• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D9_Direct3DVertexDeclaration9_hpp
16 #define D3D9_Direct3DVertexDeclaration9_hpp
17 
18 #include "Unknown.hpp"
19 
20 #include <d3d9.h>
21 
22 namespace D3D9
23 {
24 	class Direct3DDevice9;
25 
26 	class Direct3DVertexDeclaration9 : public IDirect3DVertexDeclaration9, public Unknown
27 	{
28 	public:
29 		Direct3DVertexDeclaration9(Direct3DDevice9 *device, const D3DVERTEXELEMENT9 *vertexElements);
30 		Direct3DVertexDeclaration9(Direct3DDevice9 *device, unsigned long FVF);
31 
32 		~Direct3DVertexDeclaration9() override;
33 
34 		// IUnknown methods
35 		long __stdcall QueryInterface(const IID &iid, void **object) override;
36 		unsigned long __stdcall AddRef() override;
37 		unsigned long __stdcall Release() override;
38 
39 		// IDirect3DVertexDeclaration9 methods
40 		long __stdcall GetDevice(IDirect3DDevice9 **device) override;
41 		long __stdcall GetDeclaration(D3DVERTEXELEMENT9 *declaration, unsigned int *numElements) override;
42 
43 		// Internal methods
44 		unsigned long getFVF() const;
45 		bool isPreTransformed() const;
46 
47 	private:
48 		unsigned long computeFVF();   // If equivalent to FVF, else 0
49 
50 		// Creation parameters
51 		Direct3DDevice9 *const device;
52 		D3DVERTEXELEMENT9 *vertexElement;
53 
54 		int numElements;
55 		unsigned long FVF;
56 		bool preTransformed;
57 	};
58 }
59 
60 #endif   // D3D9_Direct3DVertexDeclaration9_hpp
61