1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<OpenGLAPI> 5 6<category name="GL_EXT_texture_array" number="329"> 7 <enum name="TEXTURE_1D_ARRAY_EXT" value="0x8C18"/> 8 <enum name="PROXY_TEXTURE_1D_ARRAY_EXT" value="0x8C19"/> 9 <enum name="TEXTURE_2D_ARRAY_EXT" value="0x8C1A"/> 10 <enum name="PROXY_TEXTURE_2D_ARRAY_EXT" value="0x8C1B"/> 11 12 <enum name="TEXTURE_BINDING_1D_ARRAY_EXT" count="1" value="0x8C1C"> 13 <size name="Get" mode="get"/> 14 </enum> 15 16 <enum name="TEXTURE_BINDING_2D_ARRAY_EXT" count="1" value="0x8C1D"> 17 <size name="Get" mode="get"/> 18 </enum> 19 20 <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT" count="1" value="0x88FF"> 21 <size name="Get" mode="get"/> 22 </enum> 23 24 <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E"> 25 <size name="Get" mode="get"/> 26 </enum> 27 28 <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" count="1" value="0x8CD4"> 29 <size name="GetFramebufferAttachmentParameteriv" mode="get"/> 30 </enum> 31 32 <function name="FramebufferTextureLayerEXT" alias="FramebufferTextureLayer"> 33 <param name="target" type="GLenum"/> 34 <param name="attachment" type="GLenum"/> 35 <param name="texture" type="GLuint"/> 36 <param name="level" type="GLint"/> 37 <param name="layer" type="GLint"/> 38 </function> 39</category> 40 41</OpenGLAPI> 42