1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18 #define LOG_TAG "AAudioBinderClient"
19 //#define LOG_NDEBUG 0
20 #include <utils/Log.h>
21
22 #include <binder/IInterface.h>
23 #include <binder/IServiceManager.h>
24 #include <binder/ProcessState.h>
25 #include <utils/Mutex.h>
26 #include <utils/RefBase.h>
27 #include <utils/Singleton.h>
28 #include <media/AudioSystem.h>
29
30 #include <aaudio/AAudio.h>
31
32 #include "AudioEndpointParcelable.h"
33 #include "binding/AAudioBinderClient.h"
34 //#include "binding/AAudioStreamRequest.h"
35 //#include "binding/AAudioStreamConfiguration.h"
36 //#include "binding/IAAudioService.h"
37 //#include "binding/AAudioServiceMessage.h"
38
39 //#include "AAudioServiceInterface.h"
40
41 using android::String16;
42 using android::IServiceManager;
43 using android::defaultServiceManager;
44 using android::interface_cast;
45 using android::IInterface;
46 using android::IAAudioService;
47 using android::Mutex;
48 using android::ProcessState;
49 using android::sp;
50 using android::wp;
51
52 using namespace aaudio;
53
54 ANDROID_SINGLETON_STATIC_INSTANCE(AAudioBinderClient);
55
56 // If we don't keep a strong pointer here then this singleton can get deleted!
57 android::sp<AAudioBinderClient> gKeepBinderClient;
58
AAudioBinderClient()59 AAudioBinderClient::AAudioBinderClient()
60 : AAudioServiceInterface()
61 , Singleton<AAudioBinderClient>() {
62 gKeepBinderClient = this; // so this singleton won't get deleted
63 mAAudioClient = new AAudioClient(this);
64 ALOGV("%s - this = %p, created mAAudioClient = %p", __func__, this, mAAudioClient.get());
65 }
66
~AAudioBinderClient()67 AAudioBinderClient::~AAudioBinderClient() {
68 ALOGV("%s - destroying %p", __func__, this);
69 Mutex::Autolock _l(mServiceLock);
70 if (mAAudioService != 0) {
71 IInterface::asBinder(mAAudioService)->unlinkToDeath(mAAudioClient);
72 }
73 }
74
75 // TODO Share code with other service clients.
76 // Helper function to get access to the "AAudioService" service.
77 // This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp
getAAudioService()78 const sp<IAAudioService> AAudioBinderClient::getAAudioService() {
79 sp<IAAudioService> aaudioService;
80 bool needToRegister = false;
81 {
82 Mutex::Autolock _l(mServiceLock);
83 if (mAAudioService.get() == nullptr) {
84 sp<IBinder> binder;
85 sp<IServiceManager> sm = defaultServiceManager();
86 // Try several times to get the service.
87 int retries = 4;
88 do {
89 binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while.
90 if (binder.get() != nullptr) {
91 break;
92 }
93 } while (retries-- > 0);
94
95 if (binder.get() != nullptr) {
96 // Ask for notification if the service dies.
97 status_t status = binder->linkToDeath(mAAudioClient);
98 // TODO review what we should do if this fails
99 if (status != NO_ERROR) {
100 ALOGE("%s() - linkToDeath() returned %d", __func__, status);
101 }
102 mAAudioService = interface_cast<IAAudioService>(binder);
103 needToRegister = true;
104 // Make sure callbacks can be received by mAAudioClient
105 ProcessState::self()->startThreadPool();
106 } else {
107 ALOGE("AAudioBinderClient could not connect to %s", AAUDIO_SERVICE_NAME);
108 }
109 }
110 aaudioService = mAAudioService;
111 }
112 // Do this outside the mutex lock.
113 if (needToRegister && aaudioService.get() != nullptr) { // new client?
