1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <policy.h> 20 #include <system/audio_effect.h> 21 #include <utils/KeyedVector.h> 22 #include <utils/RefBase.h> 23 #include <utils/Errors.h> 24 #include <utils/String8.h> 25 26 namespace android { 27 28 class EffectDescriptor : public RefBase 29 { 30 public: EffectDescriptor(const effect_descriptor_t * desc,bool isMusicEffect,int id,audio_io_handle_t io,audio_session_t session)31 EffectDescriptor(const effect_descriptor_t *desc, bool isMusicEffect, 32 int id, audio_io_handle_t io, audio_session_t session) : 33 mId(id), mIo(io), mSession(session), mEnabled(false), mSuspended(false), 34 mIsMusicEffect(isMusicEffect) 35 { 36 memcpy (&mDesc, desc, sizeof(effect_descriptor_t)); 37 } 38 39 void dump(String8 *dst, int spaces = 0) const; 40 41 int mId; // effect unique ID 42 audio_io_handle_t mIo; // io the effect is attached to 43 audio_session_t mSession; // audio session the effect is on 44 effect_descriptor_t mDesc; // effect descriptor 45 bool mEnabled; // enabled state: CPU load being used or not 46 bool mSuspended; // enabled but suspended by concurent capture policy 47 isMusicEffect()48 bool isMusicEffect() const { return mIsMusicEffect; } 49 50 private: 51 bool mIsMusicEffect; 52 }; 53 54 class EffectDescriptorCollection : public KeyedVector<int, sp<EffectDescriptor> > 55 { 56 public: 57 EffectDescriptorCollection(); 58 59 status_t registerEffect(const effect_descriptor_t *desc, audio_io_handle_t io, 60 int session, int id, bool isMusicEffect); 61 status_t unregisterEffect(int id); 62 sp<EffectDescriptor> getEffect(int id) const; 63 EffectDescriptorCollection getEffectsForIo(audio_io_handle_t io) const; 64 status_t setEffectEnabled(int id, bool enabled); 65 bool isEffectEnabled(int id) const; 66 uint32_t getMaxEffectsCpuLoad() const; 67 uint32_t getMaxEffectsMemory() const; 68 bool isNonOffloadableEffectEnabled() const; 69 70 void moveEffects(audio_session_t session, 71 audio_io_handle_t srcOutput, 72 audio_io_handle_t dstOutput); 73 void moveEffects(const std::vector<int>& ids, audio_io_handle_t dstOutput); 74 75 void dump(String8 *dst, int spaces = 0, bool verbose = true) const; 76 77 private: 78 status_t setEffectEnabled(const sp<EffectDescriptor> &effectDesc, bool enabled); 79 80 uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects (in MIPS) 81 uint32_t mTotalEffectsMemory; // current memory used by effects (in KB) 82 uint32_t mTotalEffectsMemoryMaxUsed; // maximum memory used by effects (in KB) 83 84 /** 85 * Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units 86 */ 87 static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000; 88 /** 89 * Maximum memory allocated to audio effects in KB 90 */ 91 static const uint32_t MAX_EFFECTS_MEMORY = 512; 92 }; 93 94 } // namespace android 95