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1 #ifndef _ES3FSHADERSTRUCTTESTS_HPP
2 #define _ES3FSHADERSTRUCTTESTS_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program OpenGL ES 3.0 Module
5  * -------------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Shader struct tests.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "tes3TestCase.hpp"
27 
28 namespace deqp
29 {
30 namespace gles3
31 {
32 namespace Functional
33 {
34 
35 class ShaderStructTests : public TestCaseGroup
36 {
37 public:
38 							ShaderStructTests		(Context& context);
39 	virtual					~ShaderStructTests		(void);
40 
41 	virtual void			init					(void);
42 
43 private:
44 							ShaderStructTests		(const ShaderStructTests&);		// not allowed!
45 	ShaderStructTests&		operator=				(const ShaderStructTests&);		// not allowed!
46 };
47 
48 } // Functional
49 } // gles3
50 } // deqp
51 
52 #endif // _ES3FSHADERSTRUCTTESTS_HPP
53