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1 //== SubEngine.h - Interface of the subengine of CoreEngine --------*- C++ -*-//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the interface of a subengine of the CoreEngine.
11 //
12 //===----------------------------------------------------------------------===//
13 #ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_SUBENGINE_H
14 #define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_SUBENGINE_H
15 
16 #include "clang/Analysis/ProgramPoint.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h"
18 #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h"
19 
20 namespace clang {
21 
22 class CFGBlock;
23 class CFGElement;
24 class LocationContext;
25 class Stmt;
26 
27 namespace ento {
28 
29 struct NodeBuilderContext;
30 class AnalysisManager;
31 class ExplodedNodeSet;
32 class ExplodedNode;
33 class ProgramState;
34 class ProgramStateManager;
35 class BlockCounter;
36 class BranchNodeBuilder;
37 class IndirectGotoNodeBuilder;
38 class SwitchNodeBuilder;
39 class EndOfFunctionNodeBuilder;
40 class NodeBuilderWithSinks;
41 class MemRegion;
42 
43 class SubEngine {
44   virtual void anchor();
45 public:
~SubEngine()46   virtual ~SubEngine() {}
47 
48   virtual ProgramStateRef getInitialState(const LocationContext *InitLoc) = 0;
49 
50   virtual AnalysisManager &getAnalysisManager() = 0;
51 
52   virtual ProgramStateManager &getStateManager() = 0;
53 
54   /// Called by CoreEngine. Used to generate new successor
55   /// nodes by processing the 'effects' of a block-level statement.
56   virtual void processCFGElement(const CFGElement E, ExplodedNode* Pred,
57                                  unsigned StmtIdx, NodeBuilderContext *Ctx)=0;
58 
59   /// Called by CoreEngine when it starts processing a CFGBlock.  The
60   /// SubEngine is expected to populate dstNodes with new nodes representing
61   /// updated analysis state, or generate no nodes at all if it doesn't.
62   virtual void processCFGBlockEntrance(const BlockEdge &L,
63                                        NodeBuilderWithSinks &nodeBuilder,
64                                        ExplodedNode *Pred) = 0;
65 
66   /// Called by CoreEngine.  Used to generate successor
67   ///  nodes by processing the 'effects' of a branch condition.
68   virtual void processBranch(const Stmt *Condition, const Stmt *Term,
69                              NodeBuilderContext& BuilderCtx,
70                              ExplodedNode *Pred,
71                              ExplodedNodeSet &Dst,
72                              const CFGBlock *DstT,
73                              const CFGBlock *DstF) = 0;
74 
75   /// Called by CoreEngine.
76   /// Used to generate successor nodes for temporary destructors depending
77   /// on whether the corresponding constructor was visited.
78   virtual void processCleanupTemporaryBranch(const CXXBindTemporaryExpr *BTE,
79                                              NodeBuilderContext &BldCtx,
80                                              ExplodedNode *Pred,
81                                              ExplodedNodeSet &Dst,
82                                              const CFGBlock *DstT,
83                                              const CFGBlock *DstF) = 0;
84 
85   /// Called by CoreEngine.  Used to processing branching behavior
86   /// at static initalizers.
87   virtual void processStaticInitializer(const DeclStmt *DS,
88                                         NodeBuilderContext& BuilderCtx,
89                                         ExplodedNode *Pred,
90                                         ExplodedNodeSet &Dst,
91                                         const CFGBlock *DstT,
92                                         const CFGBlock *DstF) = 0;
93 
94   /// Called by CoreEngine.  Used to generate successor
95   /// nodes by processing the 'effects' of a computed goto jump.
96   virtual void processIndirectGoto(IndirectGotoNodeBuilder& builder) = 0;
97 
98   /// Called by CoreEngine.  Used to generate successor
99   /// nodes by processing the 'effects' of a switch statement.
100   virtual void processSwitch(SwitchNodeBuilder& builder) = 0;
101 
102   /// Called by CoreEngine.  Used to notify checkers that processing a
103   /// function has begun. Called for both inlined and and top-level functions.
104   virtual void processBeginOfFunction(NodeBuilderContext &BC,
105                                       ExplodedNode *Pred,
106                                       ExplodedNodeSet &Dst,
107                                       const BlockEdge &L) = 0;
108 
109   /// Called by CoreEngine.  Used to notify checkers that processing a
110   /// function has ended. Called for both inlined and and top-level functions.
111   virtual void processEndOfFunction(NodeBuilderContext& BC,
112                                     ExplodedNode *Pred) = 0;
113 
114   // Generate the entry node of the callee.
115   virtual void processCallEnter(NodeBuilderContext& BC, CallEnter CE,
116                                 ExplodedNode *Pred) = 0;
117 
118   // Generate the first post callsite node.
119   virtual void processCallExit(ExplodedNode *Pred) = 0;
120 
121   /// Called by ConstraintManager. Used to call checker-specific
122   /// logic for handling assumptions on symbolic values.
123   virtual ProgramStateRef processAssume(ProgramStateRef state,
124                                        SVal cond, bool assumption) = 0;
125 
126   /// wantsRegionChangeUpdate - Called by ProgramStateManager to determine if a
127   ///  region change should trigger a processRegionChanges update.
128   virtual bool wantsRegionChangeUpdate(ProgramStateRef state) = 0;
129 
130   /// processRegionChanges - Called by ProgramStateManager whenever a change is
131   /// made to the store. Used to update checkers that track region values.
132   virtual ProgramStateRef
133   processRegionChanges(ProgramStateRef state,
134                        const InvalidatedSymbols *invalidated,
135                        ArrayRef<const MemRegion *> ExplicitRegions,
136                        ArrayRef<const MemRegion *> Regions,
137                        const CallEvent *Call) = 0;
138 
139 
140   inline ProgramStateRef
processRegionChange(ProgramStateRef state,const MemRegion * MR)141   processRegionChange(ProgramStateRef state,
142                       const MemRegion* MR) {
143     return processRegionChanges(state, nullptr, MR, MR, nullptr);
144   }
145 
146   virtual ProgramStateRef
147   processPointerEscapedOnBind(ProgramStateRef State, SVal Loc, SVal Val) = 0;
148 
149   virtual ProgramStateRef
150   notifyCheckersOfPointerEscape(ProgramStateRef State,
151                            const InvalidatedSymbols *Invalidated,
152                            ArrayRef<const MemRegion *> ExplicitRegions,
153                            ArrayRef<const MemRegion *> Regions,
154                            const CallEvent *Call,
155                            RegionAndSymbolInvalidationTraits &HTraits) = 0;
156 
157   /// printState - Called by ProgramStateManager to print checker-specific data.
158   virtual void printState(raw_ostream &Out, ProgramStateRef State,
159                           const char *NL, const char *Sep) = 0;
160 
161   /// Called by CoreEngine when the analysis worklist is either empty or the
162   //  maximum number of analysis steps have been reached.
163   virtual void processEndWorklist(bool hasWorkRemaining) = 0;
164 };
165 
166 } // end GR namespace
167 
168 } // end clang namespace
169 
170 #endif
171