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1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<OpenGLAPI>
5
6<category name="GL_EXT_texture_array" number="329">
7    <enum name="TEXTURE_1D_ARRAY_EXT"                      value="0x8C18"/>
8    <enum name="PROXY_TEXTURE_1D_ARRAY_EXT"                value="0x8C19"/>
9    <enum name="TEXTURE_2D_ARRAY_EXT"                      value="0x8C1A"/>
10    <enum name="PROXY_TEXTURE_2D_ARRAY_EXT"                value="0x8C1B"/>
11
12    <enum name="TEXTURE_BINDING_1D_ARRAY_EXT"   count="1"  value="0x8C1C">
13        <size name="Get" mode="get"/>
14    </enum>
15
16    <enum name="TEXTURE_BINDING_2D_ARRAY_EXT"   count="1"  value="0x8C1D">
17        <size name="Get" mode="get"/>
18    </enum>
19
20    <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT"   count="1"  value="0x88FF">
21        <size name="Get" mode="get"/>
22    </enum>
23
24    <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E">
25        <size name="Get" mode="get"/>
26    </enum>
27
28    <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"   count="1" value="0x8CD4">
29        <size name="GetFramebufferAttachmentParameteriv" mode="get"/>
30    </enum>
31
32    <function name="FramebufferTextureLayerEXT" alias="FramebufferTextureLayer">
33        <param name="target" type="GLenum"/>
34        <param name="attachment" type="GLenum"/>
35        <param name="texture" type="GLuint"/>
36        <param name="level" type="GLint"/>
37        <param name="layer" type="GLint"/>
38    </function>
39</category>
40
41</OpenGLAPI>
42