1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #include "VkShaderModule.hpp" 16 17 #include <cstring> 18 19 namespace vk 20 { 21 ShaderModule(const VkShaderModuleCreateInfo * pCreateInfo,void * mem)22ShaderModule::ShaderModule(const VkShaderModuleCreateInfo* pCreateInfo, void* mem) : code(reinterpret_cast<uint32_t*>(mem)) 23 { 24 memcpy(code, pCreateInfo->pCode, pCreateInfo->codeSize); 25 wordCount = static_cast<uint32_t>(pCreateInfo->codeSize / sizeof(uint32_t)); 26 } 27 destroy(const VkAllocationCallbacks * pAllocator)28void ShaderModule::destroy(const VkAllocationCallbacks* pAllocator) 29 { 30 vk::deallocate(code, pAllocator); 31 } 32 ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo * pCreateInfo)33size_t ShaderModule::ComputeRequiredAllocationSize(const VkShaderModuleCreateInfo* pCreateInfo) 34 { 35 return pCreateInfo->codeSize; 36 } 37 38 } // namespace vk 39