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1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_PIPELINE_LAYOUT_HPP_
16 #define VK_PIPELINE_LAYOUT_HPP_
17 
18 #include "VkObject.hpp"
19 
20 namespace vk
21 {
22 
23 class PipelineLayout : public Object<PipelineLayout, VkPipelineLayout>
24 {
25 public:
26 	PipelineLayout(const VkPipelineLayoutCreateInfo* pCreateInfo, void* mem);
27 	~PipelineLayout() = delete;
28 	void destroy(const VkAllocationCallbacks* pAllocator);
29 
30 	static size_t ComputeRequiredAllocationSize(const VkPipelineLayoutCreateInfo* pCreateInfo);
31 
32 private:
33 };
34 
Cast(VkPipelineLayout object)35 static inline PipelineLayout* Cast(VkPipelineLayout object)
36 {
37 	return reinterpret_cast<PipelineLayout*>(object);
38 }
39 
40 } // namespace vk
41 
42 #endif // VK_PIPELINE_LAYOUT_HPP_
43