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1 /*
2  * Copyright 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef NUPLAYER2_RENDERER_H_
18 
19 #define NUPLAYER2_RENDERER_H_
20 
21 #include <media/AudioResamplerPublic.h>
22 #include <media/AVSyncSettings.h>
23 #include <mediaplayer2/JObjectHolder.h>
24 
25 #include "NuPlayer2.h"
26 
27 namespace android {
28 
29 class  JWakeLock;
30 struct MediaClock;
31 class MediaCodecBuffer;
32 struct VideoFrameSchedulerBase;
33 
34 struct NuPlayer2::Renderer : public AHandler {
35     enum Flags {
36         FLAG_REAL_TIME = 1,
37         FLAG_OFFLOAD_AUDIO = 2,
38     };
39     Renderer(const sp<MediaPlayer2Interface::AudioSink> &sink,
40              const sp<MediaClock> &mediaClock,
41              const sp<AMessage> &notify,
42              const sp<JObjectHolder> &context,
43              uint32_t flags = 0);
44 
45     static size_t AudioSinkCallback(
46             MediaPlayer2Interface::AudioSink *audioSink,
47             void *data, size_t size, void *me,
48             MediaPlayer2Interface::AudioSink::cb_event_t event);
49 
50     void queueBuffer(
51             bool audio,
52             const sp<MediaCodecBuffer> &buffer,
53             const sp<AMessage> &notifyConsumed);
54 
55     void queueEOS(bool audio, status_t finalResult);
56 
57     status_t setPlaybackSettings(const AudioPlaybackRate &rate /* sanitized */);
58     status_t getPlaybackSettings(AudioPlaybackRate *rate /* nonnull */);
59     status_t setSyncSettings(const AVSyncSettings &sync, float videoFpsHint);
60     status_t getSyncSettings(AVSyncSettings *sync /* nonnull */, float *videoFps /* nonnull */);
61 
62     void flush(bool audio, bool notifyComplete);
63 
64     void signalTimeDiscontinuity();
65 
66     void signalDisableOffloadAudio();
67     void signalEnableOffloadAudio();
68 
69     void pause();
70     void resume();
71 
72     void setVideoFrameRate(float fps);
73 
74     status_t getCurrentPosition(int64_t *mediaUs);
75     int64_t getVideoLateByUs();
76 
77     status_t openAudioSink(
78             const sp<AMessage> &format,
79             bool offloadOnly,
80             bool hasVideo,
81             uint32_t flags,
82             bool *isOffloaded,
83             bool isStreaming);
84     void closeAudioSink();
85 
86     // re-open audio sink after all pending audio buffers played.
87     void changeAudioFormat(
88             const sp<AMessage> &format,
89             bool offloadOnly,
90             bool hasVideo,
91             uint32_t flags,
92             bool isStreaming,
93             const sp<AMessage> &notify);
94 
95     enum {
96         kWhatEOS                      = 'eos ',
97         kWhatFlushComplete            = 'fluC',
98         kWhatPosition                 = 'posi',
99         kWhatVideoRenderingStart      = 'vdrd',
100         kWhatMediaRenderingStart      = 'mdrd',
101         kWhatAudioTearDown            = 'adTD',
102         kWhatAudioOffloadPauseTimeout = 'aOPT',
103     };
104 
105     enum AudioTearDownReason {
106         kDueToError = 0,   // Could restart with either offload or non-offload.
107         kDueToTimeout,
108         kForceNonOffload,  // Restart only with non-offload.
