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1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_SEMAPHORE_HPP_
16 #define VK_SEMAPHORE_HPP_
17 
18 #include "VkObject.hpp"
19 
20 namespace vk
21 {
22 
23 class Semaphore : public Object<Semaphore, VkSemaphore>
24 {
25 public:
Semaphore(const VkSemaphoreCreateInfo * pCreateInfo,void * mem)26 	Semaphore(const VkSemaphoreCreateInfo* pCreateInfo, void* mem) {}
27 
28 	~Semaphore() = delete;
29 
ComputeRequiredAllocationSize(const VkSemaphoreCreateInfo * pCreateInfo)30 	static size_t ComputeRequiredAllocationSize(const VkSemaphoreCreateInfo* pCreateInfo)
31 	{
32 		return 0;
33 	}
34 
wait()35 	void wait()
36 	{
37 		// Semaphores are noop for now
38 	}
39 
wait(const VkPipelineStageFlags & flag)40 	void wait(const VkPipelineStageFlags& flag)
41 	{
42 		// VkPipelineStageFlags is the pipeline stage at which the semaphore wait will occur
43 
44 		// Semaphores are noop for now
45 	}
46 
signal()47 	void signal()
48 	{
49 		// Semaphores are noop for now
50 	}
51 
52 private:
53 };
54 
Cast(VkSemaphore object)55 static inline Semaphore* Cast(VkSemaphore object)
56 {
57 	return reinterpret_cast<Semaphore*>(object);
58 }
59 
60 } // namespace vk
61 
62 #endif // VK_SEMAPHORE_HPP_
63