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1 /*
2  * Copyright (C) 2017 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_state.h"
28 
29 #include "freedreno_resource.h"
30 #include "fd5_image.h"
31 #include "fd5_format.h"
32 #include "fd5_texture.h"
33 
34 static enum a4xx_state_block texsb[] = {
35 	[PIPE_SHADER_COMPUTE] = SB4_CS_TEX,
36 	[PIPE_SHADER_FRAGMENT] = SB4_FS_TEX,
37 };
38 
39 static enum a4xx_state_block imgsb[] = {
40 	[PIPE_SHADER_COMPUTE] = SB4_CS_SSBO,
41 	[PIPE_SHADER_FRAGMENT] = SB4_SSBO,
42 };
43 
44 struct fd5_image {
45 	enum pipe_format pfmt;
46 	enum a5xx_tex_fmt fmt;
47 	enum a5xx_tex_fetchsize fetchsize;
48 	enum a5xx_tex_type type;
49 	bool srgb;
50 	uint32_t cpp;
51 	uint32_t width;
52 	uint32_t height;
53 	uint32_t depth;
54 	uint32_t pitch;
55 	uint32_t array_pitch;
56 	struct fd_bo *bo;
57 	uint32_t offset;
58 };
59 
translate_image(struct fd5_image * img,struct pipe_image_view * pimg)60 static void translate_image(struct fd5_image *img, struct pipe_image_view *pimg)
61 {
62 	enum pipe_format format = pimg->format;
63 	struct pipe_resource *prsc = pimg->resource;
64 	struct fd_resource *rsc = fd_resource(prsc);
65 	unsigned lvl;
66 
67 	if (!pimg->resource) {
68 		memset(img, 0, sizeof(*img));
69 		return;
70 	}
71 
72 	img->pfmt      = format;
73 	img->fmt       = fd5_pipe2tex(format);
74 	img->fetchsize = fd5_pipe2fetchsize(format);
75 	img->type      = fd5_tex_type(prsc->target);
76 	img->srgb      = util_format_is_srgb(format);
77 	img->cpp       = rsc->cpp;
78 	img->bo        = rsc->bo;
79 
80 	if (prsc->target == PIPE_BUFFER) {
81 		lvl = 0;
82 		img->offset = pimg->u.buf.offset;
83 		img->pitch  = pimg->u.buf.size;
84 		img->array_pitch = 0;
85 	} else {
86 		lvl = pimg->u.tex.level;
87 		img->offset = rsc->slices[lvl].offset;
88 		img->pitch  = rsc->slices[lvl].pitch * rsc->cpp;
89 		img->array_pitch = rsc->layer_size;
90 	}
91 
92 	img->width     = u_minify(prsc->width0, lvl);
93 	img->height    = u_minify(prsc->height0, lvl);
94 	img->depth     = u_minify(prsc->depth0, lvl);
95 }
96 
emit_image_tex(struct fd_ringbuffer * ring,unsigned slot,struct fd5_image * img,enum pipe_shader_type shader)97 static void emit_image_tex(struct fd_ringbuffer *ring, unsigned slot,
98 		struct fd5_image *img, enum pipe_shader_type shader)
99 {
100 	OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 12);
101 	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
102 		CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
103 		CP_LOAD_STATE4_0_STATE_BLOCK(texsb[shader]) |
104 		CP_LOAD_STATE4_0_NUM_UNIT(1));
105 	OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
106 		CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
107 	OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
108 
109 	OUT_RING(ring, A5XX_TEX_CONST_0_FMT(img->fmt) |
110 		fd5_tex_swiz(img->pfmt, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
111 			PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W) |
112 		COND(img->srgb, A5XX_TEX_CONST_0_SRGB));
113 	OUT_RING(ring, A5XX_TEX_CONST_1_WIDTH(img->width) |
114 		A5XX_TEX_CONST_1_HEIGHT(img->height));
115 	OUT_RING(ring, A5XX_TEX_CONST_2_FETCHSIZE(img->fetchsize) |
116 		A5XX_TEX_CONST_2_TYPE(img->type) |
117 		A5XX_TEX_CONST_2_PITCH(img->pitch));
118 	OUT_RING(ring, A5XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch));
119 	if (img->bo) {
120 		OUT_RELOC(ring, img->bo, img->offset,
121 				(uint64_t)A5XX_TEX_CONST_5_DEPTH(img->depth) << 32, 0);
122 	} else {
123 		OUT_RING(ring, 0x00000000);
124 		OUT_RING(ring, A5XX_TEX_CONST_5_DEPTH(img->depth));
125 	}
126 	OUT_RING(ring, 0x00000000);
127 	OUT_RING(ring, 0x00000000);
128 	OUT_RING(ring, 0x00000000);
129 	OUT_RING(ring, 0x00000000);
130 	OUT_RING(ring, 0x00000000);
131 	OUT_RING(ring, 0x00000000);
