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1 /*
2  * Copyright 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "RampLinear"
18 //#define LOG_NDEBUG 0
19 #include <utils/Log.h>
20 
21 #include <algorithm>
22 #include <unistd.h>
23 #include "AudioProcessorBase.h"
24 #include "RampLinear.h"
25 
26 using namespace flowgraph;
27 
RampLinear(int32_t channelCount)28 RampLinear::RampLinear(int32_t channelCount)
29         : input(*this, channelCount)
30         , output(*this, channelCount) {
31     mTarget.store(1.0f);
32 }
33 
setLengthInFrames(int32_t frames)34 void RampLinear::setLengthInFrames(int32_t frames) {
35     mLengthInFrames = frames;
36 }
37 
setTarget(float target)38 void RampLinear::setTarget(float target) {
39     mTarget.store(target);
40 }
41 
interpolateCurrent()42 float RampLinear::interpolateCurrent() {
43     return mLevelTo - (mRemaining * mScaler);
44 }
45 
onProcess(int64_t framePosition,int32_t numFrames)46 int32_t RampLinear::onProcess(int64_t framePosition, int32_t numFrames) {
47     int32_t framesToProcess = input.pullData(framePosition, numFrames);
48     const float *inputBuffer = input.getBlock();
49     float *outputBuffer = output.getBlock();
50     int32_t channelCount = output.getSamplesPerFrame();
51 
52     float target = getTarget();
53     if (target != mLevelTo) {
54         // Start new ramp. Continue from previous level.
55         mLevelFrom = interpolateCurrent();
56         mLevelTo = target;
57         mRemaining = mLengthInFrames;
58         ALOGV("%s() mLevelFrom = %f, mLevelTo = %f, mRemaining = %d, mScaler = %f",
59               __func__, mLevelFrom, mLevelTo, mRemaining, mScaler);
60         mScaler = (mLevelTo - mLevelFrom) / mLengthInFrames; // for interpolation
61     }
62 
63     int32_t framesLeft = framesToProcess;
64 
65     if (mRemaining > 0) { // Ramping? This doesn't happen very often.
66         int32_t framesToRamp = std::min(framesLeft, mRemaining);
67         framesLeft -= framesToRamp;
68         while (framesToRamp > 0) {
69             float currentLevel = interpolateCurrent();
70             for (int ch = 0; ch < channelCount; ch++) {
71                 *outputBuffer++ = *inputBuffer++ * currentLevel;
72             }
73             mRemaining--;
74             framesToRamp--;
75         }
76     }
77 
78     // Process any frames after the ramp.
79     int32_t samplesLeft = framesLeft * channelCount;
80     for (int i = 0; i < samplesLeft; i++) {
81         *outputBuffer++ = *inputBuffer++ * mLevelTo;
82     }
83 
84     return framesToProcess;
85 }
86