1 #define LOCAL_VARS \ 2 char *verts = (char *) vertices; \ 3 const boolean quads_flatshade_last = \ 4 draw->quads_always_flatshade_last; \ 5 const boolean last_vertex_last = \ 6 !(draw->rasterizer->flatshade && \ 7 draw->rasterizer->flatshade_first); 8 /* FIXME: the draw->rasterizer->flatshade part is really wrong */ 9 10 #include "draw_decompose_tmp.h" 11