109     };
110 
111 protected:
112     virtual ~Renderer();
113 
114     virtual void onMessageReceived(const sp<AMessage> &msg);
115 
116 private:
117     enum {
118         kWhatDrainAudioQueue     = 'draA',
119         kWhatDrainVideoQueue     = 'draV',
120         kWhatPostDrainVideoQueue = 'pDVQ',
121         kWhatQueueBuffer         = 'queB',
122         kWhatQueueEOS            = 'qEOS',
123         kWhatConfigPlayback      = 'cfPB',
124         kWhatConfigSync          = 'cfSy',
125         kWhatGetPlaybackSettings = 'gPbS',
126         kWhatGetSyncSettings     = 'gSyS',
127         kWhatFlush               = 'flus',
128         kWhatPause               = 'paus',
129         kWhatResume              = 'resm',
130         kWhatOpenAudioSink       = 'opnA',
131         kWhatCloseAudioSink      = 'clsA',
132         kWhatChangeAudioFormat   = 'chgA',
133         kWhatStopAudioSink       = 'stpA',
134         kWhatDisableOffloadAudio = 'noOA',
135         kWhatEnableOffloadAudio  = 'enOA',
136         kWhatSetVideoFrameRate   = 'sVFR',
137     };
138 
139     // if mBuffer != nullptr, it's a buffer containing real data.
140     // else if mNotifyConsumed == nullptr, it's EOS.
141     // else it's a tag for re-opening audio sink in different format.
142     struct QueueEntry {
143         sp<MediaCodecBuffer> mBuffer;
144         sp<AMessage> mMeta;
145         sp<AMessage> mNotifyConsumed;
146         size_t mOffset;
147         status_t mFinalResult;
148         int32_t mBufferOrdinal;
149     };
150 
151     static const int64_t kMinPositionUpdateDelayUs;
152 
153     sp<MediaPlayer2Interface::AudioSink> mAudioSink;
154     bool mUseVirtualAudioSink;
155     sp<AMessage> mNotify;
156     Mutex mLock;
157     uint32_t mFlags;
158     List<QueueEntry> mAudioQueue;
159     List<QueueEntry> mVideoQueue;
160     uint32_t mNumFramesWritten;
161     sp<VideoFrameSchedulerBase> mVideoScheduler;
162 
163     bool mDrainAudioQueuePending;
164     bool mDrainVideoQueuePending;
165     int32_t mAudioQueueGeneration;
166     int32_t mVideoQueueGeneration;
167     int32_t mAudioDrainGeneration;
168     int32_t mVideoDrainGeneration;
169     int32_t mAudioEOSGeneration;
170 
171     const sp<MediaClock> mMediaClock;
172 
173     AudioPlaybackRate mPlaybackSettings;
174     AVSyncSettings mSyncSettings;
175     float mVideoFpsHint;
176 
177     int64_t mAudioFirstAnchorTimeMediaUs;
178     int64_t mAnchorTimeMediaUs;
179     int64_t mAnchorNumFramesWritten;
180     int64_t mVideoLateByUs;
181     int64_t mNextVideoTimeMediaUs;
182     bool mHasAudio;
183     bool mHasVideo;
184 
185     bool mNotifyCompleteAudio;
186     bool mNotifyCompleteVideo;
187 
188     bool mSyncQueues;
189 
190     // modified on only renderer's thread.
191     bool mPaused;
192     int64_t mPauseDrainAudioAllowedUs; // time when we can drain/deliver audio in pause mode.
193 
194     bool mVideoSampleReceived;
195     bool mVideoRenderingStarted;
196     int32_t mVideoRenderingStartGeneration;
197     int32_t mAudioRenderingStartGeneration;
198     bool mRenderingDataDelivered;
199 
200     int64_t mNextAudioClockUpdateTimeUs;
201     // the media timestamp of last audio sample right before EOS.