132 }
133 
emit_image_ssbo(struct fd_ringbuffer * ring,unsigned slot,struct fd5_image * img,enum pipe_shader_type shader)134 static void emit_image_ssbo(struct fd_ringbuffer *ring, unsigned slot,
135 		struct fd5_image *img, enum pipe_shader_type shader)
136 {
137 	OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 4);
138 	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
139 		CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
140 		CP_LOAD_STATE4_0_STATE_BLOCK(imgsb[shader]) |
141 		CP_LOAD_STATE4_0_NUM_UNIT(1));
142 	OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(0) |
143 		CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
144 	OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
145 	OUT_RING(ring, A5XX_SSBO_0_0_BASE_LO(0));
146 	OUT_RING(ring, A5XX_SSBO_0_1_PITCH(img->pitch));
147 	OUT_RING(ring, A5XX_SSBO_0_2_ARRAY_PITCH(img->array_pitch));
148 	OUT_RING(ring, A5XX_SSBO_0_3_CPP(img->cpp));
149 
150 	OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 2);
151 	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
152 		CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
153 		CP_LOAD_STATE4_0_STATE_BLOCK(imgsb[shader]) |
154 		CP_LOAD_STATE4_0_NUM_UNIT(1));
155 	OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(1) |
156 		CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
157 	OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
158 	OUT_RING(ring, A5XX_SSBO_1_0_FMT(img->fmt) |
159 		A5XX_SSBO_1_0_WIDTH(img->width));
160 	OUT_RING(ring, A5XX_SSBO_1_1_HEIGHT(img->height) |
161 		A5XX_SSBO_1_1_DEPTH(img->depth));
162 
163 	OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 2);
164 	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
165 		CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
166 		CP_LOAD_STATE4_0_STATE_BLOCK(imgsb[shader]) |
167 		CP_LOAD_STATE4_0_NUM_UNIT(1));
168 	OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(2) |
169 		CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
170 	OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
171 	if (img->bo) {
172 		OUT_RELOCW(ring, img->bo, img->offset, 0, 0);
173 	} else {
174 		OUT_RING(ring, 0x00000000);
175 		OUT_RING(ring, 0x00000000);
176 	}
177 }
178 
179 /* Note that to avoid conflicts with textures and non-image "SSBO"s, images
180  * are placedd, in reverse order, at the end of the state block, so for
181  * example the sampler state:
182  *
183  *   0:   first texture
184  *   1:   second texture
185  *   ....
186  *   N-1: second image
187  *   N:   first image
188  */
189 static unsigned
get_image_slot(unsigned index)190 get_image_slot(unsigned index)
191 {
192 	/* TODO figure out real limit per generation, and don't hardcode.
193 	 * This needs to match get_image_slot() in ir3_compiler_nir.
194 	 * Possibly should be factored out into shared helper?
195 	 */
196 	const unsigned max_samplers = 16;
197 	return max_samplers - index - 1;
198 }
199 
200 /* Emit required "SSBO" and sampler state.  The sampler state is used by the
201  * hw for imageLoad(), and "SSBO" state for imageStore().  Returns max sampler
202  * used.
203  */
204 void
fd5_emit_images(struct fd_context * ctx,struct fd_ringbuffer * ring,enum pipe_shader_type shader)205 fd5_emit_images(struct fd_context *ctx, struct fd_ringbuffer *ring,
206 		enum pipe_shader_type shader)
207 {
208 	struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];
209 
210 	so->dirty_mask &= so->enabled_mask;
211 
212 	while (so->dirty_mask) {
213 		unsigned index = u_bit_scan(&so->dirty_mask);
214 		unsigned slot = get_image_slot(index);
215 		struct fd5_image img;
216 
217 		translate_image(&img, &so->si[index]);
218 
219 		emit_image_tex(ring, slot, &img, shader);
220 		emit_image_ssbo(ring, slot, &img, shader);
221 	}
222 }
223 
224