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1 // © 2018 and later: Unicode, Inc. and others.
2 // License & terms of use: http://www.unicode.org/copyright.html
3 //
4 // From the double-conversion library. Original license:
5 //
6 // Copyright 2010 the V8 project authors. All rights reserved.
7 // Redistribution and use in source and binary forms, with or without
8 // modification, are permitted provided that the following conditions are
9 // met:
10 //
11 //     * Redistributions of source code must retain the above copyright
12 //       notice, this list of conditions and the following disclaimer.
13 //     * Redistributions in binary form must reproduce the above
14 //       copyright notice, this list of conditions and the following
15 //       disclaimer in the documentation and/or other materials provided
16 //       with the distribution.
17 //     * Neither the name of Google Inc. nor the names of its
18 //       contributors may be used to endorse or promote products derived
19 //       from this software without specific prior written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
24 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
25 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
26 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
27 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
31 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 
33 // ICU PATCH: ifdef around UCONFIG_NO_FORMATTING
34 #include "unicode/utypes.h"
35 #if !UCONFIG_NO_FORMATTING
36 
37 #ifndef DOUBLE_CONVERSION_DIY_FP_H_
38 #define DOUBLE_CONVERSION_DIY_FP_H_
39 
40 // ICU PATCH: Customize header file paths for ICU.
41 
42 #include "double-conversion-utils.h"
43 
44 // ICU PATCH: Wrap in ICU namespace
45 U_NAMESPACE_BEGIN
46 
47 namespace double_conversion {
48 
49 // This "Do It Yourself Floating Point" class implements a floating-point number
50 // with a uint64 significand and an int exponent. Normalized DiyFp numbers will
51 // have the most significant bit of the significand set.
52 // Multiplication and Subtraction do not normalize their results.
53 // DiyFp are not designed to contain special doubles (NaN and Infinity).
54 class DiyFp {
55  public:
56   static const int kSignificandSize = 64;
57 
DiyFp()58   DiyFp() : f_(0), e_(0) {}
DiyFp(uint64_t significand,int exponent)59   DiyFp(uint64_t significand, int exponent) : f_(significand), e_(exponent) {}
60 
61   // this = this - other.
62   // The exponents of both numbers must be the same and the significand of this
63   // must be bigger than the significand of other.
64   // The result will not be normalized.
Subtract(const DiyFp & other)65   void Subtract(const DiyFp& other) {
66     ASSERT(e_ == other.e_);
67     ASSERT(f_ >= other.f_);
68     f_ -= other.f_;
69   }
70 
71   // Returns a - b.
72   // The exponents of both numbers must be the same and this must be bigger
73   // than other. The result will not be normalized.
Minus(const DiyFp & a,const DiyFp & b)74   static DiyFp Minus(const DiyFp& a, const DiyFp& b) {
75     DiyFp result = a;
76     result.Subtract(b);
77     return result;
78   }
79 
80 
81   // this = this * other.
82   void Multiply(const DiyFp& other);
83 
84   // returns a * b;
Times(const DiyFp & a,const DiyFp & b)85   static DiyFp Times(const DiyFp& a, const DiyFp& b) {
86     DiyFp result = a;
87     result.Multiply(b);
88     return result;
89   }
90 
Normalize()91   void Normalize() {
92     ASSERT(f_ != 0);
93     uint64_t significand = f_;
94     int exponent = e_;
95 
96     // This method is mainly called for normalizing boundaries. In general
97     // boundaries need to be shifted by 10 bits. We thus optimize for this case.
98     const uint64_t k10MSBits = UINT64_2PART_C(0xFFC00000, 00000000);
99     while ((significand & k10MSBits) == 0) {
100       significand <<= 10;
101       exponent -= 10;
102     }
103     while ((significand & kUint64MSB) == 0) {
104       significand <<= 1;
105       exponent--;
106     }
107     f_ = significand;
108     e_ = exponent;
109   }
110 
Normalize(const DiyFp & a)111   static DiyFp Normalize(const DiyFp& a) {
112     DiyFp result = a;
113     result.Normalize();
114     return result;
115   }
116 
f()117   uint64_t f() const { return f_; }
e()118   int e() const { return e_; }
119 
set_f(uint64_t new_value)120   void set_f(uint64_t new_value) { f_ = new_value; }
set_e(int new_value)121   void set_e(int new_value) { e_ = new_value; }
122 
123  private:
124   static const uint64_t kUint64MSB = UINT64_2PART_C(0x80000000, 00000000);
125 
126   uint64_t f_;
127   int e_;
128 };
129 
130 }  // namespace double_conversion
131 
132 // ICU PATCH: Close ICU namespace
133 U_NAMESPACE_END
134 
135 #endif  // DOUBLE_CONVERSION_DIY_FP_H_
136 #endif // ICU PATCH: close #if !UCONFIG_NO_FORMATTING
137