NegateImageChannels()).  For version 7, use pixel traits instead.</li>
649<li>The FilterImage() method has been removed.  Use ConvolveImage() instead.</li>
650</ul>
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