1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef VK_PIPELINE_LAYOUT_HPP_ 16 #define VK_PIPELINE_LAYOUT_HPP_ 17 18 #include "VkObject.hpp" 19 20 namespace vk 21 { 22 23 class PipelineLayout : public Object<PipelineLayout, VkPipelineLayout> 24 { 25 public: 26 PipelineLayout(const VkPipelineLayoutCreateInfo* pCreateInfo, void* mem); 27 ~PipelineLayout() = delete; 28 void destroy(const VkAllocationCallbacks* pAllocator); 29 30 static size_t ComputeRequiredAllocationSize(const VkPipelineLayoutCreateInfo* pCreateInfo); 31 32 private: 33 }; 34 Cast(VkPipelineLayout object)35static inline PipelineLayout* Cast(VkPipelineLayout object) 36 { 37 return reinterpret_cast<PipelineLayout*>(object); 38 } 39 40 } // namespace vk 41 42 #endif // VK_PIPELINE_LAYOUT_HPP_ 43