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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D9_Direct3DBaseTexture9_hpp
16 #define D3D9_Direct3DBaseTexture9_hpp
17 
18 #include "Direct3DResource9.hpp"
19 
20 #include <d3d9.h>
21 
22 namespace sw
23 {
24 	class Resource;
25 }
26 
27 namespace D3D9
28 {
29 	class Direct3DBaseTexture9 : public IDirect3DBaseTexture9, public Direct3DResource9
30 	{
31 	public:
32 		Direct3DBaseTexture9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DFORMAT format, D3DPOOL pool, unsigned long levels, unsigned long usage);
33 
34 		~Direct3DBaseTexture9() override;
35 
36 		// IUnknown methods
37 		long __stdcall QueryInterface(const IID &iid, void **object) override;
38 		unsigned long __stdcall AddRef() override;
39 		unsigned long __stdcall Release() override;
40 
41 		// IDirect3DResource9 methods
42 		long __stdcall GetDevice(IDirect3DDevice9 **device) override;
43 		long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override;
44 		long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override;
45 		long __stdcall FreePrivateData(const GUID &guid) override;
46 		unsigned long __stdcall SetPriority(unsigned long newPriority) override;
47 		unsigned long __stdcall GetPriority() override;
48 		void __stdcall PreLoad() override;
49 		D3DRESOURCETYPE __stdcall GetType() override;
50 
51 		// IDirect3DBaseTexture9 methods
52 		unsigned long __stdcall SetLOD(unsigned long newLOD) override;
53 		unsigned long __stdcall GetLOD() override;
54 		unsigned long __stdcall GetLevelCount() override;
55 		long __stdcall SetAutoGenFilterType(D3DTEXTUREFILTERTYPE filterType) override;
56 		D3DTEXTUREFILTERTYPE __stdcall GetAutoGenFilterType() override;
57 		void __stdcall GenerateMipSubLevels() override;
58 
59 		// Intenal methods
60 		sw::Resource *getResource() const;
61 		unsigned long getInternalLevelCount() const;
62 		unsigned long getUsage() const;
63 		D3DFORMAT getFormat() const;
64 
65 	protected:
66 		// Creation parameters
67 		unsigned long levels;   // Recalculated when 0
68 		const unsigned long usage;
69 		const D3DFORMAT format;
70 
71 		sw::Resource *resource;
72 
73 	private:
74 		D3DTEXTUREFILTERTYPE filterType;
75 		unsigned long LOD;
76 	};
77 }
78 
79 #endif // D3D9_Direct3DBaseTexture9_hpp
80