1 /*
2 * Copyright © 2014 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /**
25 * @file v3d_vir_lower_uniforms.c
26 *
27 * This is the pre-code-generation pass for fixing up instructions that try to
28 * read from multiple uniform values.
29 */
30
31 #include "v3d_compiler.h"
32 #include "util/hash_table.h"
33 #include "util/u_math.h"
34
35 static inline uint32_t
index_hash(const void * key)36 index_hash(const void *key)
37 {
38 return (uintptr_t)key;
39 }
40
41 static inline bool
index_compare(const void * a,const void * b)42 index_compare(const void *a, const void *b)
43 {
44 return a == b;
45 }
46
47 static void
add_uniform(struct hash_table * ht,struct qreg reg)48 add_uniform(struct hash_table *ht, struct qreg reg)
49 {
50 struct hash_entry *entry;
51 void *key = (void *)(uintptr_t)(reg.index + 1);
52
53 entry = _mesa_hash_table_search(ht, key);
54 if (entry) {
55 entry->data++;
56 } else {
57 _mesa_hash_table_insert(ht, key, (void *)(uintptr_t)1);
58 }
59 }
60
61 static void
remove_uniform(struct hash_table * ht,struct qreg reg)62 remove_uniform(struct hash_table *ht, struct qreg reg)
63 {
64 struct hash_entry *entry;
65 void *key = (void *)(uintptr_t)(reg.index + 1);
66
67 entry = _mesa_hash_table_search(ht, key);
68 assert(entry);
69 entry->data = (void *)(((uintptr_t) entry->data) - 1);
70 if (entry->data == NULL)
71 _mesa_hash_table_remove(ht, entry);
72 }
73
74 static bool
is_lowerable_uniform(struct qinst * inst,int i)75 is_lowerable_uniform(struct qinst *inst, int i)
76 {
77 if (inst->src[i].file != QFILE_UNIF)
78 return false;
79 if (vir_has_implicit_uniform(inst))
80 return i != vir_get_implicit_uniform_src(inst);
81 return true;
82 }
83
84 /* Returns the number of different uniform values referenced by the
85 * instruction.
86 */
87 static uint32_t
vir_get_instruction_uniform_count(struct qinst * inst)88 vir_get_instruction_uniform_count(struct qinst *inst)
89 {
90 uint32_t count = 0;
91
92 for (int i = 0; i < vir_get_nsrc(inst); i++) {
93 if (inst->src[i].file != QFILE_UNIF)
94 continue;
95
96 bool is_duplicate = false;
97 for (int j = 0; j < i; j++) {
98 if (inst->src[j].file == QFILE_UNIF &&
99 inst->src[j].index == inst->src[i].index) {
100 is_duplicate = true;
101 break;
102 }
103 }
104 if (!is_duplicate)
105 count++;
106 }
107
108 return count;
109 }
110
111 void
vir_lower_uniforms(struct v3d_compile * c)112 vir_lower_uniforms(struct v3d_compile *c)
113 {
114 struct hash_table *ht =
115 _mesa_hash_table_create(c, index_hash, index_compare);
116
117 /* Walk the instruction list, finding which instructions have more
118 * than one uniform referenced, and add those uniform values to the
119 * ht.
120 */
121 vir_for_each_inst_inorder(inst, c) {
122 uint32_t nsrc = vir_get_nsrc(inst);
123
124 if (vir_get_instruction_uniform_count(inst) <= 1)
125 continue;
126
127 for (int i = 0; i < nsrc; i++) {
128 if (is_lowerable_uniform(inst, i))
129 add_uniform(ht, inst->src[i]);
130 }
131 }
132
133 while (ht->entries) {
134 /* Find the most commonly used uniform in instructions that
135 * need a uniform lowered.
136 */
137 uint32_t max_count = 0;
138 uint32_t max_index = 0;
139 struct hash_entry *entry;
140 hash_table_foreach(ht, entry) {
141 uint32_t count = (uintptr_t)entry->data;
142 uint32_t index = (uintptr_t)entry->key - 1;
143 if (count > max_count) {
144 max_count = count;
145 max_index = index;
146 }
147 }
148
149 struct qreg unif = vir_reg(QFILE_UNIF, max_index);
150
151 /* Now, find the instructions using this uniform and make them
152 * reference a temp instead.
153 */
154 vir_for_each_block(block, c) {
155 struct qinst *mov = NULL;
156
157 vir_for_each_inst(inst, block) {
158 uint32_t nsrc = vir_get_nsrc(inst);
159
160 uint32_t count = vir_get_instruction_uniform_count(inst);
161
162 if (count <= 1)
163 continue;
164
165 /* If the block doesn't have a load of the
166 * uniform yet, add it. We could potentially
167 * do better and CSE MOVs from multiple blocks
168 * into dominating blocks, except that may
169 * cause troubles for register allocation.
170 */
171 if (!mov) {
172 mov = vir_mul_inst(V3D_QPU_M_MOV,
173 vir_get_temp(c),
174 unif, c->undef);
175 list_add(&mov->link,
176 &block->instructions);
177 c->defs[mov->dst.index] = mov;
178 }
179
180 bool removed = false;
181 for (int i = 0; i < nsrc; i++) {
182 if (is_lowerable_uniform(inst, i) &&
183 inst->src[i].index == max_index) {
184 inst->src[i].file =
185 mov->dst.file;
186 inst->src[i].index =
187 mov->dst.index;
188 remove_uniform(ht, unif);
189 removed = true;
190 }
191 }
192 if (removed)
193 count--;
194
195 /* If the instruction doesn't need lowering any more,
196 * then drop it from the list.
197 */
198 if (count <= 1) {
199 for (int i = 0; i < nsrc; i++) {
200 if (is_lowerable_uniform(inst, i))
201 remove_uniform(ht, inst->src[i]);
202 }
203 }
204 }
205 }
206 }
207
208 _mesa_hash_table_destroy(ht, NULL);
209 }
210