1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef sw_FrameBuffer_hpp 16 #define sw_FrameBuffer_hpp 17 18 #include "Reactor/Reactor.hpp" 19 #include "Renderer/Surface.hpp" 20 #include "Common/Thread.hpp" 21 22 namespace sw 23 { 24 using namespace rr; 25 26 class Surface; 27 28 struct BlitState 29 { 30 int width; 31 int height; 32 Format destFormat; 33 Format sourceFormat; 34 int destStride; 35 int sourceStride; 36 int cursorWidth; 37 int cursorHeight; 38 }; 39 40 class [[clang::lto_visibility_public]] FrameBuffer 41 { 42 public: 43 FrameBuffer(int width, int height, bool fullscreen, bool topLeftOrigin); 44 45 virtual ~FrameBuffer() = 0; 46 47 virtual void flip(sw::Surface *source) = 0; 48 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; 49 50 virtual void *lock() = 0; 51 virtual void unlock() = 0; 52 53 static void setCursorImage(sw::Surface *cursor); 54 static void setCursorOrigin(int x0, int y0); 55 static void setCursorPosition(int x, int y); 56 57 static Routine *copyRoutine(const BlitState &state); 58 59 protected: 60 void copy(sw::Surface *source); 61 62 bool windowed; 63 64 void *framebuffer; // Native window buffer. 65 int width; 66 int height; 67 int stride; 68 Format format; 69 70 private: 71 void copyLocked(); 72 73 static void threadFunction(void *parameters); 74 75 void *renderbuffer; // Render target buffer. 76 77 struct Cursor 78 { 79 void *image; 80 int x; 81 int y; 82 int width; 83 int height; 84 int hotspotX; 85 int hotspotY; 86 int positionX; 87 int positionY; 88 }; 89 90 static Cursor cursor; 91 92 void (*blitFunction)(void *dst, void *src, Cursor *cursor); 93 Routine *blitRoutine; 94 BlitState blitState; // State of the current blitRoutine. 95 BlitState updateState; // State of the routine to be generated. 96 97 static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c); 98 99 Thread *blitThread; 100 Event syncEvent; 101 Event blitEvent; 102 volatile bool terminate; 103 104 static bool topLeftOrigin; 105 }; 106 } 107 108 #endif // sw_FrameBuffer_hpp 109