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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 2.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture format performance tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es2pTextureFormatTests.hpp"
25 #include "es2pTextureCases.hpp"
26 #include "gluStrUtil.hpp"
27 
28 #include "glwEnums.hpp"
29 
30 using std::string;
31 
32 namespace deqp
33 {
34 namespace gles2
35 {
36 namespace Performance
37 {
38 
TextureFormatTests(Context & context)39 TextureFormatTests::TextureFormatTests (Context& context)
40 	: TestCaseGroup(context, "format", "Texture Format Performance Tests")
41 {
42 }
43 
~TextureFormatTests(void)44 TextureFormatTests::~TextureFormatTests (void)
45 {
46 }
47 
init(void)48 void TextureFormatTests::init (void)
49 {
50 	static const struct
51 	{
52 		const char*	name;
53 		deUint32	format;
54 		deUint32	dataType;
55 	} texFormats[] =
56 	{
57 		{ "a8",			GL_ALPHA,			GL_UNSIGNED_BYTE },
58 		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE },
59 		{ "la88",		GL_LUMINANCE_ALPHA,	GL_UNSIGNED_BYTE },
60 		{ "rgb565",		GL_RGB,				GL_UNSIGNED_SHORT_5_6_5 },
61 		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
62 		{ "rgba5551",	GL_RGBA,			GL_UNSIGNED_SHORT_5_5_5_1 },
63 		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE },
64 		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE }
65 	};
66 
67 	for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
68 	{
69 		deUint32	format			= texFormats[formatNdx].format;
70 		deUint32	dataType		= texFormats[formatNdx].dataType;
71 		string		nameBase		= texFormats[formatNdx].name;
72 		deUint32	wrapS			= GL_CLAMP_TO_EDGE;
73 		deUint32	wrapT			= GL_CLAMP_TO_EDGE;
74 		deUint32	minFilter		= GL_NEAREST;
75 		deUint32	magFilter		= GL_NEAREST;
76 		int			numTextures		= 1;
77 		string		descriptionBase	= string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType);
78 
79 		addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
80 	}
81 }
82 
83 } // Performance
84 } // gles2
85 } // deqp
86