202     int64_t mLastAudioMediaTimeUs;
203 
204     int32_t mAudioOffloadPauseTimeoutGeneration;
205     bool mAudioTornDown;
206     audio_offload_info_t mCurrentOffloadInfo;
207 
208     struct PcmInfo {
209         audio_channel_mask_t mChannelMask;
210         audio_output_flags_t mFlags;
211         audio_format_t mFormat;
212         int32_t mNumChannels;
213         int32_t mSampleRate;
214     };
215     PcmInfo mCurrentPcmInfo;
216     static const PcmInfo AUDIO_PCMINFO_INITIALIZER;
217 
218     int32_t mTotalBuffersQueued;
219     int32_t mLastAudioBufferDrained;
220     bool mUseAudioCallback;
221 
222     sp<JWakeLock> mWakeLock;
223 
224     status_t getCurrentPositionOnLooper(int64_t *mediaUs);
225     status_t getCurrentPositionOnLooper(
226             int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false);
227     bool getCurrentPositionIfPaused_l(int64_t *mediaUs);
228     status_t getCurrentPositionFromAnchor(
229             int64_t *mediaUs, int64_t nowUs, bool allowPastQueuedVideo = false);
230 
231     void notifyEOSCallback();
232     size_t fillAudioBuffer(void *buffer, size_t size);
233 
234     bool onDrainAudioQueue();
235     void drainAudioQueueUntilLastEOS();
236     int64_t getPendingAudioPlayoutDurationUs(int64_t nowUs);
237     void postDrainAudioQueue_l(int64_t delayUs = 0);
238 
239     void clearAnchorTime();
240     void clearAudioFirstAnchorTime_l();
241     void setAudioFirstAnchorTimeIfNeeded_l(int64_t mediaUs);
242     void setVideoLateByUs(int64_t lateUs);
243 
244     void onNewAudioMediaTime(int64_t mediaTimeUs);
245     int64_t getRealTimeUs(int64_t mediaTimeUs, int64_t nowUs);
246 
247     void onDrainVideoQueue();
248     void postDrainVideoQueue();
249 
250     void prepareForMediaRenderingStart_l();
251     void notifyIfMediaRenderingStarted_l();
252 
253     void onQueueBuffer(const sp<AMessage> &msg);
254     void onQueueEOS(const sp<AMessage> &msg);
255     void onFlush(const sp<AMessage> &msg);
256     void onAudioSinkChanged();
257     void onDisableOffloadAudio();
258     void onEnableOffloadAudio();
259     status_t onConfigPlayback(const AudioPlaybackRate &rate /* sanitized */);
260     status_t onGetPlaybackSettings(AudioPlaybackRate *rate /* nonnull */);
261     status_t onConfigSync(const AVSyncSettings &sync, float videoFpsHint);
262     status_t onGetSyncSettings(AVSyncSettings *sync /* nonnull */, float *videoFps /* nonnull */);
263 
264     void onPause();
265     void onResume();
266     void onSetVideoFrameRate(float fps);
267     int32_t getQueueGeneration(bool audio);
268     int32_t getDrainGeneration(bool audio);
269     bool getSyncQueues();
270     void onAudioTearDown(AudioTearDownReason reason);
271     status_t onOpenAudioSink(
272             const sp<AMessage> &format,
273             bool offloadOnly,
274             bool hasVideo,
275             uint32_t flags,
276             bool isStreaming);
277     void onCloseAudioSink();
278     void onChangeAudioFormat(const sp<AMessage> &meta, const sp<AMessage> &notify);
279 
280     void notifyEOS(bool audio, status_t finalResult, int64_t delayUs = 0);
281     void notifyEOS_l(bool audio, status_t finalResult, int64_t delayUs = 0);
282     void notifyFlushComplete(bool audio);
283     void notifyPosition();
284     void notifyVideoLateBy(int64_t lateByUs);
285     void notifyVideoRenderingStart();
286     void notifyAudioTearDown(AudioTearDownReason reason);
287 
288     void flushQueue(List<QueueEntry> *queue);
289     bool dropBufferIfStale(bool audio, const sp<AMessage> &msg);
290     void syncQueuesDone_l();
291 
offloadingAudioRenderer292     bool offloadingAudio() const { return (mFlags & FLAG_OFFLOAD_AUDIO) != 0; }
293 
294     void startAudioOffloadPauseTimeout();
295     void cancelAudioOffloadPauseTimeout();
296 
297     int64_t getDurationUsIfPlayedAtSampleRate(uint32_t numFrames);
298 
299     DISALLOW_EVIL_CONSTRUCTORS(Renderer);
300 };
301 
302 } // namespace android
303 
304 #endif  // NUPLAYER2_RENDERER_H_
305