114 aaudioService->registerClient(mAAudioClient);
115 }
116 return aaudioService;
117 }
118
dropAAudioService()119 void AAudioBinderClient::dropAAudioService() {
120 Mutex::Autolock _l(mServiceLock);
121 mAAudioService.clear(); // force a reconnect
122 }
123
124 /**
125 * @param request info needed to create the stream
126 * @param configuration contains information about the created stream
127 * @return handle to the stream or a negative error
128 */
openStream(const AAudioStreamRequest & request,AAudioStreamConfiguration & configurationOutput)129 aaudio_handle_t AAudioBinderClient::openStream(const AAudioStreamRequest &request,
130 AAudioStreamConfiguration &configurationOutput) {
131 aaudio_handle_t stream;
132 for (int i = 0; i < 2; i++) {
133 const sp<IAAudioService> &service = getAAudioService();
134 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
135
136 stream = service->openStream(request, configurationOutput);
137
138 if (stream == AAUDIO_ERROR_NO_SERVICE) {
139 ALOGE("openStream lost connection to AAudioService.");
140 dropAAudioService(); // force a reconnect
141 } else {
142 break;
143 }
144 }
145 return stream;
146 }
147
closeStream(aaudio_handle_t streamHandle)148 aaudio_result_t AAudioBinderClient::closeStream(aaudio_handle_t streamHandle) {
149 const sp<IAAudioService> service = getAAudioService();
150 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
151 return service->closeStream(streamHandle);
152 }
153
154 /* Get an immutable description of the in-memory queues
155 * used to communicate with the underlying HAL or Service.
156 */
getStreamDescription(aaudio_handle_t streamHandle,AudioEndpointParcelable & parcelable)157 aaudio_result_t AAudioBinderClient::getStreamDescription(aaudio_handle_t streamHandle,
158 AudioEndpointParcelable &parcelable) {
159 const sp<IAAudioService> service = getAAudioService();
160 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
161 return service->getStreamDescription(streamHandle, parcelable);
162 }
163
startStream(aaudio_handle_t streamHandle)164 aaudio_result_t AAudioBinderClient::startStream(aaudio_handle_t streamHandle) {
165 const sp<IAAudioService> service = getAAudioService();
166 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
167 return service->startStream(streamHandle);
168 }
169
pauseStream(aaudio_handle_t streamHandle)170 aaudio_result_t AAudioBinderClient::pauseStream(aaudio_handle_t streamHandle) {
171 const sp<IAAudioService> service = getAAudioService();
172 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
173 return service->pauseStream(streamHandle);
174 }
175
stopStream(aaudio_handle_t streamHandle)176 aaudio_result_t AAudioBinderClient::stopStream(aaudio_handle_t streamHandle) {
177 const sp<IAAudioService> service = getAAudioService();
178 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
179 return service->stopStream(streamHandle);
180 }
181
flushStream(aaudio_handle_t streamHandle)182 aaudio_result_t AAudioBinderClient::flushStream(aaudio_handle_t streamHandle) {
183 const sp<IAAudioService> service = getAAudioService();
184 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
185 return service->flushStream(streamHandle);
186 }
187
188 /**
189 * Manage the specified thread as a low latency audio thread.
190 */
registerAudioThread(aaudio_handle_t streamHandle,pid_t clientThreadId,int64_t periodNanoseconds)191 aaudio_result_t AAudioBinderClient::registerAudioThread(aaudio_handle_t streamHandle,
192 pid_t clientThreadId,
193 int64_t periodNanoseconds) {
194 const sp<IAAudioService> service = getAAudioService();
195 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
196 return service->registerAudioThread(streamHandle,
197 clientThreadId,
198 periodNanoseconds);
199 }
200
unregisterAudioThread(aaudio_handle_t streamHandle,pid_t clientThreadId)201 aaudio_result_t AAudioBinderClient::unregisterAudioThread(aaudio_handle_t streamHandle,
202 pid_t clientThreadId) {
203 const sp<IAAudioService> service = getAAudioService();
204 if (service.get() == nullptr) return AAUDIO_ERROR_NO_SERVICE;
205 return service->unregisterAudioThread(streamHandle,
206 clientThreadId);
207 }
208