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1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "VkShaderModule.hpp"
16 
17 #include <cstring>
18 
19 namespace vk
20 {
21 
ShaderModule(const VkShaderModuleCreateInfo * pCreateInfo,void * mem)22 ShaderModule::ShaderModule(const VkShaderModuleCreateInfo* pCreateInfo, void* mem) : code(reinterpret_cast<uint32_t*>(mem))
23 {
24 	memcpy(code, pCreateInfo->pCode, pCreateInfo->codeSize);
25 	wordCount = static_cast<uint32_t>(pCreateInfo->codeSize / sizeof(uint32_t));
26 }
27 
destroy(const VkAllocationCallbacks * pAllocator)28 void ShaderModule::destroy(const VkAllocationCallbacks* pAllocator)
29 {
30 	vk::deallocate(code, pAllocator);
31 }
32 
ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo * pCreateInfo)33 size_t ShaderModule::ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo* pCreateInfo)
34 {
35 	return pCreateInfo->codeSize;
36 }
37 
38 } // namespace vk
39